Player Matchup

Merlin
Merlin
Man1mal4
Merlin
Level 126
God Stats
6W - 5L
1,828 SR
Queue Stats
49W - 52L
1,869 Elo+
Party 2
Vamana
Vamana
crewdorder
Vamana
Level 102
God Stats
5W - 7L
1,884 SR
Queue Stats
56W - 48L
1,752 Elo+
Party 2
Mercury
Mercury
i Brick KY
Mercury
Level 18
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 2
Janus
Janus
magic4nash148
Janus
Level 123
God Stats
3W - 6L
1,448 SR
Queue Stats
40W - 39L
1,538 Elo+
Party 2
Izanami
Izanami
matreds01
Izanami
Level 104
God Stats
1W - 3L
1,397 SR
Queue Stats
73W - 61L
1,505 Elo+
Party 2
Team Averages
Level 95
1,573 SR
1,589 Elo+

VS

Team Averages
Level 75
1,606 SR
1,839 Elo+
Scylla
Scylla
BrightBox
Scylla
Level 76
God Stats
8W - 2L
1,879 SR
Queue Stats
89W - 66L
1,959 Elo+
Party 1
Anubis
Anubis
PureTigerB1ood
Anubis
Level 123
God Stats
8W - 6L
1,500 SR
Queue Stats
361W - 354L
1,500 Elo+
Solo
Ares
Ares
RiseOfTigers
Ares
Level 69
God Stats
4W - 2L
1,285 SR
Queue Stats
39W - 21L
1,959 Elo+
Party 1
Medusa
Medusa
SixtyNineMyCat
Medusa
Level 40
God Stats
3W - 1L
1,864 SR
Queue Stats
60W - 32L
1,903 Elo+
Party 1
Amaterasu
Amaterasu
ThKing27
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Man1mal4
Merlin
16
3 / 3 / 4
9,727
695
11,365
10,063
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
crewdorder
Vamana
15
1 / 4 / 3
8,667
619
6,156
11,338
4,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
i Brick KY
Mercury
14
0 / 9 / 6
8,126
580
2,577
13,053
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 6 / 4
10,329
738
9,086
11,125
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
matreds01
Izanami
16
1 / 1 / 5
9,083
649
6,055
7,779
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrightBox
Scylla
19
6 / 1 / 8
11,540
824
16,304
6,936
3,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 9
10,652
761
6,546
9,557
6,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 1 / 14
12,708
908
9,961
12,027
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 13
10,287
735
7,047
8,441
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ThKing27
Amaterasu
17
6 / 2 / 12
12,636
903
7,702
16,380
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
8
Kills
23
23
Deaths
8
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
BrightBox
Scylla
6
1
8
10
L
Merlin
Man1mal4
Merlin
3
3
4
1.67
W
3
3
9
2.5
W
6
1
14
13
W
2
1
13
8.5
W
Amaterasu
ThKing27
Amaterasu
6
2
12
6
L
Vamana
crewdorder
Vamana
1
4
3
0.63
L
Mercury
i Brick KY
Mercury
0
9
6
0.33
L
3
6
4
0.83
L
Izanami
matreds01
Izanami
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
47,560
53,358
Taken
53,341
20,591
Mitigated
42,443
2,513
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BrightBox
Scylla
16,304
1,066
0
1,787
6,936
3,092
531
3,146
3,488
65,116
0
L
Merlin
Man1mal4
Merlin
11,365
392
0
869
10,063
3,267
315
6,011
4,052
35,324
0
W
6,546
417
0
2,770
9,557
6,153
800
2,089
7,216
41,920
0
W
9,961
59
0
1,555
12,027
14,806
0
4,347
7,342
23,110
0
W
7,047
2,788
0
0
8,441
4,012
1,641
3,950
4,199
0
26,213
W
Amaterasu
ThKing27
Amaterasu
7,702
2,877
0
4,397
16,380
14,380
2,059
5,887
9,995
0
18,946
L
Vamana
crewdorder
Vamana
6,156
2,459
0
1,051
11,338
4,676
55
9,111
2,227
0
25,575
L
Mercury
i Brick KY
Mercury
2,577
2,252
0
0
13,053
4,444
294
6,273
6,780
0
8,073
L
9,086
582
0
593
11,125
3,810
1
7,906
3,219
50,585
0
L
Izanami
matreds01
Izanami
6,055
3,119
0
0
7,779
4,394
782
4,064
3,715
924
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
57,823
342
Minions Killed
297
9
Camps Cleared
6
1,302,775
Distance Traveled
1,378,096
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,540
824
116
8
4
281,817
1
L
Merlin
9,727
695
80
6
6
251,833
0
W
Anubis
10,652
761
81
6
0
206,399
0
W
Ares
12,708
908
18
1
1
286,196
1
W
Medusa
10,287
735
56
4
1
284,643
1
W
Amaterasu
12,636
903
26
2
0
319,041
3
L
Vamana
8,667
619
37
3
0
265,880
0
L
Mercury
8,126
580
24
2
1
254,952
0
L
Janus
10,329
738
133
10
1
259,284
0
L
Izanami
9,083
649
68
5
1
270,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role