Player Matchup

Nu Wa
Nu Wa
FudgeGTruth
Nu Wa
Level 85
God Stats
11W - 12L
1,715 SR
Queue Stats
230W - 211L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
Tragedy Gorilla
Sylvanus
Level 82
God Stats
10W - 4L
1,772 SR
Queue Stats
187W - 162L
1,644 Elo+
Party 1
Olorun
Olorun
VADERDARTH2001
Olorun
Level 105
God Stats
8W - 5L
1,695 SR
Queue Stats
23W - 11L
1,677 Elo+
Solo
Bastet
Bastet
getgotdotcom
Bastet
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
249W - 231L
1,526 Elo+
Party 3
Hou Yi
Hou Yi
ghostfreak8769
Hou Yi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,601 Elo+
Party 1
Team Averages
Level 88
1,637 SR
1,595 Elo+

VS

Team Averages
Level 92
1,672 SR
1,446 Elo+
Nox
Nox
BigPadre69
Nox
Level 129
God Stats
9W - 9L
1,844 SR
Queue Stats
153W - 152L
1,504 Elo+
Solo
Izanami
Izanami
Enter Slayerr
Izanami
Level 49
God Stats
52W - 39L
1,656 SR
Queue Stats
120W - 98L
1,311 Elo+
Party 2
Erlang Shen
Erlang Shen
Jadoka14456
Erlang Shen
Level 104
God Stats
4W - 0L
1,733 SR
Queue Stats
60W - 46L
1,501 Elo+
Party 2
Da Ji
Da Ji
datF1YA
Da Ji
Level 69
God Stats
75W - 58L
1,627 SR
Queue Stats
383W - 342L
1,669 Elo+
Solo
Cabrakan
Cabrakan
nathanelite10
Cabrakan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,131
509
3,905
5,460
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
0 / 4 / 2
6,078
434
4,345
10,439
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 4 / 0
8,098
578
10,081
12,752
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
11
2 / 4 / 1
6,675
477
3,982
10,018
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
5,960
426
5,281
7,399
2,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,549
611
5,318
4,958
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
5 / 1 / 1
7,772
555
5,128
5,990
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Jadoka14456
Erlang Shen
13
3 / 2 / 2
7,560
540
9,663
12,254
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
datF1YA
Da Ji
14
7 / 0 / 2
8,662
619
7,512
10,824
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
nathanelite10
Cabrakan
10
0 / 3 / 8
6,814
487
5,783
10,988
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Izanami
5
1
1
5.5
L
0
4
1
0.13
W
Erlang Shen
Jadoka14456
Erlang Shen
3
2
2
2
L
Sylvanus
0
4
2
0.25
L
3
4
0
0.75
W
Da Ji
datF1YA
Da Ji
7
0
2
8
L
Bastet
2
4
1
0.63
L
1
3
1
0.5
W
Cabrakan
nathanelite10
Cabrakan
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
33,404
46,068
Taken
45,014
18,719
Mitigated
24,777
18,312
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,318
504
0
955
4,958
1,721
0
2,784
1,967
50,267
0
W
Izanami
5,128
3,448
0
500
5,990
1,934
1,188
979
4,978
0
53,104
L
3,905
761
0
360
5,460
1,675
9
1,561
3,849
46,326
0
W
Erlang Shen
Jadoka14456
Erlang Shen
9,663
4,898
0
3,093
12,254
7,922
140
7,911
4,281
0
42,478
L
Sylvanus
4,345
1,624
1,436
3,965
10,439
7,165
0
5,134
5,305
16,941
0
L
10,081
5,486
72
6,567
12,752
4,321
388
83
12,194
51,511
0
W
Da Ji
datF1YA
Da Ji
7,512
1,603
550
4,881
10,824
4,481
159
3,224
7,529
0
50,909
L
Bastet
3,982
1,718
0
3,826
10,018
2,884
0
1,968
8,000
0
35,373
L
5,281
2,599
0
2,086
7,399
2,674
884
2,355
5,044
0
36,516
W
Cabrakan
nathanelite10
Cabrakan
5,783
799
0
2,113
10,988
8,719
119
3,027
7,928
16,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
39,357
354
Minions Killed
384
0
Camps Cleared
0
1,199,978
Distance Traveled
1,343,479
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,549
611
101
7
0
258,825
2
W
Izanami
7,772
555
105
8
0
266,313
0
L
Nu Wa
7,131
509
95
7
0
243,197
2
W
Erlang Shen
7,560
540
68
5
0
277,346
2
L
Sylvanus
6,078
434
31
2
0
237,054
6
L
Olorun
8,098
578
99
7
0
222,686
3
W
Da Ji
8,662
619
85
6
0
263,042
4
L
Bastet
6,675
477
67
5
0
273,167
3
L
Hou Yi
5,960
426
62
4
0
223,874
2
W
Cabrakan
6,814
487
25
2
0
277,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role