Player Matchup

Achilles
Achilles
ACEdvgg7
Achilles
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 93L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
Dani_1392
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,163 Elo+
Party 3
Sobek
Sobek
HRVJ99
Sobek
Level 10
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 4L
1,163 Elo+
Party 3
Erlang Shen
Erlang Shen
Kuh-ron
Erlang Shen
Level 23
God Stats
14W - 14L
1,309 SR
Queue Stats
72W - 78L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
Ramaco_09
Danzaburou
Level 88
God Stats
1W - 3L
1,219 SR
Queue Stats
4W - 8L
1,163 Elo+
Party 3
Team Averages
Level 59
1,349 SR
1,250 Elo+

VS

Team Averages
Level 42
1,422 SR
1,378 Elo+
Kumbhakarna
Kumbhakarna
AnessThe2nd
Kumbhakarna
Level 76
God Stats
0W - 5L
1,319 SR
Queue Stats
1W - 6L
1,403 Elo+
Party 1
The Morrigan
The Morrigan
CapitaineRambow
The Morrigan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,403 Elo+
Party 1
Set
Set
SumGlock
Set
Level 49
God Stats
6W - 6L
1,293 SR
Queue Stats
194W - 163L
1,278 Elo+
Solo
Nemesis
Nemesis
ayoub221213
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,403 Elo+
Party 1
Izanami
Izanami
neXusFrosty_
Izanami
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACEdvgg7
Achilles
19
13 / 2 / 7
12,478
520
16,927
16,959
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Dani_1392
Nu Wa
17
6 / 3 / 16
11,547
481
21,296
14,120
5,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
HRVJ99
Sobek
16
3 / 3 / 19
10,159
423
7,872
16,786
16,700
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Kuh-ron
Erlang Shen
20
11 / 4 / 16
12,893
537
14,269
20,680
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ramaco_09
Danzaburou
18
8 / 6 / 14
11,642
485
17,490
16,114
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnessThe2nd
Kumbhakarna
15
2 / 8 / 8
11,051
460
7,732
22,576
22,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
CapitaineRambow
The Morrigan
12
0 / 11 / 3
8,146
339
7,961
15,025
4,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 8 / 1
11,530
480
16,156
21,732
17,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ayoub221213
Nemesis
16
2 / 7 / 6
10,517
438
11,693
24,732
10,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
neXusFrosty_
Izanami
15
8 / 7 / 3
10,910
455
16,635
16,724
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
41
Kills
17
18
Deaths
41
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
ACEdvgg7
Achilles
13
2
7
8.25
L
Kumbhakarna
AnessThe2nd
Kumbhakarna
2
8
8
0.75
L
The Morrigan
CapitaineRambow
The Morrigan
0
11
3
0.14
W
Nu Wa
Dani_1392
Nu Wa
6
3
16
4.67
W
Sobek
HRVJ99
Sobek
3
3
19
4.17
W
Erlang Shen
Kuh-ron
Erlang Shen
11
4
16
4.75
W
Danzaburou
Ramaco_09
Danzaburou
8
6
14
2.5
L
5
8
1
0.69
L
Nemesis
ayoub221213
Nemesis
2
7
6
0.71
L
Izanami
neXusFrosty_
Izanami
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,854
Damage
60,177
84,659
Taken
100,789
55,793
Mitigated
60,760
20,984
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ACEdvgg7
Achilles
16,927
6,890
0
6,738
16,959
17,980
1,414
1,881
15,078
0
60,818
L
Kumbhakarna
AnessThe2nd
Kumbhakarna
7,732
1,137
711
2,638
22,576
22,281
254
5,909
16,567
41,441
0
L
The Morrigan
CapitaineRambow
The Morrigan
7,961
1,887
142
1,507
15,025
4,991
376
4,664
10,091
31,657
2,388
W
Nu Wa
Dani_1392
Nu Wa
21,296
6,402
374
2,015
14,120
5,262
2,100
2,148
11,972
62,991
0
W
Sobek
HRVJ99
Sobek
7,872
1,170
0
3,737
16,786
16,700
498
3,958
12,828
26,457
0
W
Erlang Shen
Kuh-ron
Erlang Shen
14,269
8,603
758
4,491
20,680
10,109
1,483
2,941
17,739
0
88,304
W
Danzaburou
Ramaco_09
Danzaburou
17,490
8,096
0
2,871
16,114
5,742
2,428
4,045
12,069
0
59,028
L
16,156
9,235
0
2,279
21,732
17,749
0
5,031
16,217
5,206
79,810
L
Nemesis
ayoub221213
Nemesis
11,693
5,998
0
7,018
24,732
10,144
0
6,284
18,373
0
66,466
L
Izanami
neXusFrosty_
Izanami
16,635
8,559
0
4,208
16,724
5,595
1,438
7,280
9,344
0
65,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
52,154
407
Minions Killed
446
0
Camps Cleared
0
2,184,790
Distance Traveled
1,891,772
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,478
520
101
4
0
464,827
3
L
Kumbhakarna
11,051
460
41
2
0
406,077
2
L
The Morrigan
8,146
339
35
1
0
317,587
0
W
Nu Wa
11,547
481
78
3
0
395,688
6
W
Sobek
10,159
423
35
1
0
443,287
1
W
Erlang Shen
12,893
537
120
5
0
461,460
0
W
Danzaburou
11,642
485
73
3
0
419,528
4
L
Set
11,530
480
142
6
0
365,364
5
L
Nemesis
10,517
438
96
4
0
428,573
1
L
Izanami
10,910
455
132
6
0
374,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role