Player Matchup

Artemis
Artemis
Halfredo
Artemis
Level 127
God Stats
23W - 19L
1,460 SR
Queue Stats
515W - 516L
1,379 Elo+
Party 3
Sobek
Sobek
alvajoe
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
fabian1406
Tyr
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 58L
1,444 Elo+
Solo
Thanatos
Thanatos
mjcaboose115
Thanatos
Level 125
God Stats
4W - 1L
1,704 SR
Queue Stats
224W - 194L
1,534 Elo+
Solo
Scylla
Scylla
tedalas
Scylla
Level 98
God Stats
14W - 20L
1,369 SR
Queue Stats
355W - 418L
1,219 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,415 Elo+

VS

Team Averages
Level 82
1,549 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CrashPantalones
Yemoja
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 2
Ravana
Ravana
FullMetalAL
Ravana
Level 121
God Stats
4W - 5L
1,530 SR
Queue Stats
9W - 16L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
pixelcrasher14
Danzaburou
Level 63
God Stats
15W - 11L
1,715 SR
Queue Stats
164W - 188L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xbladex19
Cu Chulainn
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
23W - 22L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Halfredo
Artemis
13
0 / 9 / 5
8,052
447
5,205
13,032
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
alvajoe
Sobek
10
0 / 9 / 6
7,193
400
3,046
18,879
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 0
8,872
493
10,626
20,119
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mjcaboose115
Thanatos
16
10 / 6 / 1
10,491
583
15,765
16,074
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
tedalas
Scylla
14
3 / 10 / 3
9,020
501
11,518
14,400
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 5 / 11
11,625
646
22,807
17,651
10,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 11
9,400
522
8,038
11,143
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
17
10 / 4 / 1
10,550
586
10,345
11,204
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
pixelcrasher14
Danzaburou
18
11 / 3 / 5
11,767
654
12,923
13,252
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
xbladex19
Cu Chulainn
15
2 / 3 / 4
9,183
510
9,853
13,513
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
16
Kills
37
37
Deaths
16
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
11
3.1
W
4
1
11
9.5
W
Ravana
10
4
1
2.63
L
Artemis
Halfredo
Artemis
0
9
5
0.28
L
Sobek
alvajoe
Sobek
0
9
6
0.33
L
3
3
0
1
L
Thanatos
mjcaboose115
Thanatos
10
6
1
1.75
W
Danzaburou
pixelcrasher14
Danzaburou
11
3
5
4.5
L
Scylla
tedalas
Scylla
3
10
3
0.45
W
Cu Chulainn
xbladex19
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,160
Damage
63,966
82,504
Taken
66,763
39,603
Mitigated
44,090
24,381
Healing
26,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,807
1,882
0
9,783
17,651
10,941
1,458
7,460
9,884
70,012
0
W
8,038
3,140
2,485
2,803
11,143
11,477
538
2,039
8,998
21,408
0
W
Ravana
10,345
3,558
0
1,802
11,204
6,399
0
2,015
9,086
6,733
64,706
L
Artemis
Halfredo
Artemis
5,205
2,155
0
663
13,032
5,552
390
4,565
8,467
4,358
36,806
L
Sobek
alvajoe
Sobek
3,046
310
0
4,542
18,879
8,605
0
6,766
12,113
13,019
0
L
10,626
2,132
0
6,847
20,119
15,830
254
7,775
12,344
882
50,303
L
Thanatos
mjcaboose115
Thanatos
15,765
6,217
0
10,260
16,074
5,805
83
4,907
11,167
0
69,930
W
Danzaburou
pixelcrasher14
Danzaburou
12,923
4,217
56
6,551
13,252
4,617
2,279
2,478
10,730
0
75,742
L
Scylla
tedalas
Scylla
11,518
2,069
0
2,069
14,400
3,811
0
8,368
6,032
53,641
0
W
Cu Chulainn
xbladex19
Cu Chulainn
9,853
2,144
0
3,295
13,513
10,656
459
1,315
11,911
5,222
39,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
52,525
384
Minions Killed
441
0
Camps Cleared
0
1,541,120
Distance Traveled
1,627,521
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,625
646
121
7
0
301,390
1
W
Yemoja
9,400
522
19
1
0
316,669
6
W
Ravana
10,550
586
110
6
0
343,172
5
L
Artemis
8,052
447
82
5
0
309,200
0
L
Sobek
7,193
400
12
1
0
303,635
3
L
Tyr
8,872
493
101
6
0
352,154
3
L
Thanatos
10,491
583
99
6
0
304,256
5
W
Danzaburou
11,767
654
117
7
0
322,985
0
L
Scylla
9,020
501
90
5
0
271,875
1
W
Cu Chulainn
9,183
510
74
4
0
343,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role