Player Matchup

Scylla
Scylla
Koxaz
Scylla
Level 64
God Stats
1W - 2L
1,399 SR
Queue Stats
17W - 12L
1,569 Elo+
Party 3
Horus
Horus
MicAwkHz
Horus
Level 132
God Stats
2W - 2L
1,191 SR
Queue Stats
23W - 17L
1,643 Elo+
Party 3
Bacchus
Bacchus
Slayer Her
Bacchus
Level 101
God Stats
5W - 1L
1,696 SR
Queue Stats
38W - 34L
1,347 Elo+
Party 3
Chang'e
Chang'e
UnkindledAbo
Chang'e
Level 20
God Stats
3W - 2L
1,342 SR
Queue Stats
14W - 10L
1,138 Elo+
Party 3
Danzaburou
Danzaburou
XGNTheShield
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 89
1,426 SR
1,439 Elo+

VS

Team Averages
Level 66
1,632 SR
1,520 Elo+
Bakasura
Bakasura
Daddy Zoltan
Bakasura
Level 31
God Stats
1W - 3L
1,516 SR
Queue Stats
10W - 16L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
ITSEvilestDruid
Nu Wa
Level 98
God Stats
11W - 10L
1,658 SR
Queue Stats
395W - 346L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
ITSKingkobe
Jing Wei
Level 126
God Stats
3W - 11L
1,678 SR
Queue Stats
204W - 194L
1,660 Elo+
Party 1
King Arthur
King Arthur
Thelast9956
King Arthur
Level 30
God Stats
2W - 1L
1,809 SR
Queue Stats
13W - 16L
1,522 Elo+
Party 1
Fafnir
Fafnir
xXSiLVerDooMXx
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Koxaz
Scylla
13
3 / 2 / 0
7,371
527
2,524
6,187
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MicAwkHz
Horus
12
4 / 2 / 3
7,588
542
7,948
12,631
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Slayer Her
Bacchus
10
0 / 1 / 0
5,960
426
2,334
8,751
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
UnkindledAbo
Chang'e
14
4 / 1 / 2
7,670
548
5,265
9,483
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XGNTheShield
Danzaburou
10
0 / 1 / 0
5,609
401
2,881
6,945
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Daddy Zoltan
Bakasura
11
2 / 3 / 1
6,946
496
2,179
10,269
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
7,448
532
9,030
6,443
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ITSKingkobe
Jing Wei
12
1 / 0 / 1
6,776
484
5,894
5,776
2,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Thelast9956
King Arthur
12
1 / 5 / 1
7,325
523
9,042
12,265
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
6,565
469
2,260
3,807
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
11
Kills
7
7
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Daddy Zoltan
Bakasura
2
3
1
0.83
L
2
3
1
0.83
L
Jing Wei
ITSKingkobe
Jing Wei
1
0
1
1.5
W
Scylla
Koxaz
Scylla
3
2
0
1.5
W
Horus
MicAwkHz
Horus
4
2
3
2.75
W
Bacchus
Slayer Her
Bacchus
0
1
0
0
L
King Arthur
Thelast9956
King Arthur
1
5
1
0.3
W
Chang'e
UnkindledAbo
Chang'e
4
1
2
5
W
Danzaburou
XGNTheShield
Danzaburou
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
28,405
43,997
Taken
38,560
22,623
Mitigated
18,757
20,013
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Daddy Zoltan
Bakasura
2,179
1,910
0
4,827
10,269
3,361
0
2,178
8,041
0
29,614
L
9,030
1,975
0
601
6,443
2,065
626
3,297
3,121
44,217
0
L
Jing Wei
ITSKingkobe
Jing Wei
5,894
3,241
0
1,528
5,776
2,699
585
1,309
4,467
0
46,900
W
Scylla
Koxaz
Scylla
2,524
106
0
1,278
6,187
1,632
942
3,560
2,323
36,580
0
W
Horus
MicAwkHz
Horus
7,948
3,869
1,051
6,921
12,631
8,331
520
1,388
10,701
0
35,925
W
Bacchus
Slayer Her
Bacchus
2,334
152
385
2,013
8,751
7,209
0
2,180
6,447
12,398
0
L
King Arthur
Thelast9956
King Arthur
9,042
1,793
0
3,574
12,265
7,832
0
2,314
9,482
0
43,053
W
Chang'e
UnkindledAbo
Chang'e
5,265
159
1,002
4,211
9,483
3,216
314
1,424
7,784
52,739
0
W
Danzaburou
XGNTheShield
Danzaburou
2,881
280
0
3,152
6,945
2,235
0
1,872
4,935
0
35,819
L
2,260
419
0
1,689
3,807
2,800
0
1,025
2,782
10,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
35,060
332
Minions Killed
351
0
Camps Cleared
0
1,227,728
Distance Traveled
1,173,496
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,946
496
85
6
0
243,133
0
L
Nu Wa
7,448
532
76
5
0
222,095
1
L
Jing Wei
6,776
484
84
6
0
235,520
5
W
Scylla
7,371
527
69
5
0
215,931
2
W
Horus
7,588
542
72
5
0
260,636
3
W
Bacchus
5,960
426
17
1
0
266,235
8
L
King Arthur
7,325
523
84
6
0
208,291
2
W
Chang'e
7,670
548
112
8
0
248,137
0
W
Danzaburou
5,609
401
62
4
0
236,789
2
L
Fafnir
6,565
469
22
2
0
264,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role