Player Matchup

Jormungandr
Jormungandr
Destroy all2000
Jormungandr
Level 142
God Stats
47W - 38L
1,610 SR
Queue Stats
638W - 664L
1,448 Elo+
Solo
Neith
Neith
FedeeShadow12
Neith
Level 94
God Stats
4W - 2L
1,720 SR
Queue Stats
274W - 235L
1,831 Elo+
Solo
Hun Batz
Hun Batz
Genaa19
Hun Batz
Level 89
God Stats
18W - 13L
1,815 SR
Queue Stats
91W - 101L
1,632 Elo+
Solo
Ra
Ra
Kiulua
Ra
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 102L
1,651 Elo+
Party 1
Chaac
Chaac
zoomanco
Chaac
Level 56
God Stats
7W - 3L
1,899 SR
Queue Stats
175W - 135L
1,659 Elo+
Party 1
Team Averages
Level 105
1,709 SR
1,644 Elo+

VS

Team Averages
Level 106
1,421 SR
1,463 Elo+
Loki
Loki
FFX_TheReaper
Loki
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,282 Elo+
Solo
Osiris
Osiris
KINGPIM
Osiris
Level 146
God Stats
4W - 4L
1,263 SR
Queue Stats
373W - 412L
1,429 Elo+
Solo
Anhur
Anhur
RashScorpion325
Anhur
Level 118
God Stats
34W - 37L
1,500 SR
Queue Stats
686W - 736L
1,460 Elo+
Solo
Vulcan
Vulcan
Sarquis
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
maty1215
Ganesha
Level 107
God Stats
1W - 2L
1,342 SR
Queue Stats
17W - 16L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Destroy all2000
Jormungandr
9
1 / 4 / 3
5,210
521
2,586
7,879
4,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 1
6,120
612
3,561
5,050
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Genaa19
Hun Batz
10
1 / 1 / 1
5,858
586
1,375
5,686
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
13
1 / 0 / 2
7,198
720
3,566
3,454
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
zoomanco
Chaac
11
3 / 1 / 1
6,366
637
6,082
7,639
4,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,450
545
2,533
3,915
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
KINGPIM
Osiris
10
0 / 4 / 0
5,433
543
3,760
9,704
8,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 1 / 0
6,465
647
5,117
4,999
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Sarquis
Vulcan
12
0 / 1 / 0
6,375
638
1,729
4,351
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
maty1215
Ganesha
9
0 / 3 / 5
5,699
570
4,277
6,117
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
7
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Destroy all2000
Jormungandr
1
4
3
0.63
L
1
0
0
1
W
3
1
1
3.5
W
Hun Batz
Genaa19
Hun Batz
1
1
1
1.5
L
Osiris
KINGPIM
Osiris
0
4
0
0
W
Ra
1
0
2
2
L
6
1
0
6
L
Vulcan
Sarquis
Vulcan
0
1
0
0
L
Ganesha
maty1215
Ganesha
0
3
5
0.83
W
Chaac
zoomanco
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
17,416
29,708
Taken
29,086
13,026
Mitigated
16,171
13,004
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Destroy all2000
Jormungandr
2,586
908
0
2,318
7,879
4,314
0
3,243
4,636
15,760
0
L
2,533
625
0
500
3,915
1,115
0
624
3,273
0
26,113
W
3,561
1,611
0
2,708
5,050
1,060
0
1,411
3,639
0
33,528
W
Hun Batz
Genaa19
Hun Batz
1,375
194
0
3,081
5,686
1,602
0
740
4,918
0
34,349
L
Osiris
KINGPIM
Osiris
3,760
1,651
0
2,423
9,704
8,687
0
2,015
7,615
0
30,282
W
Ra
3,566
442
350
1,818
3,454
1,188
0
1,060
2,274
54,611
0
L
5,117
2,201
0
1,173
4,999
2,408
0
1,168
3,831
2,983
23,362
L
Vulcan
Sarquis
Vulcan
1,729
195
0
622
4,351
1,513
0
1,862
2,403
46,497
0
L
Ganesha
maty1215
Ganesha
4,277
833
0
1,328
6,117
2,448
0
1,418
4,699
20,119
0
W
Chaac
zoomanco
Chaac
6,082
870
0
2,729
7,639
4,862
0
0
7,639
3,841
28,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
29,422
355
Minions Killed
324
0
Camps Cleared
0
991,349
Distance Traveled
986,992
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,210
521
20
2
0
187,543
0
L
Loki
5,450
545
59
6
0
193,312
0
W
Neith
6,120
612
67
7
0
187,902
4
W
Hun Batz
5,858
586
83
8
0
223,810
0
L
Osiris
5,433
543
69
7
0
186,875
4
W
Ra
7,198
720
124
12
0
237,783
5
L
Anhur
6,465
647
76
8
0
186,932
3
L
Vulcan
6,375
638
116
12
0
218,381
2
L
Ganesha
5,699
570
4
0
0
201,492
2
W
Chaac
6,366
637
61
6
0
154,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role