Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
beast-2-1-mode
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,788 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,596 Elo+

VS

Team Averages
Level 91
1,539 SR
1,575 Elo+
Bellona
Bellona
Lethal_Craakiiee
Bellona
Level 57
God Stats
19W - 32L
1,618 SR
Queue Stats
187W - 199L
1,590 Elo+
Party 1
Hera
Hera
Lethal_WBK
Hera
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 183L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
Level 109
God Stats
29W - 14L
1,500 SR
Queue Stats
230W - 284L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 2 / 8
8,417
842
7,377
10,335
6,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
 
Erlang Shen
11
4 / 4 / 10
8,224
822
6,898
8,569
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 4 / 7
8,684
868
8,869
5,629
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
7,489
749
5,737
9,194
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 5 / 4
7,972
797
8,075
7,106
2,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
11
3 / 6 / 4
7,437
744
4,818
10,752
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
10
10
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
8
4.5
W
Erlang Shen
 
Erlang Shen
4
4
10
2.25
L
3
5
3
0.9
L
4
5
4
1.2
L
Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
3
6
4
0.83
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
18,630
24,533
Taken
27,052
15,477
Mitigated
13,181
4,977
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,377
410
0
941
10,335
6,353
275
3,216
6,995
0
24,299
W
Erlang Shen
 
Erlang Shen
6,898
3,163
0
2,149
8,569
7,515
542
3,608
4,833
3,150
24,139
L
5,737
2,017
0
450
9,194
7,303
0
3,287
5,739
0
18,530
L
8,075
2,158
0
394
7,106
2,287
333
1,491
5,409
20,319
0
L
Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
4,818
2,417
111
4,240
10,752
3,591
300
3,758
6,700
0
26,699
W
8,869
882
1,059
828
5,629
1,609
404
1,310
4,244
25,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
22,898
119
Minions Killed
99
0
Camps Cleared
0
580,679
Distance Traveled
516,550
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,417
842
30
3
0
199,514
2
W
Erlang Shen
8,224
822
44
4
0
196,171
1
L
Bellona
7,489
749
24
2
0
177,791
1
L
Hera
7,972
797
30
3
0
172,030
1
L
Ah Muzen Cab
7,437
744
45
5
0
166,729
0
W
Agni
8,684
868
45
5
0
184,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role