Player Matchup

The Morrigan
The Morrigan
Flipante555
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Maddoc5061
Chaac
Level 29
God Stats
1W - 4L
1,315 SR
Queue Stats
14W - 24L
1,149 Elo+
Party 2
Thanatos
Thanatos
UneasyAxe1616
Thanatos
Level 99
God Stats
3W - 9L
1,408 SR
Queue Stats
28W - 37L
1,149 Elo+
Party 2
Neith
Neith
UnicornsOfL0ve
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
xXxSniffyxXx101
Ymir
Level 70
God Stats
2W - 5L
1,481 SR
Queue Stats
7W - 20L
1,149 Elo+
Party 2
Team Averages
Level 79
1,441 SR
1,289 Elo+

VS

Team Averages
Level 80
1,561 SR
1,451 Elo+
King Arthur
King Arthur
BadJokker
King Arthur
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 117L
1,417 Elo+
Party 1
Chernobog
Chernobog
COCHINICHA
Chernobog
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
Sovampki
Erlang Shen
Level 138
God Stats
11W - 2L
1,789 SR
Queue Stats
227W - 216L
1,426 Elo+
Solo
Ares
Ares
crazymota
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
thelectrictie
Olorun
Level 28
God Stats
8W - 7L
1,518 SR
Queue Stats
58W - 46L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flipante555
The Morrigan
15
3 / 8 / 7
9,309
490
11,489
13,064
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
13
1 / 6 / 0
7,746
408
4,464
12,788
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
UneasyAxe1616
Thanatos
12
4 / 7 / 4
8,214
432
6,003
14,469
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 6
8,348
439
13,712
10,985
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 9
8,222
433
7,525
18,612
18,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadJokker
King Arthur
18
9 / 4 / 7
11,060
582
11,700
17,303
11,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
COCHINICHA
Chernobog
15
3 / 3 / 7
9,333
491
13,326
14,142
5,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Sovampki
Erlang Shen
20
8 / 0 / 4
12,340
649
13,334
9,714
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
14
6 / 3 / 8
10,088
531
10,091
15,366
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 3 / 9
9,357
492
6,409
12,270
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
13
Kills
29
29
Deaths
13
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadJokker
King Arthur
9
4
7
3.13
W
Chernobog
COCHINICHA
Chernobog
3
3
7
2.17
L
The Morrigan
Flipante555
The Morrigan
3
8
7
0.81
L
Chaac
1
6
0
0.17
W
Erlang Shen
Sovampki
Erlang Shen
8
0
4
10
L
Thanatos
UneasyAxe1616
Thanatos
4
7
4
0.86
L
4
3
6
2.33
W
Ares
6
3
8
3.33
W
3
3
9
2.5
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
54,860
69,918
Taken
68,795
42,526
Mitigated
45,816
17,633
Healing
27,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadJokker
King Arthur
11,700
1,593
0
6,709
17,303
11,049
70
2,257
14,917
318
73,031
W
Chernobog
COCHINICHA
Chernobog
13,326
8,395
0
5,509
14,142
5,202
220
2,715
11,289
0
65,743
L
The Morrigan
Flipante555
The Morrigan
11,489
2,370
88
2,389
13,064
4,924
552
4,283
8,671
50,545
4,307
L
Chaac
4,464
1,140
402
3,335
12,788
10,104
0
655
11,989
0
37,007
W
Erlang Shen
Sovampki
Erlang Shen
13,334
8,052
0
5,344
9,714
8,928
3,721
981
8,535
8,576
88,552
L
Thanatos
UneasyAxe1616
Thanatos
6,003
3,065
0
7,379
14,469
5,008
416
2,972
11,497
0
29,554
L
13,712
5,116
0
1,062
10,985
3,821
735
3,125
7,860
0
40,722
W
Ares
10,091
1,140
525
2,459
15,366
15,331
16
5,278
9,934
24,659
0
W
6,409
2,889
609
6,287
12,270
5,306
2,010
3,794
8,184
52,061
0
L
7,525
768
0
2,978
18,612
18,669
357
6,491
12,121
26,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
52,178
340
Minions Killed
540
0
Camps Cleared
0
1,598,733
Distance Traveled
1,756,244
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,060
582
122
6
0
406,811
5
W
Chernobog
9,333
491
106
6
0
287,611
3
L
The Morrigan
9,309
490
103
5
0
309,181
3
L
Chaac
7,746
408
74
4
0
321,056
5
W
Erlang Shen
12,340
649
188
10
0
375,309
1
L
Thanatos
8,214
432
59
3
0
330,747
1
L
Neith
8,348
439
59
3
0
322,726
3
W
Ares
10,088
531
25
1
0
333,842
5
W
Olorun
9,357
492
99
5
0
352,671
4
L
Ymir
8,222
433
45
2
0
315,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role