Player Matchup

Janus
Janus
Itsjustdae_
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,381 Elo+
Solo
Chronos
Chronos
NghtMrE14
Chronos
Level 16
God Stats
0W - 3L
1,249 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Pele
Pele
Ogr3f3n0gr3
Pele
Level 14
God Stats
2W - 1L
1,801 SR
Queue Stats
12W - 15L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
jordaan_jx9
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,271 Elo+
Solo
Neith
Neith
rican_mile14
Neith
Level 22
God Stats
34W - 50L
1,374 SR
Queue Stats
36W - 55L
1,363 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,352 Elo+

VS

Team Averages
Level 31
1,381 SR
1,315 Elo+
Mercury
Mercury
BRYANTOKES420
Mercury
Level 16
God Stats
15W - 20L
1,321 SR
Queue Stats
16W - 24L
1,267 Elo+
Party 1
Odin
Odin
Pookiefoo
Odin
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 81L
1,469 Elo+
Party 1
Zeus
Zeus
PyratDabs
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,493 Elo+
Solo
Fafnir
Fafnir
SkylarDevlin
Fafnir
Level 27
God Stats
6W - 6L
1,301 SR
Queue Stats
34W - 39L
1,162 Elo+
Solo
Bellona
Bellona
elmokilla213
Bellona
Level 11
God Stats
1W - 1L
1,281 SR
Queue Stats
6W - 13L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,764
751
140
1,853
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
NghtMrE14
Chronos
17
1 / 5 / 2
11,188
861
13,888
22,728
9,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 8 / 0
11,650
896
15,725
34,693
18,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
jordaan_jx9
Tsukuyomi
17
0 / 10 / 3
10,794
830
7,405
24,240
9,888
17
2 / 5 / 3
11,289
868
13,375
23,333
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
9 / 1 / 9
12,803
985
16,397
12,015
5,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
6 / 1 / 18
12,846
988
28,299
11,063
13,523
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
19
4 / 2 / 8
13,067
1,005
15,197
5,445
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
5 / 0 / 13
14,029
1,079
13,534
17,655
24,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
elmokilla213
Bellona
19
6 / 2 / 14
12,847
988
25,326
14,632
17,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
6
Kills
30
30
Deaths
6
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
9
1
9
13.5
L
0
2
1
0.25
L
Chronos
NghtMrE14
Chronos
1
5
2
0.4
L
3
8
0
0.38
W
Odin
6
1
18
15
W
Zeus
4
2
8
4
W
Fafnir
5
0
13
11.5
W
Bellona
elmokilla213
Bellona
6
2
14
6.5
L
Tsukuyomi
jordaan_jx9
Tsukuyomi
0
10
3
0.15
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,533
Damage
98,753
106,847
Taken
60,810
48,291
Mitigated
64,025
8,988
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
16,397
12,718
0
1,073
12,015
5,772
0
3,461
8,554
0
22,900
L
140
33
0
0
1,853
536
0
1,182
646
140
0
L
Chronos
NghtMrE14
Chronos
13,888
5,526
0
3,693
22,728
9,296
0
4,582
18,046
31,361
0
L
15,725
4,174
195
3,845
34,693
18,618
0
9,711
24,582
0
39,166
W
Odin
28,299
9,870
1,899
2,735
11,063
13,523
0
1,858
9,205
0
39,584
W
Zeus
15,197
3,980
0
0
5,445
2,460
0
3,040
2,405
55,674
0
W
Fafnir
13,534
5,847
842
9,132
17,655
24,503
0
2,843
14,812
22,943
0
W
Bellona
elmokilla213
Bellona
25,326
9,313
0
1,586
14,632
17,767
0
2,826
11,806
7
39,264
L
Tsukuyomi
jordaan_jx9
Tsukuyomi
7,405
793
0
14
24,240
9,888
0
7,846
16,119
0
23,255
L
13,375
10,150
0
1,241
23,333
9,953
0
5,410
17,798
0
21,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
65,592
146
Minions Killed
225
0
Camps Cleared
0
905,265
Distance Traveled
1,218,223
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,803
985
15
1
0
276,357
1
L
Janus
9,764
751
0
0
0
43,918
0
L
Chronos
11,188
861
52
4
0
195,872
0
L
Pele
11,650
896
57
4
0
240,760
1
W
Odin
12,846
988
31
2
0
259,259
0
W
Zeus
13,067
1,005
121
9
0
183,963
0
W
Fafnir
14,029
1,079
22
2
0
226,040
0
W
Bellona
12,847
988
36
3
0
272,604
1
L
Tsukuyomi
10,794
830
22
2
0
228,896
0
L
Neith
11,289
868
15
1
0
195,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role