Player Matchup

Pele
Pele
Dorand0
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,890 Elo+
Party 1
Heimdallr
Heimdallr
Jmakn Bacon
Heimdallr
Level 27
God Stats
3W - 8L
1,608 SR
Queue Stats
38W - 42L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
MoralitosAme
Jing Wei
Level 17
God Stats
24W - 26L
1,386 SR
Queue Stats
58W - 55L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
Narhes
Tsukuyomi
Level 8
God Stats
37W - 17L
1,803 SR
Queue Stats
191W - 126L
1,707 Elo+
Solo
Zeus
Zeus
WellEndowdJK
Zeus
Level 20
God Stats
31W - 20L
1,618 SR
Queue Stats
65W - 61L
1,585 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,667 Elo+

VS

Team Averages
Level 11
1,487 SR
1,393 Elo+
Jormungandr
Jormungandr
Chaplin1108
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 202L
1,500 Elo+
Solo
Izanami
Izanami
DERPYLLAMA2
Izanami
Level 16
God Stats
5W - 6L
1,523 SR
Queue Stats
11W - 16L
1,328 Elo+
Solo
Ymir
Ymir
Full0fTacos
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Neith
Neith
LEGONAYTOR9000
Neith
Level 25
God Stats
63W - 58L
1,410 SR
Queue Stats
75W - 72L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
krishnagorripati
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dorand0
Pele
20
4 / 9 / 12
12,929
995
12,502
21,364
8,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jmakn Bacon
Heimdallr
20
4 / 4 / 14
12,735
980
18,542
11,583
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
MoralitosAme
Jing Wei
19
4 / 4 / 14
12,689
976
12,782
16,178
6,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Narhes
Tsukuyomi
19
6 / 2 / 12
12,929
995
20,065
15,003
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
14 / 2 / 11
16,203
1,246
34,884
13,360
5,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaplin1108
Jormungandr
20
13 / 4 / 5
15,899
1,223
29,174
30,879
39,688
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DERPYLLAMA2
Izanami
19
4 / 9 / 8
12,780
983
16,905
22,783
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 10 / 10
11,671
898
5,160
27,545
20,652
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 8 / 9
13,430
1,033
18,737
22,479
13,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
14
0 / 1 / 1
9,856
758
193
939
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
32
Kills
21
21
Deaths
32
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chaplin1108
Jormungandr
13
4
5
3.88
L
Izanami
DERPYLLAMA2
Izanami
4
9
8
0.89
W
Pele
Dorand0
Pele
4
9
12
1.11
L
0
10
10
0.5
W
Heimdallr
Jmakn Bacon
Heimdallr
4
4
14
2.75
L
4
8
9
1.06
W
Jing Wei
MoralitosAme
Jing Wei
4
4
14
2.75
W
Tsukuyomi
Narhes
Tsukuyomi
6
2
12
6
W
14
2
11
9.75
L
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,775
Damage
70,169
77,488
Taken
104,625
32,175
Mitigated
81,970
10,404
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chaplin1108
Jormungandr
29,174
4,050
0
1,251
30,879
39,688
0
6,911
23,688
73,703
0
L
Izanami
DERPYLLAMA2
Izanami
16,905
14,093
0
1,520
22,783
7,878
0
12,574
10,157
0
24,946
W
Pele
Dorand0
Pele
12,502
4,344
0
4,298
21,364
8,605
0
7,041
14,116
0
27,243
L
5,160
1,157
0
0
27,545
20,652
0
8,559
18,711
14,073
0
W
Heimdallr
Jmakn Bacon
Heimdallr
18,542
15,130
0
1,468
11,583
6,176
0
7,081
4,433
0
51,293
L
18,737
7,547
354
3,110
22,479
13,474
0
6,209
16,049
20
42,880
W
Jing Wei
MoralitosAme
Jing Wei
12,782
12,231
0
2,306
16,178
6,149
0
8,498
7,455
0
27,484
W
Tsukuyomi
Narhes
Tsukuyomi
20,065
5,344
0
828
15,003
6,196
0
7,090
7,763
0
34,502
W
34,884
4,679
0
1,504
13,360
5,049
0
3,893
9,367
58,305
0
L
Tsukuyomi
193
109
0
91
939
278
0
631
308
0
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,485
Gold Earned
63,636
222
Minions Killed
204
4
Camps Cleared
3
1,175,449
Distance Traveled
868,934
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,899
1,223
118
9
2
263,619
3
L
Izanami
12,780
983
25
2
0
190,849
0
W
Pele
12,929
995
27
2
1
212,949
0
L
Ymir
11,671
898
18
1
1
191,986
0
W
Heimdallr
12,735
980
76
6
1
185,415
0
L
Neith
13,430
1,033
41
3
0
203,232
2
W
Jing Wei
12,689
976
27
2
0
239,389
0
W
Tsukuyomi
12,929
995
28
2
2
287,482
0
W
Zeus
16,203
1,246
64
5
0
250,214
0
L
Tsukuyomi
9,856
758
2
0
0
19,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role