Player Matchup

Cerberus
Cerberus
CyanDinosaur999
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,639 Elo+
Party 2
Izanami
Izanami
Nomad Ways
Izanami
Level 125
God Stats
13W - 9L
1,692 SR
Queue Stats
253W - 259L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
Remaining Ashes
Ah Puch
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 250L
1,508 Elo+
Party 2
Team Averages
Level 112
1,564 SR
1,564 Elo+

VS

Team Averages
Level 82
1,439 SR
1,399 Elo+
Yemoja
Yemoja
CrashUmbrella95
Yemoja
Level 40
God Stats
0W - 5L
1,487 SR
Queue Stats
0W - 6L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
DarkItzeel
Heimdallr
Level 140
God Stats
7W - 16L
1,500 SR
Queue Stats
491W - 426L
1,567 Elo+
Party 1
Vulcan
Vulcan
SacBoyMonty
Vulcan
Level 67
God Stats
5W - 8L
1,329 SR
Queue Stats
5W - 8L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
4 / 1 / 6
8,084
808
4,446
9,074
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Nomad Ways
Izanami
10
2 / 1 / 8
7,267
727
5,392
7,679
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 3
7,799
780
11,477
5,122
1,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,443
644
3,844
9,025
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
DarkItzeel
Heimdallr
9
2 / 1 / 0
6,841
684
7,133
8,470
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
8
0 / 8 / 0
5,904
590
3,614
8,356
3,462
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
2
2
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
4
1
6
7
L
Heimdallr
DarkItzeel
Heimdallr
2
1
0
2
W
Izanami
Nomad Ways
Izanami
2
1
8
6
W
5
0
3
6.5
L
Vulcan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
14,591
21,875
Taken
25,851
9,821
Mitigated
12,743
11,960
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,844
445
836
1,692
9,025
5,084
0
6,282
2,743
12,770
0
W
Cerberus
4,446
53
0
4,007
9,074
5,526
320
3,319
5,755
18,636
0
L
Heimdallr
DarkItzeel
Heimdallr
7,133
3,582
0
1,133
8,470
4,197
0
4,849
3,621
4,435
19,149
W
Izanami
Nomad Ways
Izanami
5,392
2,753
0
3,715
7,679
2,314
2,931
2,859
4,820
0
25,214
W
11,477
151
697
3,541
5,122
1,981
247
1,969
3,153
33,482
0
L
Vulcan
3,614
1,434
576
795
8,356
3,462
0
4,852
3,504
25,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
19,188
152
Minions Killed
96
0
Camps Cleared
0
594,780
Distance Traveled
488,298
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,443
644
21
2
0
165,448
0
W
Cerberus
8,084
808
46
5
0
247,384
0
L
Heimdallr
6,841
684
40
4
0
185,441
1
W
Izanami
7,267
727
62
6
0
163,650
1
W
Ah Puch
7,799
780
44
4
0
183,746
2
L
Vulcan
5,904
590
35
4
0
137,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role