Player Matchup

Guan Yu
Guan Yu
AntonioRomero18
Guan Yu
Level 85
God Stats
25W - 18L
1,298 SR
Queue Stats
331W - 414L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
BluRRRend372
Baron Samedi
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
278W - 342L
1,654 Elo+
Party 1
Cupid
Cupid
LeStroke
Cupid
Level 86
God Stats
35W - 25L
1,744 SR
Queue Stats
276W - 341L
1,676 Elo+
Party 1
Discordia
Discordia
SGr iDemonz K
Discordia
Level 108
God Stats
3W - 8L
1,705 SR
Queue Stats
374W - 445L
1,676 Elo+
Party 1
He Bo
He Bo
tlahuikys
He Bo
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 331L
1,716 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,679 Elo+

VS

Team Averages
Level 116
1,497 SR
1,548 Elo+
Scylla
Scylla
SagaNaru Kai
Scylla
Level 66
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 13L
1,176 Elo+
Party 2
Pele
Pele
SimmetosX
Pele
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 22L
1,886 Elo+
Solo
Sun Wukong
Sun Wukong
desfroller
Sun Wukong
Level 106
God Stats
22W - 21L
1,679 SR
Queue Stats
618W - 608L
1,541 Elo+
Solo
Yemoja
Yemoja
weakgecat
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,516 Elo+
Party 2
Medusa
Medusa
xTHExMOPEDx
Medusa
Level 145
God Stats
8W - 12L
1,500 SR
Queue Stats
319W - 286L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
10,869
604
11,950
16,180
20,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
BluRRRend372
Baron Samedi
16
4 / 1 / 6
10,034
557
5,378
7,777
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
LeStroke
Cupid
17
4 / 2 / 2
10,370
576
10,179
15,068
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
SGr iDemonz K
Discordia
17
1 / 1 / 7
10,460
581
8,399
6,371
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
tlahuikys
He Bo
19
13 / 1 / 3
11,531
641
15,989
11,592
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 6 / 0
8,616
479
2,274
9,785
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
2 / 5 / 0
7,967
443
6,381
13,241
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
desfroller
Sun Wukong
15
0 / 4 / 1
8,775
488
11,888
19,673
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
weakgecat
Yemoja
12
0 / 3 / 1
7,944
441
3,700
13,761
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
2 / 5 / 0
8,839
491
8,792
14,877
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
6
6
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Baron Samedi
BluRRRend372
Baron Samedi
4
1
6
7
W
Cupid
LeStroke
Cupid
4
2
2
2.5
W
Discordia
SGr iDemonz K
Discordia
1
1
7
4.5
L
Scylla
2
6
0
0.33
L
Pele
2
5
0
0.4
L
Sun Wukong
desfroller
Sun Wukong
0
4
1
0.13
W
He Bo
tlahuikys
He Bo
13
1
3
14.5
L
Yemoja
weakgecat
Yemoja
0
3
1
0.17
L
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,895
Damage
33,035
56,988
Taken
71,337
38,117
Mitigated
32,503
29,842
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,950
2,902
395
9,066
16,180
20,406
570
0
16,180
0
71,738
W
Baron Samedi
BluRRRend372
Baron Samedi
5,378
200
439
2,347
7,777
6,529
267
1,476
6,287
37,858
0
W
Cupid
LeStroke
Cupid
10,179
6,526
486
9,932
15,068
5,130
3,171
1,950
13,118
0
76,172
W
Discordia
SGr iDemonz K
Discordia
8,399
304
0
1,987
6,371
2,063
436
1,738
4,449
74,537
0
L
Scylla
2,274
374
0
1,588
9,785
3,708
0
7,479
1,774
50,095
0
L
Pele
6,381
1,043
0
4,358
13,241
4,439
0
4,676
8,337
0
43,346
L
Sun Wukong
desfroller
Sun Wukong
11,888
5,149
0
9,644
19,673
9,153
0
3,512
15,378
0
68,984
W
He Bo
tlahuikys
He Bo
15,989
947
253
4,937
11,592
3,989
0
612
10,980
90,095
0
L
Yemoja
weakgecat
Yemoja
3,700
523
1,052
2,705
13,761
8,247
297
8,673
4,908
25,374
0
L
Medusa
8,792
3,797
0
4,465
14,877
6,956
390
4,330
10,399
0
69,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,264
Gold Earned
42,141
641
Minions Killed
473
0
Camps Cleared
0
1,736,683
Distance Traveled
1,479,100
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,869
604
168
9
0
366,169
7
W
Baron Samedi
10,034
557
68
4
0
341,073
1
W
Cupid
10,370
576
128
7
0
302,212
7
W
Discordia
10,460
581
158
9
0
371,436
8
L
Scylla
8,616
479
113
6
0
248,991
4
L
Pele
7,967
443
85
5
0
320,005
1
L
Sun Wukong
8,775
488
120
7
0
288,231
2
W
He Bo
11,531
641
119
7
0
355,793
3
L
Yemoja
7,944
441
51
3
0
298,137
3
L
Medusa
8,839
491
104
6
0
323,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role