Player Matchup

Thor
Thor
Awfulquasar
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
C0VAHx
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,497 Elo+
Party 2
Geb
Geb
WholeGrainDairy
Geb
Level 67
God Stats
8W - 0L
1,424 SR
Queue Stats
100W - 48L
1,830 Elo+
Party 2
Thoth
Thoth
quietbabywolf
Thoth
Level 109
God Stats
10W - 4L
1,500 SR
Queue Stats
367W - 167L
1,689 Elo+
Party 2
Team Averages
Level 92
1,481 SR
1,629 Elo+

VS

Team Averages
Level 124
1,768 SR
1,442 Elo+
Janus
Janus
Peculiar Warden
Janus
Level 123
God Stats
0W - 1L
1,754 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Xelhawesome
Jormungandr
Level 158
God Stats
5W - 10L
1,715 SR
Queue Stats
63W - 93L
1,423 Elo+
Solo
Thanatos
Thanatos
iScores
Thanatos
Level 103
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
skyland1618
Medusa
Level 112
God Stats
0W - 1L
1,824 SR
Queue Stats
29W - 48L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
10,176
925
7,696
4,770
3,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
C0VAHx
Nemesis
13
1 / 3 / 4
8,899
809
2,599
5,615
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 4
9,038
822
2,436
7,530
5,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 0 / 4
10,727
975
5,989
2,622
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,197
654
997
4,240
1,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Xelhawesome
Jormungandr
15
4 / 2 / 0
9,154
832
3,407
7,542
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
iScores
Thanatos
12
0 / 5 / 0
7,447
677
1,976
6,969
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
14
1 / 3 / 1
8,265
751
4,718
6,898
2,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
5
5
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Nemesis
C0VAHx
Nemesis
1
3
4
1
L
0
3
0
0
W
1
2
4
1.5
L
Jormungandr
Xelhawesome
Jormungandr
4
2
0
2
L
Thanatos
iScores
Thanatos
0
5
0
0
W
6
0
4
8
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
11,098
20,537
Taken
25,649
12,027
Mitigated
11,955
5,284
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,696
2,196
489
2,900
4,770
3,265
612
817
3,953
1,342
22,532
W
Nemesis
C0VAHx
Nemesis
2,599
687
0
831
5,615
1,998
2,492
1,043
4,572
0
18,904
L
997
0
0
905
4,240
1,087
254
1,771
2,375
10,045
0
W
2,436
191
0
570
7,530
5,942
1,189
2,277
5,253
19,043
0
L
Jormungandr
Xelhawesome
Jormungandr
3,407
95
147
1,941
7,542
5,026
0
2,514
4,867
26,093
0
L
Thanatos
iScores
Thanatos
1,976
471
0
3,056
6,969
3,747
145
2,097
4,748
1,206
10,526
W
5,989
143
0
494
2,622
822
3,548
884
1,738
39,504
0
L
Medusa
4,718
1,803
0
100
6,898
2,095
843
2,133
4,625
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
32,063
186
Minions Killed
165
9
Camps Cleared
8
869,666
Distance Traveled
606,500
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,176
925
26
2
1
258,773
4
W
Nemesis
8,899
809
37
3
4
233,465
3
L
Janus
7,197
654
25
2
0
90,619
0
W
Geb
9,038
822
26
2
1
168,188
1
L
Jormungandr
9,154
832
45
4
1
178,514
1
L
Thanatos
7,447
677
24
2
4
171,721
1
W
Thoth
10,727
975
97
9
3
209,240
0
L
Medusa
8,265
751
71
6
3
165,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role