Player Matchup

Set
Set
MalcolmX6626
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
PettyDeity
Sol
Level 23
God Stats
25W - 37L
1,610 SR
Queue Stats
574W - 693L
1,456 Elo+
Party 2
Izanami
Izanami
hannahbit
Izanami
Level 29
God Stats
115W - 106L
1,557 SR
Queue Stats
844W - 896L
1,519 Elo+
Party 2
Vamana
Vamana
monkimaniac169
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,189 Elo+
Party 1
Chernobog
Chernobog
nightwing100708
Chernobog
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 258L
1,325 Elo+
Party 1
Team Averages
Level 14
1,533 SR
1,398 Elo+

VS

Team Averages
Level 20
1,605 SR
1,504 Elo+
Ares
Ares
Just alive
Ares
Level 17
God Stats
8W - 5L
1,756 SR
Queue Stats
31W - 37L
1,518 Elo+
Solo
Arachne
Arachne
KingCavaco
Arachne
Level 29
God Stats
30W - 20L
1,500 SR
Queue Stats
227W - 244L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Lighthouse88601
Danzaburou
Level 29
God Stats
22W - 18L
1,782 SR
Queue Stats
38W - 38L
1,577 Elo+
Solo
Scylla
Scylla
bigbash5415
Scylla
Level 14
God Stats
9W - 5L
1,487 SR
Queue Stats
17W - 20L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
leading-coconut9
Sun Wukong
Level 12
God Stats
23W - 15L
1,500 SR
Queue Stats
56W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 1
9,799
445
10,083
19,656
12,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 4
7,696
350
6,769
17,932
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
hannahbit
Izanami
15
5 / 6 / 2
9,971
453
11,820
20,677
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 16 / 3
8,151
371
7,904
26,205
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
nightwing100708
Chernobog
10
0 / 18 / 2
7,128
324
5,039
18,168
4,734
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 18
10,282
467
10,522
10,823
8,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
KingCavaco
Arachne
18
16 / 4 / 16
12,436
565
19,186
18,887
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Lighthouse88601
Danzaburou
17
9 / 1 / 15
11,580
526
20,687
19,050
8,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
5 / 2 / 6
10,631
483
5,309
8,228
3,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
leading-coconut9
Sun Wukong
20
19 / 0 / 12
13,578
617
22,963
24,323
22,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
124
9
Kills
57
58
Deaths
9
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
W
Arachne
KingCavaco
Arachne
16
4
16
6
W
Danzaburou
Lighthouse88601
Danzaburou
9
1
15
16.5
L
3
11
1
0.32
L
0
7
4
0.29
W
Scylla
5
2
6
4
L
Izanami
hannahbit
Izanami
5
6
2
1
W
Sun Wukong
leading-coconut9
Sun Wukong
19
0
12
25
L
1
16
3
0.16
L
Chernobog
nightwing100708
Chernobog
0
18
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
78,667
102,638
Taken
81,311
43,800
Mitigated
51,186
22,967
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,522
929
443
1,013
10,823
8,193
626
3,173
7,500
15,544
0
W
Arachne
KingCavaco
Arachne
19,186
14,293
0
7,684
18,887
8,512
4,107
300
18,439
0
62,060
W
Danzaburou
Lighthouse88601
Danzaburou
20,687
11,451
0
8,567
19,050
8,908
3,218
2,667
16,283
0
80,479
L
10,083
3,781
0
2,768
19,656
12,133
508
1,961
17,695
0
52,530
L
6,769
1,794
258
7,765
17,932
4,877
48
2,985
14,947
29,944
0
W
Scylla
5,309
1,723
0
1,496
8,228
3,555
1,400
348
7,880
44,064
0
L
Izanami
hannahbit
Izanami
11,820
7,255
0
8,888
20,677
6,982
387
4,737
15,940
0
77,723
W
Sun Wukong
leading-coconut9
Sun Wukong
22,963
6,050
0
6,202
24,323
22,018
3,726
281
23,792
283
100,514
L
7,904
4,041
0
3,277
26,205
15,074
199
4,618
21,587
0
35,584
L
Chernobog
nightwing100708
Chernobog
5,039
2,640
0
11
18,168
4,734
119
1,575
15,827
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
58,507
356
Minions Killed
437
0
Camps Cleared
0
1,779,210
Distance Traveled
2,082,454
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,282
467
6
0
0
421,950
1
W
Arachne
12,436
565
95
4
0
445,939
0
W
Danzaburou
11,580
526
113
5
0
409,456
0
L
Set
9,799
445
90
4
0
352,463
0
L
Sol
7,696
350
53
2
0
348,151
1
W
Scylla
10,631
483
84
4
0
371,822
1
L
Izanami
9,971
453
122
6
0
381,721
1
W
Sun Wukong
13,578
617
139
6
0
433,287
17
L
Vamana
8,151
371
50
2
0
380,194
5
L
Chernobog
7,128
324
41
2
0
316,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role