Player Matchup

Khepri
Khepri
ConLive360
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,670 Elo+
Party 3
Arachne
Arachne
GoldenLegend77
Arachne
Level 115
God Stats
3W - 1L
1,678 SR
Queue Stats
126W - 119L
1,673 Elo+
Party 3
Discordia
Discordia
StormFotia
Discordia
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,635 Elo+
Party 3
Chiron
Chiron
TheRoyalBandit
Chiron
Level 109
God Stats
11W - 6L
1,743 SR
Queue Stats
29W - 31L
1,653 Elo+
Party 3
Cthulhu
Cthulhu
swartz86
Cthulhu
Level 125
God Stats
7W - 5L
1,603 SR
Queue Stats
235W - 223L
1,588 Elo+
Party 3
Team Averages
Level 92
1,605 SR
1,644 Elo+

VS

Team Averages
Level 87
1,529 SR
1,441 Elo+
Ao Kuang
Ao Kuang
MLG Mudkip228
Ao Kuang
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
143W - 142L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Shun2772
Guan Yu
Level 47
God Stats
11W - 16L
1,576 SR
Queue Stats
16W - 27L
1,666 Elo+
Party 1
Poseidon
Poseidon
biglabowskii420
Poseidon
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 225L
1,273 Elo+
Party 2
Neith
Neith
moonliiiight420
Neith
Level 18
God Stats
1W - 4L
1,298 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 2
Bakasura
Bakasura
obroington
Bakasura
Level 141
God Stats
3W - 3L
1,773 SR
Queue Stats
110W - 116L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ConLive360
Khepri
14
2 / 4 / 12
9,530
529
7,917
15,713
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 2 / 3
11,154
620
15,634
16,295
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
StormFotia
Discordia
16
6 / 4 / 6
10,195
566
9,995
9,683
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 2 / 5
10,249
569
12,305
10,830
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
swartz86
Cthulhu
15
4 / 5 / 7
9,794
544
14,069
18,980
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MLG Mudkip228
Ao Kuang
14
6 / 4 / 4
9,327
518
7,811
16,840
5,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Shun2772
Guan Yu
11
1 / 7 / 5
7,611
423
8,303
18,171
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
14
3 / 8 / 7
8,828
490
8,575
13,473
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 9 / 1
7,699
428
8,076
13,349
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
obroington
Bakasura
14
4 / 6 / 2
8,550
475
9,112
14,997
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
34
Kills
16
17
Deaths
34
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
ConLive360
Khepri
2
4
12
2
W
11
2
3
6.25
L
Ao Kuang
MLG Mudkip228
Ao Kuang
6
4
4
2
L
Guan Yu
Shun2772
Guan Yu
1
7
5
0.5
W
Discordia
StormFotia
Discordia
6
4
6
2.25
W
11
2
5
6.75
L
Poseidon
3
8
7
0.81
L
2
9
1
0.28
L
Bakasura
obroington
Bakasura
4
6
2
0.83
W
Cthulhu
swartz86
Cthulhu
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
41,877
71,501
Taken
76,830
48,726
Mitigated
36,314
22,928
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ConLive360
Khepri
7,917
1,626
0
1,475
15,713
14,709
1,363
3,594
12,119
28,153
0
W
15,634
10,638
0
7,568
16,295
10,628
1,766
3,843
12,363
11,139
80,300
L
Ao Kuang
MLG Mudkip228
Ao Kuang
7,811
2,572
0
2,867
16,840
5,931
0
6,002
10,704
45,602
0
L
Guan Yu
Shun2772
Guan Yu
8,303
1,962
768
2,719
18,171
14,368
220
6,239
11,739
0
28,013
W
Discordia
StormFotia
Discordia
9,995
1,311
0
1,649
9,683
3,986
1,130
2,168
7,305
62,141
0
W
12,305
5,702
1,259
5,499
10,830
4,216
4,055
2,262
8,568
0
58,644
L
Poseidon
8,575
1,038
0
1,297
13,473
4,415
380
6,966
6,005
47,289
0
L
8,076
4,568
0
2,376
13,349
3,561
0
3,783
9,410
0
30,332
L
Bakasura
obroington
Bakasura
9,112
5,987
0
5,651
14,997
8,039
988
8,322
6,156
4,947
37,670
W
Cthulhu
swartz86
Cthulhu
14,069
2,395
0
5,478
18,980
15,187
574
5,328
12,533
55,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,922
Gold Earned
42,015
463
Minions Killed
352
0
Camps Cleared
0
1,627,989
Distance Traveled
1,460,797
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,530
529
46
3
0
313,664
3
W
Arachne
11,154
620
120
7
0
382,467
2
L
Ao Kuang
9,327
518
89
5
0
301,830
0
L
Guan Yu
7,611
423
35
2
0
347,552
0
W
Discordia
10,195
566
105
6
0
304,548
2
W
Chiron
10,249
569
89
5
0
299,798
0
L
Poseidon
8,828
490
90
5
0
270,567
0
L
Neith
7,699
428
50
3
0
276,243
0
L
Bakasura
8,550
475
88
5
0
264,605
2
W
Cthulhu
9,794
544
103
6
0
327,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role