Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
LEGlON VENDETTA
Bellona
Silver I
Level 95
God Stats
32W - 31L
1,561 SR
Queue Stats
128W - 144L
1,550 MMR
Solo
Khepri
Khepri
Bronze III
Repzac
Khepri
Bronze III
Level 147
God Stats
1W - 3L
1,318 SR
Queue Stats
8W - 15L
1,458 MMR
Party 2
Medusa
Medusa
Gold V
SpCazper
Medusa
Gold V
Level 146
God Stats
16W - 9L
1,264 SR
Queue Stats
134W - 122L
1,637 MMR
Party 2
Aphrodite
Aphrodite
Silver I
asttdaniel
Aphrodite
Silver I
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,551 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,428 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,523 SR
1,539 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
FRANPl6942
Osiris
Gold II
Level 146
God Stats
11W - 14L
1,399 SR
Queue Stats
164W - 166L
1,549 MMR
Solo
Persephone
Persephone
Gold III
HeyItsVae
Persephone
Gold III
Level 160
God Stats
13W - 8L
1,500 SR
Queue Stats
255W - 236L
1,596 MMR
Party 1
Ymir
Ymir
Silver II
xN0CTURNALx
Ymir
Silver II
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 20L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
3,845
641
853
2,784
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 1
4,016
669
2,094
3,939
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Repzac
Khepri
6
0 / 0 / 6
4,113
686
1,338
2,640
891
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Medusa
SpCazper
Medusa
7
6 / 0 / 0
4,547
758
5,041
2,140
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
asttdaniel
Aphrodite
7
0 / 2 / 0
3,919
653
234
3,816
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
HeraRaScyllaSetTsukuyomi

VS

Bans
DanzaburouCthulhuCu ChulainnNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 1
4,195
699
1,059
3,034
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
 
Apollo
6
0 / 2 / 0
3,950
658
1,654
3,273
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
FRANPl6942
Osiris
8
2 / 1 / 0
4,744
791
2,013
3,313
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
HeyItsVae
Persephone
7
1 / 1 / 1
4,249
708
2,773
2,322
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 3 / 0
3,205
534
856
3,753
1,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
0
0
L
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Apollo
 
Apollo
0
2
0
0
L
Osiris
FRANPl6942
Osiris
2
1
0
2
L
Persephone
HeyItsVae
Persephone
1
1
1
1.5
W
1
2
1
0.75
W
Khepri
Repzac
Khepri
0
0
6
3
W
Medusa
SpCazper
Medusa
6
0
0
6
W
Aphrodite
asttdaniel
Aphrodite
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,560
Damage
8,355
15,319
Taken
15,695
8,813
Mitigated
6,373
5,452
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
853
734
0
695
2,784
1,722
0
474
2,281
4,555
10,538
L
Ne Zha
 
Ne Zha
1,059
360
0
1,492
3,034
714
0
0
3,034
0
16,240
L
Apollo
 
Apollo
1,654
1,036
0
691
3,273
716
0
863
2,410
0
16,291
L
Osiris
FRANPl6942
Osiris
2,013
1,101
0
970
3,313
2,668
0
396
2,917
2,915
15,881
L
Persephone
HeyItsVae
Persephone
2,773
0
0
402
2,322
577
0
325
1,996
20,144
0
W
2,094
1,185
0
1,198
3,939
3,933
0
394
3,545
3,342
13,750
W
Khepri
Repzac
Khepri
1,338
174
0
690
2,640
891
0
492
2,148
7,200
0
W
Medusa
SpCazper
Medusa
5,041
2,300
0
902
2,140
1,259
0
364
1,776
2,035
15,972
W
Aphrodite
asttdaniel
Aphrodite
234
138
0
1,967
3,816
1,008
0
1,982
1,546
18,546
0
L
856
226
56
520
3,753
1,698
0
992
2,761
5,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,440
Gold Earned
20,343
163
Minions Killed
166
0
Camps Cleared
0
585,685
Distance Traveled
592,014
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,845
641
34
6
0
133,284
1
L
Ne Zha
4,195
699
44
7
0
148,857
4
L
Apollo
3,950
658
35
6
0
127,338
2
L
Osiris
4,744
791
39
7
0
129,051
1
L
Persephone
4,249
708
34
6
0
104,119
1
W
Bellona
4,016
669
33
6
0
114,682
0
W
Khepri
4,113
686
11
2
0
114,821
1
W
Medusa
4,547
758
36
6
0
108,695
3
W
Aphrodite
3,919
653
49
8
0
114,203
1
L
Ymir
3,205
534
14
2
0
82,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role