Player Matchup

Scylla
Scylla
FlyingDiildo
Scylla
Level 88
God Stats
19W - 16L
1,437 SR
Queue Stats
390W - 378L
1,492 Elo+
Party 2
Ares
Ares
S410R0FTH3D4MND
Ares
Level 15
God Stats
4W - 2L
1,904 SR
Queue Stats
5W - 15L
1,326 Elo+
Party 2
Tyr
Tyr
SlixEvolved
Tyr
Level 28
God Stats
21W - 19L
1,555 SR
Queue Stats
26W - 28L
1,556 Elo+
Party 2
Thor
Thor
aDiglett
Thor
Level 21
God Stats
5W - 2L
1,562 SR
Queue Stats
8W - 7L
1,394 Elo+
Party 3
Neith
Neith
yaboiiimarco
Neith
Level 17
God Stats
7W - 5L
1,535 SR
Queue Stats
8W - 6L
1,440 Elo+
Party 3
Team Averages
Level 34
1,599 SR
1,441 Elo+

VS

Team Averages
Level 27
1,645 SR
1,571 Elo+
Mercury
Mercury
AlJaq
Mercury
Level 67
God Stats
2W - 3L
1,791 SR
Queue Stats
137W - 151L
1,680 Elo+
Party 1
Cerberus
Cerberus
Angel0fDarknuss
Cerberus
Level 28
God Stats
0W - 2L
1,469 SR
Queue Stats
6W - 13L
1,411 Elo+
Solo
Scylla
Scylla
EricJ231
Scylla
Level 15
God Stats
7W - 14L
1,560 SR
Queue Stats
202W - 229L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ryanj3
Amaterasu
Level 18
God Stats
1W - 3L
1,906 SR
Queue Stats
401W - 468L
1,762 Elo+
Party 1
Artemis
Artemis
WayX3n
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 1 / 1
8,380
645
3,881
5,467
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 2
6,342
488
2,151
9,824
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 4
7,952
612
8,091
10,143
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
3 / 0 / 2
6,757
520
2,831
5,561
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 1
6,152
473
6,638
6,942
2,000
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlJaq
Mercury
10
0 / 3 / 2
5,738
441
2,899
8,593
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
2 / 0 / 2
5,917
455
5,610
10,616
5,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
EricJ231
Scylla
10
0 / 3 / 0
5,805
447
1,655
4,962
1,444
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ryanj3
Amaterasu
10
1 / 4 / 1
5,679
437
3,306
10,916
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
WayX3n
Artemis
10
2 / 3 / 1
5,930
456
6,643
6,623
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
5
7
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlJaq
Mercury
0
3
2
0.33
L
Cerberus
2
0
2
3
L
Scylla
EricJ231
Scylla
0
3
0
0
W
Scylla
4
1
1
4.5
L
Amaterasu
Ryanj3
Amaterasu
1
4
1
0.38
W
0
2
2
0.5
W
3
2
4
2.5
L
Artemis
WayX3n
Artemis
2
3
1
0.83
W
Thor
3
0
2
4
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
20,113
37,937
Taken
41,710
16,946
Mitigated
15,475
10,475
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlJaq
Mercury
2,899
1,017
0
2,732
8,593
2,484
0
686
7,863
0
29,419
L
Cerberus
5,610
851
0
4,113
10,616
5,421
230
1,558
9,032
21,012
0
L
Scylla
EricJ231
Scylla
1,655
30
87
777
4,962
1,444
0
1,795
3,035
26,916
0
W
Scylla
3,881
428
0
1,576
5,467
1,647
0
1,030
4,437
61,874
0
L
Amaterasu
Ryanj3
Amaterasu
3,306
924
0
4,252
10,916
4,397
0
779
10,119
0
24,260
W
2,151
292
0
993
9,824
6,590
256
3,521
6,303
16,707
0
W
8,091
1,079
0
3,226
10,143
4,855
50
625
9,518
0
43,506
L
Artemis
WayX3n
Artemis
6,643
3,682
0
3,142
6,623
1,729
364
994
5,629
0
29,952
W
Thor
2,831
908
0
2,835
5,561
1,854
0
177
5,384
0
30,186
W
6,638
3,307
364
1,481
6,942
2,000
512
1,912
5,030
0
23,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
29,069
329
Minions Killed
265
0
Camps Cleared
0
1,245,757
Distance Traveled
1,164,049
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,738
441
71
5
0
262,608
2
L
Cerberus
5,917
455
53
4
0
239,954
1
L
Scylla
5,805
447
59
5
0
233,210
3
W
Scylla
8,380
645
120
9
0
256,237
3
L
Amaterasu
5,679
437
34
3
0
245,597
1
W
Ares
6,342
488
26
2
0
219,663
2
W
Tyr
7,952
612
88
7
0
273,596
2
L
Artemis
5,930
456
48
4
0
182,680
0
W
Thor
6,757
520
56
4
0
276,671
10
W
Neith
6,152
473
39
3
0
219,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role