Player Matchup

Heimdallr
Heimdallr
D1G1 G0D
Heimdallr
Level 37
God Stats
15W - 26L
1,091 SR
Queue Stats
47W - 67L
1,041 Elo+
Party 2
Nu Wa
Nu Wa
MuffinStuffer72
Nu Wa
Level 68
God Stats
3W - 4L
1,285 SR
Queue Stats
412W - 463L
1,251 Elo+
Party 2
King Arthur
King Arthur
ScatterShot9110
King Arthur
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 71L
1,182 Elo+
Party 2
Team Averages
Level 55
1,292 SR
1,158 Elo+

VS

Team Averages
Level 32
1,449 SR
1,288 Elo+
Cthulhu
Cthulhu
Eoadon
Cthulhu
Level 65
God Stats
10W - 6L
1,347 SR
Queue Stats
40W - 23L
1,314 Elo+
Party 1
Ah Puch
Ah Puch
INUGAMI_GUTS
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Zukrathial
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D1G1 G0D
Heimdallr
20
10 / 3 / 7
15,606
624
30,687
25,707
12,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 3 / 9
14,260
570
11,451
14,960
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ScatterShot9110
King Arthur
17
2 / 5 / 9
13,502
540
13,900
31,851
27,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eoadon
Cthulhu
19
6 / 4 / 5
16,025
641
27,705
33,529
35,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
INUGAMI_GUTS
Ah Puch
18
3 / 4 / 4
14,825
593
14,835
13,494
3,044
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zukrathial
Sun Wukong
17
2 / 9 / 6
13,948
558
16,846
25,581
26,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
11
11
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
D1G1 G0D
Heimdallr
10
3
7
4.5
W
Cthulhu
Eoadon
Cthulhu
6
4
5
2.13
W
Ah Puch
INUGAMI_GUTS
Ah Puch
3
4
4
1.25
L
5
3
9
3.17
L
King Arthur
ScatterShot9110
King Arthur
2
5
9
1.3
W
Sun Wukong
Zukrathial
Sun Wukong
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,038
Damage
59,386
72,518
Taken
72,604
45,481
Mitigated
64,952
11,019
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
D1G1 G0D
Heimdallr
30,687
16,739
0
8,207
25,707
12,050
1,004
16,060
9,377
0
85,775
W
Cthulhu
Eoadon
Cthulhu
27,705
1,144
2,232
7,008
33,529
35,078
826
5,368
28,161
83,254
0
W
Ah Puch
INUGAMI_GUTS
Ah Puch
14,835
1,918
0
765
13,494
3,044
1,084
3,649
9,844
56,956
0
L
11,451
2,427
0
211
14,960
5,583
312
9,022
5,784
32,751
0
L
King Arthur
ScatterShot9110
King Arthur
13,900
615
652
1,949
31,851
27,848
164
16,872
14,489
0
61,865
W
Sun Wukong
Zukrathial
Sun Wukong
16,846
2,877
0
1,730
25,581
26,830
1,136
2,492
22,831
0
55,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
44,798
247
Minions Killed
216
0
Camps Cleared
0
1,227,659
Distance Traveled
1,359,369
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,606
624
138
6
0
411,538
0
W
Cthulhu
16,025
641
97
4
0
530,645
3
W
Ah Puch
14,825
593
66
3
0
401,651
0
L
Nu Wa
14,260
570
39
2
0
372,863
0
L
King Arthur
13,502
540
70
3
0
443,258
1
W
Sun Wukong
13,948
558
53
2
0
427,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role