Player Matchup

Janus
Janus
Platinum II
Chapter Books
Janus
Platinum II
Level 160
God Stats
10W - 12L
1,696 SR
Queue Stats
298W - 259L
1,962 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
EduJr7475
Danzaburou
Platinum II
Level 159
God Stats
17W - 14L
1,894 SR
Queue Stats
528W - 500L
1,973 MMR
Solo
Hun Batz
Hun Batz
Platinum III
IamDocOc
Hun Batz
Platinum III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,966 MMR
Solo
Cerberus
Cerberus
Platinum II
X LiTtLeRoCk X
Cerberus
Platinum II
Level 124
God Stats
12W - 16L
1,541 SR
Queue Stats
229W - 226L
1,987 MMR
Solo
Aphrodite
Aphrodite
Platinum II
bootypirate069
Aphrodite
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,626 SR
1,877 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,672 SR
1,860 MMR
Erlang Shen
Erlang Shen
Platinum V
Avrul
Erlang Shen
Platinum V
Level 160
God Stats
7W - 1L
2,061 SR
Queue Stats
132W - 33L
1,950 MMR
Party 1
Chang'e
Chang'e
Platinum II
KingNicholsx
Chang'e
Platinum II
Level 155
God Stats
1W - 3L
1,349 SR
Queue Stats
1,301W - 1,276L
1,938 MMR
Solo
Fenrir
Fenrir
Platinum V
Lаmp
Fenrir
Platinum V
Level 159
God Stats
185W - 32L
2,153 SR
Queue Stats
597W - 320L
1,950 MMR
Party 1
Scylla
Scylla
Diamond V
Nеss
Scylla
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
YDarth
Cernunnos
Diamond V
Level 147
God Stats
1W - 2L
1,296 SR
Queue Stats
529W - 497L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,511
551
1,467
5,561
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
EduJr7475
Danzaburou
9
0 / 3 / 0
4,911
491
2,951
7,146
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
IamDocOc
Hun Batz
8
1 / 4 / 1
4,988
499
2,342
7,541
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
1 / 4 / 2
5,237
524
2,838
9,340
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
bootypirate069
Aphrodite
8
0 / 2 / 0
4,707
471
1,637
5,924
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuSetCu ChulainnPersephoneNemesis

VS

Bans
TsukuyomiPeleGaneshaBellonaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avrul
Erlang Shen
9
4 / 2 / 5
6,108
611
7,438
9,174
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
KingNicholsx
Chang'e
11
2 / 1 / 2
6,390
639
4,601
4,846
1,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Lаmp
Fenrir
12
7 / 0 / 0
6,902
690
5,606
4,660
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Nеss
Scylla
10
2 / 1 / 6
6,071
607
3,818
3,614
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
YDarth
Cernunnos
12
2 / 0 / 1
6,853
685
3,457
6,107
1,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Avrul
Erlang Shen
4
2
5
3.25
L
1
4
1
0.38
L
Danzaburou
EduJr7475
Danzaburou
0
3
0
0
L
Hun Batz
IamDocOc
Hun Batz
1
4
1
0.38
W
Chang'e
KingNicholsx
Chang'e
2
1
2
3
W
Fenrir
Lаmp
Fenrir
7
0
0
7
W
Scylla
Nеss
Scylla
2
1
6
5
L
Cerberus
1
4
2
0.5
W
Cernunnos
YDarth
Cernunnos
2
0
1
2.5
L
Aphrodite
bootypirate069
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,235
Damage
24,920
35,512
Taken
28,401
12,629
Mitigated
9,887
10,951
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Avrul
Erlang Shen
7,438
4,443
0
4,213
9,174
3,969
32
1,875
7,227
0
18,867
L
1,467
86
0
756
5,561
1,388
0
954
4,507
33,246
0
L
Danzaburou
EduJr7475
Danzaburou
2,951
1,539
0
1,206
7,146
1,655
0
0
7,146
0
26,150
L
Hun Batz
IamDocOc
Hun Batz
2,342
594
0
1,472
7,541
1,925
26
908
6,587
0
19,615
W
Chang'e
KingNicholsx
Chang'e
4,601
606
141
2,787
4,846
1,266
0
1,565
3,056
34,537
0
W
Fenrir
Lаmp
Fenrir
5,606
1,193
0
2,799
4,660
1,695
0
344
4,225
0
40,460
W
Scylla
Nеss
Scylla
3,818
750
0
634
3,614
1,064
221
1,356
2,194
28,563
0
L
Cerberus
2,838
182
0
3,612
9,340
5,616
0
5,100
4,194
25,686
0
W
Cernunnos
YDarth
Cernunnos
3,457
1,392
0
3,679
6,107
1,893
862
350
5,757
0
44,781
L
Aphrodite
bootypirate069
Aphrodite
1,637
557
1,015
2,890
5,924
2,045
0
1,187
4,659
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
32,324
251
Minions Killed
350
0
Camps Cleared
0
903,048
Distance Traveled
970,728
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,108
611
20
2
0
209,403
2
L
Janus
5,511
551
79
8
0
175,586
3
L
Danzaburou
4,911
491
47
5
0
159,681
4
L
Hun Batz
4,988
499
40
4
0
201,875
2
W
Chang'e
6,390
639
77
8
0
165,371
2
W
Fenrir
6,902
690
86
9
0
227,083
3
W
Scylla
6,071
607
69
7
0
191,433
3
L
Cerberus
5,237
524
55
6
0
182,094
2
W
Cernunnos
6,853
685
98
10
0
177,438
4
L
Aphrodite
4,707
471
30
3
0
183,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role