Player Matchup

Arachne
Arachne
Bronze III
AndyNata1
Arachne
Bronze III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,460 MMR
Party 2
Ra
Ra
Bronze III
FallenWizard-6
Ra
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,411 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
Free Baby J
Ao Kuang
Gold V
Level 112
God Stats
2W - 2L
1,756 SR
Queue Stats
224W - 225L
1,393 MMR
Party 1
Hercules
Hercules
Gold IV
Free Sheff G
Hercules
Gold IV
Level 120
God Stats
1W - 8L
1,500 SR
Queue Stats
139W - 138L
1,485 MMR
Party 1
Artemis
Artemis
Silver III
xxxDonkeyDomxxx
Artemis
Silver III
Level 121
God Stats
5W - 3L
1,583 SR
Queue Stats
41W - 55L
1,412 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,568 SR
1,432 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,652 SR
1,446 MMR
Sylvanus
Sylvanus
Silver III
BlodBanana
Sylvanus
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,416 MMR
Party 3
Cupid
Cupid
Silver I
Fearce321
Cupid
Silver I
Level 49
God Stats
7W - 5L
1,865 SR
Queue Stats
64W - 69L
1,461 MMR
Party 3
Mulan
Mulan
Silver II
IiIjujuvert
Mulan
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,410 MMR
Party 4
Camazotz
Camazotz
Bronze III
King Drago
Camazotz
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TheLastYonkou
Aphrodite
Gold IV
Level 148
God Stats
18W - 12L
1,893 SR
Queue Stats
445W - 438L
1,442 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndyNata1
Arachne
20
12 / 3 / 8
15,565
599
16,899
27,063
13,666
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 11
13,495
519
17,101
15,529
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Free Baby J
Ao Kuang
20
11 / 3 / 9
14,466
556
25,546
25,373
22,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Free Sheff G
Hercules
20
5 / 3 / 14
13,230
509
12,163
23,543
22,317
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 6 / 12
13,901
535
21,205
19,740
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaHeraCthulhuCu ChulainnSet

VS

Bans
BakasuraSobekNemesisNu WaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlodBanana
Sylvanus
17
5 / 7 / 10
12,792
492
13,812
28,864
29,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Fearce321
Cupid
19
4 / 7 / 5
12,099
465
16,492
20,918
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 10 / 2
12,016
462
16,585
26,445
25,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
King Drago
Camazotz
20
10 / 6 / 3
13,793
531
13,172
20,405
15,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TheLastYonkou
Aphrodite
17
1 / 5 / 10
11,395
438
18,031
21,167
13,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
35
Kills
20
20
Deaths
35
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
AndyNata1
Arachne
12
3
8
5.33
L
Sylvanus
BlodBanana
Sylvanus
5
7
10
1.43
W
4
5
11
1.9
L
Cupid
Fearce321
Cupid
4
7
5
0.93
W
Ao Kuang
Free Baby J
Ao Kuang
11
3
9
5.17
W
Hercules
Free Sheff G
Hercules
5
3
14
4
L
0
10
2
0.1
L
Camazotz
King Drago
Camazotz
10
6
3
1.92
L
Aphrodite
TheLastYonkou
Aphrodite
1
5
10
1.2
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,914
Damage
78,092
111,248
Taken
117,799
71,910
Mitigated
96,193
40,711
Healing
47,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AndyNata1
Arachne
16,899
10,810
0
11,098
27,063
13,666
452
7,819
19,244
0
119,433
L
Sylvanus
BlodBanana
Sylvanus
13,812
2,780
3,066
7,448
28,864
29,655
194
5,526
23,090
34,716
0
W
17,101
1,009
3,957
5,317
15,529
6,218
1,417
7,186
8,343
86,563
0
L
Cupid
Fearce321
Cupid
16,492
8,630
474
3,236
20,918
11,802
1,399
5,199
15,582
11,508
86,692
W
Ao Kuang
Free Baby J
Ao Kuang
25,546
7,640
0
8,867
25,373
22,891
1,913
5,150
20,223
96,095
0
W
Hercules
Free Sheff G
Hercules
12,163
3,479
568
6,780
23,543
22,317
677
8,996
14,547
187
48,938
L
16,585
1,385
0
6,103
26,445
25,867
265
15,748
10,554
13,405
74,864
L
Camazotz
King Drago
Camazotz
13,172
2,055
0
7,063
20,405
15,434
0
6,460
13,806
7,194
89,735
L
Aphrodite
TheLastYonkou
Aphrodite
18,031
755
7,609
12,196
21,167
13,435
24
8,872
11,933
76,821
0
W
21,205
12,610
0
4,124
19,740
6,818
1,823
5,661
14,079
0
102,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,657
Gold Earned
62,095
647
Minions Killed
599
0
Camps Cleared
0
2,542,108
Distance Traveled
2,301,614
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,565
599
178
7
0
576,790
1
L
Sylvanus
12,792
492
39
2
0
433,187
2
W
Ra
13,495
519
157
6
0
515,879
2
L
Cupid
12,099
465
132
5
0
450,266
5
W
Ao Kuang
14,466
556
110
4
0
495,019
0
W
Hercules
13,230
509
63
2
0
535,412
3
L
Mulan
12,016
462
169
7
0
433,359
2
L
Camazotz
13,793
531
124
5
0
499,636
11
L
Aphrodite
11,395
438
135
5
0
485,166
2
W
Artemis
13,901
535
139
5
0
419,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role