Player Matchup

Fenrir
Fenrir
BurntReaper
Fenrir
Level 28
God Stats
7W - 2L
1,701 SR
Queue Stats
12W - 8L
1,503 Elo+
Solo
Neith
Neith
Kvelta
Neith
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
NiftyBritches
Olorun
Level 21
God Stats
4W - 2L
1,272 SR
Queue Stats
22W - 17L
1,442 Elo+
Solo
Artemis
Artemis
Panturra
Artemis
Level 23
God Stats
6W - 7L
1,315 SR
Queue Stats
38W - 43L
1,330 Elo+
Solo
Ares
Ares
noobzealand
Ares
Level 22
God Stats
3W - 0L
1,889 SR
Queue Stats
108W - 127L
1,411 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,437 Elo+

VS

Team Averages
Level 16
1,464 SR
1,327 Elo+
Ares
Ares
AlexCHampion
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LurkingCR
Nemesis
Level 25
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 2L
1,230 Elo+
Solo
Set
Set
bluuehot
Set
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 377L
1,154 Elo+
Solo
Aphrodite
Aphrodite
gadyenvictor23
Aphrodite
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 9L
1,283 Elo+
Solo
Medusa
Medusa
xXxNORVICxXx
Medusa
Level 17
God Stats
15W - 13L
1,696 SR
Queue Stats
26W - 26L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 0 / 6
10,736
565
9,447
10,206
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kvelta
Neith
16
5 / 2 / 8
10,488
552
10,359
6,099
2,262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 3 / 8
10,786
568
12,710
13,917
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Panturra
Artemis
17
5 / 4 / 4
10,637
560
14,362
15,894
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 14
8,507
448
6,737
15,558
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
7,247
381
1,581
14,778
9,170
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
LurkingCR
Nemesis
6
1 / 2 / 1
6,231
328
1,055
4,446
1,194
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 2
8,879
467
7,613
14,708
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
gadyenvictor23
Aphrodite
13
1 / 8 / 3
7,905
416
5,022
15,942
6,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
5 / 4 / 4
8,158
429
8,589
14,273
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
29
Kills
10
15
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Fenrir
10
0
6
13
W
Neith
Kvelta
Neith
5
2
8
4.5
L
Nemesis
LurkingCR
Nemesis
1
2
1
0.75
W
9
3
8
4.33
W
Artemis
Panturra
Artemis
5
4
4
1.75
L
3
6
2
0.67
L
Aphrodite
gadyenvictor23
Aphrodite
1
8
3
0.31
W
0
6
14
1.17
L
Medusa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
23,860
61,674
Taken
64,147
33,253
Mitigated
29,350
19,965
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,581
94
0
0
14,778
9,170
500
9,640
5,138
9,841
0
W
Fenrir
9,447
1,028
0
4,213
10,206
4,681
240
901
9,280
0
62,840
W
Neith
Kvelta
Neith
10,359
4,944
0
1,397
6,099
2,262
3,753
1,787
4,287
0
65,410
L
Nemesis
LurkingCR
Nemesis
1,055
832
0
0
4,446
1,194
0
312
4,134
0
7,462
W
12,710
6,265
138
6,274
13,917
6,240
2,547
2,362
11,330
61,720
0
W
Artemis
Panturra
Artemis
14,362
7,384
0
7,379
15,894
6,455
3,037
531
15,305
0
70,310
L
7,613
2,029
0
1,669
14,708
8,311
589
3,906
10,802
0
45,939
L
Aphrodite
gadyenvictor23
Aphrodite
5,022
829
273
5,556
15,942
6,192
162
2,779
13,163
34,405
0
W
6,737
80
0
564
15,558
13,615
330
1,022
13,622
25,855
0
L
Medusa
8,589
3,433
0
2,897
14,273
4,483
108
2,810
11,463
0
34,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
38,420
449
Minions Killed
228
0
Camps Cleared
0
1,550,536
Distance Traveled
1,037,160
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,247
381
17
1
0
210,855
3
W
Fenrir
10,736
565
103
5
0
432,871
0
W
Neith
10,488
552
115
6
0
245,903
0
L
Nemesis
6,231
328
24
1
0
105,068
1
W
Olorun
10,786
568
84
4
0
308,773
1
W
Artemis
10,637
560
119
6
0
306,320
5
L
Set
8,879
467
74
4
0
274,541
4
L
Aphrodite
7,905
416
61
3
0
195,018
3
W
Ares
8,507
448
28
1
0
256,669
0
L
Medusa
8,158
429
52
3
0
251,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role