Player Matchup

King Arthur
King Arthur
BadJokker
King Arthur
Level 110
God Stats
2W - 4L
1,699 SR
Queue Stats
113W - 117L
1,440 Elo+
Party 1
Artemis
Artemis
COCHINICHA
Artemis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,498 Elo+
Party 1
Artio
Artio
Crazy__Robinson
Artio
Level 37
God Stats
3W - 4L
1,464 SR
Queue Stats
336W - 378L
1,297 Elo+
Solo
Olorun
Olorun
crazymota
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 1
Hercules
Hercules
thelectrictie
Hercules
Level 28
God Stats
7W - 9L
1,477 SR
Queue Stats
58W - 46L
1,466 Elo+
Party 1
Team Averages
Level 59
1,528 SR
1,470 Elo+

VS

Team Averages
Level 54
1,376 SR
1,386 Elo+
Achilles
Achilles
AquilaOptimus
Achilles
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 120L
1,384 Elo+
Party 2
Athena
Athena
BreakingArrows
Athena
Level 29
God Stats
44W - 39L
1,498 SR
Queue Stats
64W - 67L
1,482 Elo+
Party 2
Eset
Eset
Chupey
Eset
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 138L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
DuncaDunca
Jing Wei
Level 27
God Stats
2W - 9L
1,099 SR
Queue Stats
19W - 24L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
Suplex1703
Hun Batz
Level 37
God Stats
1W - 1L
1,284 SR
Queue Stats
95W - 118L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadJokker
King Arthur
13
2 / 4 / 3
8,294
461
7,024
15,694
5,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
COCHINICHA
Artemis
15
3 / 2 / 3
8,731
485
16,290
8,968
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 4 / 3
7,172
398
3,757
14,672
10,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
crazymota
Olorun
11
1 / 11 / 3
7,806
434
7,154
15,493
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
thelectrictie
Hercules
15
5 / 1 / 1
9,419
523
9,076
13,558
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AquilaOptimus
Achilles
13
4 / 5 / 9
8,721
485
10,795
14,602
14,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 8
8,881
493
5,930
16,352
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Chupey
Eset
17
13 / 1 / 5
11,035
613
20,380
11,283
6,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
DuncaDunca
Jing Wei
14
1 / 0 / 5
8,403
467
7,322
11,856
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Suplex1703
Hun Batz
14
1 / 3 / 6
8,679
482
3,037
13,945
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
22
22
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
AquilaOptimus
Achilles
4
5
9
1.7
L
King Arthur
BadJokker
King Arthur
2
4
3
0.88
W
3
3
8
2.33
L
Artemis
COCHINICHA
Artemis
3
2
3
2.25
W
Eset
Chupey
Eset
13
1
5
15.5
L
1
4
3
0.63
W
Jing Wei
DuncaDunca
Jing Wei
1
0
5
3.5
W
Hun Batz
Suplex1703
Hun Batz
1
3
6
1.33
L
Olorun
crazymota
Olorun
1
11
3
0.23
L
Hercules
thelectrictie
Hercules
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,301
Damage
47,464
68,385
Taken
68,038
32,654
Mitigated
45,032
19,580
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AquilaOptimus
Achilles
10,795
3,186
0
2,289
14,602
14,145
0
1,195
13,107
0
38,767
L
King Arthur
BadJokker
King Arthur
7,024
1,903
0
2,636
15,694
5,716
0
3,777
11,917
0
57,041
W
5,930
2,599
0
1,531
16,352
15,621
201
4,655
11,622
29,367
0
L
Artemis
COCHINICHA
Artemis
16,290
8,605
0
4,545
8,968
3,046
0
2,570
6,398
0
61,364
W
Eset
Chupey
Eset
20,380
3,833
947
4,344
11,283
6,151
849
3,408
7,825
86,131
0
L
3,757
637
66
2,082
14,672
10,025
192
6,885
7,787
17,847
0
W
Jing Wei
DuncaDunca
Jing Wei
7,322
5,541
0
6,584
11,856
4,116
912
604
11,252
0
48,557
W
Hun Batz
Suplex1703
Hun Batz
3,037
492
0
2,750
13,945
4,999
458
1,049
12,821
0
55,059
L
Olorun
crazymota
Olorun
7,154
4,420
176
3,290
15,493
4,783
702
9,449
6,044
30,984
0
L
Hercules
thelectrictie
Hercules
9,076
4,276
0
6,785
13,558
9,084
730
3,629
9,929
0
47,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
45,719
368
Minions Killed
431
0
Camps Cleared
0
1,496,665
Distance Traveled
1,708,629
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,721
485
68
4
0
332,838
1
L
King Arthur
8,294
461
91
5
0
338,728
3
W
Athena
8,881
493
52
3
0
349,811
6
L
Artemis
8,731
485
91
5
0
266,161
5
W
Eset
11,035
613
132
7
0
339,197
7
L
Artio
7,172
398
38
2
0
300,894
2
W
Jing Wei
8,403
467
86
5
0
328,176
2
W
Hun Batz
8,679
482
93
5
0
358,607
2
L
Olorun
7,806
434
53
3
0
267,245
2
L
Hercules
9,419
523
95
5
0
323,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role