Player Matchup

Neith
Neith
BjornKenobi
Neith
Level 13
God Stats
20W - 16L
1,635 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
Blasiandairy
Danzaburou
Level 18
God Stats
12W - 14L
1,713 SR
Queue Stats
41W - 31L
1,650 Elo+
Party 1
Loki
Loki
El_BlancoSavage1
Loki
Level 6
God Stats
4W - 2L
1,608 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
TyjoWasHere
Cthulhu
Level 5
God Stats
7W - 3L
1,710 SR
Queue Stats
8W - 3L
1,716 Elo+
Party 1
Hades
Hades
xXD4kK1L4Xx
Hades
Level 28
God Stats
7W - 3L
1,871 SR
Queue Stats
97W - 72L
1,620 Elo+
Party 1
Team Averages
Level 14
1,707 SR
1,633 Elo+

VS

Team Averages
Level 15
1,525 SR
1,436 Elo+
Bellona
Bellona
Alejoalf
Bellona
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
167W - 190L
1,574 Elo+
Solo
Olorun
Olorun
HoodieHunna x
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Set
Set
Shiesty_1G_
Set
Level 18
God Stats
26W - 34L
1,495 SR
Queue Stats
39W - 52L
1,478 Elo+
Solo
Cerberus
Cerberus
Tommyjay227
Cerberus
Level 15
God Stats
6W - 8L
1,629 SR
Queue Stats
9W - 22L
1,461 Elo+
Solo
Fenrir
Fenrir
ZayCapalot x
Fenrir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 23
13,122
1,009
19,029
9,462
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Blasiandairy
Danzaburou
20
11 / 1 / 17
14,141
1,088
24,922
8,752
4,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 0 / 12
11,717
901
4,617
3,915
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
TyjoWasHere
Cthulhu
19
2 / 3 / 23
12,385
953
14,088
12,993
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 0 / 16
14,470
1,113
21,138
10,216
6,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alejoalf
Bellona
17
1 / 4 / 1
11,319
871
10,215
21,286
10,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

17
1 / 5 / 1
11,019
848
5,352
15,413
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 3
11,647
896
8,595
11,076
11,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Tommyjay227
Cerberus
18
0 / 13 / 3
11,822
909
10,185
32,823
27,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
1 / 5 / 1
10,943
842
3,716
11,120
4,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
29
Kills
4
4
Deaths
29
91
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alejoalf
Bellona
1
4
1
0.38
W
2
0
23
13.5
W
Danzaburou
Blasiandairy
Danzaburou
11
1
17
19.5
W
3
0
12
9
L
1
5
1
0.3
L
1
2
3
1.25
L
Cerberus
Tommyjay227
Cerberus
0
13
3
0.12
W
Cthulhu
TyjoWasHere
Cthulhu
2
3
23
4.5
L
Fenrir
1
5
1
0.3
W
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,794
Damage
38,063
45,338
Taken
91,718
31,374
Mitigated
60,287
13,923
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alejoalf
Bellona
10,215
2,596
0
964
21,286
10,671
0
8,023
13,063
0
25,597
W
19,029
7,102
0
7,001
9,462
4,516
0
4,989
4,473
0
56,098
W
Danzaburou
Blasiandairy
Danzaburou
24,922
16,915
0
920
8,752
4,373
0
2,854
5,898
0
43,599
W
4,617
780
0
424
3,915
1,337
0
1,189
2,726
0
13,448
L
5,352
2,407
468
4,576
15,413
5,759
0
6,554
8,784
21,993
0
L
8,595
3,511
0
402
11,076
11,672
0
4,363
6,588
0
29,124
L
Cerberus
Tommyjay227
Cerberus
10,185
294
0
5,077
32,823
27,475
0
10,644
21,904
48,878
0
W
Cthulhu
TyjoWasHere
Cthulhu
14,088
749
0
591
12,993
15,091
0
3,783
7,626
34,658
0
L
Fenrir
3,716
1,113
0
375
11,120
4,710
0
4,867
6,153
0
19,066
W
21,138
4,935
64
4,923
10,216
6,057
0
2,722
7,494
44,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,835
Gold Earned
56,750
269
Minions Killed
230
9
Camps Cleared
9
1,284,334
Distance Traveled
1,109,102
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,319
871
36
3
3
253,438
0
W
Neith
13,122
1,009
102
8
1
257,557
1
W
Danzaburou
14,141
1,088
54
4
0
238,313
0
W
Loki
11,717
901
15
1
4
305,580
2
L
Olorun
11,019
848
26
2
2
221,393
1
L
Set
11,647
896
33
3
2
226,609
1
L
Cerberus
11,822
909
102
8
1
204,580
0
W
Cthulhu
12,385
953
39
3
0
251,295
0
L
Fenrir
10,943
842
33
3
1
203,082
3
W
Hades
14,470
1,113
59
5
4
231,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role