Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Alejandrow13
Odin
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 3
Hun Batz
Hun Batz
Fray the best
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,177 Elo+
Party 3
Xbalanque
Xbalanque
Pyromeister000
Xbalanque
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,630 Elo+
Solo
Hera
Hera
gruya80
Hera
Level 129
God Stats
2W - 3L
1,194 SR
Queue Stats
265W - 248L
1,505 Elo+
Party 2
Team Averages
Level 115
1,439 SR
1,444 Elo+

VS

Team Averages
Level 119
1,658 SR
1,598 Elo+
Tsukuyomi
Tsukuyomi
Hndrxxx BVL
Tsukuyomi
Level 117
God Stats
8W - 8L
1,628 SR
Queue Stats
38W - 43L
1,562 Elo+
Party 1
Achilles
Achilles
N0L1F3xMrWhale
Achilles
Level 122
God Stats
1W - 4L
1,740 SR
Queue Stats
35W - 41L
1,593 Elo+
Party 1
Anhur
Anhur
ProNorCalKid
Anhur
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 37L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
TaruBandit
Ah Puch
Level 113
God Stats
4W - 3L
1,668 SR
Queue Stats
6W - 8L
1,664 Elo+
Party 1
Terra
Terra
ZachToo
Terra
Level 120
God Stats
3W - 7L
1,752 SR
Queue Stats
122W - 135L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 2
8,241
549
4,682
11,728
6,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 2
6,823
455
3,368
12,442
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Fray the best
Hun Batz
13
1 / 4 / 4
7,491
499
5,051
10,614
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Pyromeister000
Xbalanque
13
1 / 2 / 0
7,354
490
3,247
7,253
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
gruya80
Hera
14
3 / 1 / 1
8,032
535
5,345
7,394
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hndrxxx BVL
Tsukuyomi
14
2 / 3 / 7
8,233
549
6,046
10,394
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
16
6 / 1 / 6
9,350
623
8,830
10,064
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,687
446
2,764
7,684
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TaruBandit
Ah Puch
14
3 / 1 / 6
8,528
569
10,273
4,979
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
ZachToo
Terra
13
3 / 0 / 5
8,102
540
6,344
7,762
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
L
0
3
2
0.33
L
Hun Batz
Fray the best
Hun Batz
1
4
4
0.75
W
Tsukuyomi
Hndrxxx BVL
Tsukuyomi
2
3
7
1.83
W
Achilles
6
1
6
9
W
1
2
1
0.75
L
Xbalanque
Pyromeister000
Xbalanque
1
2
0
0.5
W
Ah Puch
TaruBandit
Ah Puch
3
1
6
6
W
Terra
ZachToo
Terra
3
0
5
5.5
L
Hera
gruya80
Hera
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
34,257
49,431
Taken
40,883
20,999
Mitigated
26,006
14,934
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,682
578
0
3,533
11,728
6,047
0
1,955
9,255
0
44,721
L
3,368
452
0
3,548
12,442
6,334
0
5,236
7,181
0
21,543
L
Hun Batz
Fray the best
Hun Batz
5,051
1,726
0
3,694
10,614
3,474
0
1,940
8,574
0
45,235
W
Tsukuyomi
Hndrxxx BVL
Tsukuyomi
6,046
740
0
4,280
10,394
3,972
144
887
9,507
0
55,691
W
Achilles
8,830
2,748
0
4,227
10,064
11,530
98
129
9,935
0
50,795
W
2,764
987
0
2,745
7,684
2,190
1,000
514
7,170
0
34,384
L
Xbalanque
Pyromeister000
Xbalanque
3,247
1,533
0
2,908
7,253
2,333
0
2,732
4,521
0
45,058
W
Ah Puch
TaruBandit
Ah Puch
10,273
334
0
2,007
4,979
1,910
698
3,237
1,742
60,834
0
W
Terra
ZachToo
Terra
6,344
555
2,217
4,081
7,762
6,404
0
578
7,184
33,119
0
L
Hera
gruya80
Hera
5,345
1,534
0
1,251
7,394
2,811
0
4,754
2,615
54,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
40,900
441
Minions Killed
464
0
Camps Cleared
0
1,431,947
Distance Traveled
1,536,235
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,241
549
107
7
0
267,245
5
L
Odin
6,823
455
27
2
0
290,437
7
L
Hun Batz
7,491
499
87
6
0
332,807
3
W
Tsukuyomi
8,233
549
110
7
0
323,011
6
W
Achilles
9,350
623
102
7
0
318,134
3
W
Anhur
6,687
446
76
5
0
248,661
0
L
Xbalanque
7,354
490
100
7
0
253,158
2
W
Ah Puch
8,528
569
124
8
0
315,789
5
W
Terra
8,102
540
52
3
0
330,640
1
L
Hera
8,032
535
120
8
0
288,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role