Player Matchup

Bellona
Bellona
BurberryBrian
Bellona
Level 27
God Stats
4W - 2L
1,724 SR
Queue Stats
95W - 86L
1,614 Elo+
Solo
Ymir
Ymir
Fattyplayz
Ymir
Level 29
God Stats
1W - 4L
1,366 SR
Queue Stats
38W - 57L
1,433 Elo+
Party 1
Fenrir
Fenrir
Marluxia513
Fenrir
Level 26
God Stats
13W - 18L
1,490 SR
Queue Stats
78W - 128L
1,610 Elo+
Party 1
Anubis
Anubis
biglazyboy999
Anubis
Level 5
God Stats
6W - 2L
1,237 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
clampo
Anhur
Level 6
God Stats
1W - 1L
1,152 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 19
1,394 SR
1,531 Elo+

VS

Team Averages
Level 23
1,609 SR
1,490 Elo+
Yemoja
Yemoja
Bury96
Yemoja
Level 24
God Stats
10W - 8L
1,694 SR
Queue Stats
140W - 121L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Daxxx96
Danzaburou
Level 25
God Stats
15W - 15L
1,514 SR
Queue Stats
128W - 120L
1,443 Elo+
Party 2
Achilles
Achilles
Eddiemoney17
Achilles
Level 25
God Stats
5W - 6L
1,713 SR
Queue Stats
143W - 118L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
MARKLEEEEE
Aphrodite
Level 23
God Stats
4W - 3L
1,624 SR
Queue Stats
28W - 21L
1,675 Elo+
Solo
Thor
Thor
Marxelo02
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
5 / 0 / 2
8,273
552
8,400
8,853
8,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 5
6,642
443
2,707
10,639
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
9 / 0 / 4
8,889
593
8,531
7,406
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 5
7,210
481
5,447
6,050
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
clampo
Anhur
10
0 / 4 / 2
5,793
386
4,272
8,598
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bury96
Yemoja
11
1 / 2 / 8
7,575
505
6,332
9,658
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Daxxx96
Danzaburou
12
8 / 2 / 1
8,094
540
8,836
7,309
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Eddiemoney17
Achilles
11
0 / 3 / 0
6,792
453
3,237
8,561
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MARKLEEEEE
Aphrodite
11
1 / 5 / 2
6,805
454
4,571
9,811
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
0 / 3 / 0
6,664
444
170
11,363
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
10
10
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
2
6
L
Yemoja
Bury96
Yemoja
1
2
8
2.5
L
Danzaburou
Daxxx96
Danzaburou
8
2
1
4.25
L
Achilles
Eddiemoney17
Achilles
0
3
0
0
W
0
4
5
0.63
L
Aphrodite
MARKLEEEEE
Aphrodite
1
5
2
0.4
W
Fenrir
9
0
4
11
L
Thor
0
3
0
0
W
1
2
5
1.75
W
Anhur
clampo
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
23,146
41,546
Taken
46,702
23,397
Mitigated
23,189
11,584
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,400
3,713
0
741
8,853
8,276
177
1,789
6,756
4,879
38,573
L
Yemoja
Bury96
Yemoja
6,332
1,018
598
2,298
9,658
6,081
0
3,440
6,218
22,337
0
L
Danzaburou
Daxxx96
Danzaburou
8,836
3,189
0
1,807
7,309
2,318
0
2,630
4,679
0
41,006
L
Achilles
Eddiemoney17
Achilles
3,237
737
0
2,055
8,561
7,854
0
406
8,155
313
25,216
W
2,707
127
0
1,113
10,639
5,731
68
3,008
7,631
20,471
0
L
Aphrodite
MARKLEEEEE
Aphrodite
4,571
610
1,363
4,279
9,811
3,543
45
1,967
7,844
34,652
0
W
Fenrir
8,531
1,907
732
5,063
7,406
3,261
0
1,937
5,394
0
54,071
L
Thor
170
0
0
3,159
11,363
3,393
600
294
11,069
0
38,357
W
5,447
263
0
2,488
6,050
3,630
276
1,450
4,600
38,250
0
W
Anhur
clampo
Anhur
4,272
1,679
0
1,447
8,598
2,499
214
3,029
5,569
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
35,930
304
Minions Killed
301
0
Camps Cleared
0
1,383,490
Distance Traveled
1,310,739
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,273
552
81
5
0
321,347
4
L
Yemoja
7,575
505
28
2
0
270,791
0
L
Danzaburou
8,094
540
64
4
0
261,825
3
L
Achilles
6,792
453
63
4
0
269,236
1
W
Ymir
6,642
443
35
2
0
279,582
0
L
Aphrodite
6,805
454
72
5
0
244,179
2
W
Fenrir
8,889
593
98
7
0
293,888
0
L
Thor
6,664
444
74
5
0
264,708
0
W
Anubis
7,210
481
57
4
0
242,176
0
W
Anhur
5,793
386
33
2
0
246,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role