Player Matchup

Janus
Janus
Bronze III
Flailing Narwal
Janus
Bronze III
Level 125
God Stats
3W - 6L
1,219 SR
Queue Stats
54W - 64L
1,541 MMR
Solo
Ares
Ares
Bronze III
Handsome_Devil26
Ares
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,535 MMR
Solo
Thanatos
Thanatos
Silver II
MTPxLECUY3R
Thanatos
Silver II
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,535 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Reckl3ssGring0
Danzaburou
Bronze III
Level 106
God Stats
3W - 3L
1,965 SR
Queue Stats
173W - 172L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Wolfbait760
Chaac
Silver II
Level 146
God Stats
20W - 24L
1,378 SR
Queue Stats
297W - 288L
1,537 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,513 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,532 SR
1,537 MMR
Awilix
Awilix
Gold V
Hazeus1998
Awilix
Gold V
Level 140
God Stats
6W - 4L
1,691 SR
Queue Stats
10W - 7L
1,540 MMR
Solo
King Arthur
King Arthur
Gold IV
Honkai_Impact3rd
King Arthur
Gold IV
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,537 MMR
Solo
Jing Wei
Jing Wei
Silver I
RaNpAg3
Jing Wei
Silver I
Level 146
God Stats
2W - 0L
1,688 SR
Queue Stats
47W - 46L
1,526 MMR
Solo
Chang'e
Chang'e
Bronze III
aesthpeachh
Chang'e
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
jona350than495
Sun Wukong
Gold III
Level 160
God Stats
7W - 4L
1,283 SR
Queue Stats
47W - 46L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 15 / 6
12,615
451
19,735
25,513
10,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 10 / 6
12,064
431
13,073
30,423
35,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
MTPxLECUY3R
Thanatos
19
7 / 10 / 5
13,797
493
12,519
27,774
14,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Reckl3ssGring0
Danzaburou
20
1 / 8 / 6
13,151
470
11,185
22,604
9,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 8
14,081
503
20,846
31,394
55,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuTsukuyomiSetHeimdallrHera

VS

Bans
PeleBakasuraSkadiBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hazeus1998
Awilix
20
19 / 4 / 11
18,917
676
25,653
23,461
11,618
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Honkai_Impact3rd
King Arthur
20
4 / 5 / 11
15,226
544
23,133
34,639
44,507
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
RaNpAg3
Jing Wei
20
9 / 1 / 14
16,673
595
27,704
24,427
10,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
aesthpeachh
Chang'e
18
1 / 5 / 13
13,054
466
8,324
16,561
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
jona350than495
Sun Wukong
20
12 / 4 / 14
14,893
532
26,385
31,480
34,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
19
Kills
45
45
Deaths
19
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
15
6
0.33
L
4
10
6
0.7
W
Awilix
Hazeus1998
Awilix
19
4
11
6.13
W
King Arthur
Honkai_Impact3rd
King Arthur
4
5
11
1.9
L
Thanatos
MTPxLECUY3R
Thanatos
7
10
5
0.95
W
Jing Wei
RaNpAg3
Jing Wei
9
1
14
16
L
Danzaburou
Reckl3ssGring0
Danzaburou
1
8
6
0.5
L
5
2
8
4.5
W
Chang'e
aesthpeachh
Chang'e
1
5
13
1.5
W
Sun Wukong
jona350than495
Sun Wukong
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,358
Damage
111,199
137,708
Taken
130,568
125,654
Mitigated
108,166
39,892
Healing
60,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,735
815
0
1,728
25,513
10,472
0
1,417
23,739
86,138
0
L
13,073
947
0
769
30,423
35,820
103
2,207
27,716
40,697
0
W
Awilix
Hazeus1998
Awilix
25,653
9,660
0
6,894
23,461
11,618
2,961
5,990
17,346
0
169,745
W
King Arthur
Honkai_Impact3rd
King Arthur
23,133
1,961
0
9,626
34,639
44,507
117
7,096
26,798
1,389
100,961
L
Thanatos
MTPxLECUY3R
Thanatos
12,519
3,556
0
15,458
27,774
14,296
0
1,992
25,314
0
64,648
W
Jing Wei
RaNpAg3
Jing Wei
27,704
23,760
0
17,256
24,427
10,800
9,243
6,087
18,315
0
170,962
L
Danzaburou
Reckl3ssGring0
Danzaburou
11,185
5,462
0
6,131
22,604
9,849
0
1,324
20,858
0
94,195
L
20,846
2,821
0
15,806
31,394
55,217
389
1,526
29,733
1,205
95,914
W
Chang'e
aesthpeachh
Chang'e
8,324
220
3,077
7,182
16,561
6,801
965
7,814
8,722
51,710
0
W
Sun Wukong
jona350than495
Sun Wukong
26,385
4,248
903
15,807
31,480
34,440
160
8,495
22,870
0
81,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,708
Gold Earned
78,763
581
Minions Killed
764
0
Camps Cleared
0
2,427,196
Distance Traveled
2,652,194
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,615
451
135
5
0
432,256
3
L
Ares
12,064
431
46
2
0
440,143
8
W
Awilix
18,917
676
215
8
0
640,883
0
W
King Arthur
15,226
544
173
6
0
484,107
2
L
Thanatos
13,797
493
87
3
0
519,826
1
W
Jing Wei
16,673
595
204
7
0
527,546
6
L
Danzaburou
13,151
470
149
5
0
480,557
8
L
Chaac
14,081
503
164
6
0
554,414
7
W
Chang'e
13,054
466
86
3
0
459,639
0
W
Sun Wukong
14,893
532
86
3
0
540,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role