Player Matchup

Ymir
Ymir
Elmpop
Ymir
Level 24
God Stats
60W - 35L
1,461 SR
Queue Stats
265W - 277L
1,498 Elo+
Party 2
Scylla
Scylla
FELIPRO0411
Scylla
Level 28
God Stats
2W - 5L
1,586 SR
Queue Stats
18W - 29L
1,400 Elo+
Solo
Bellona
Bellona
JOSAMACA
Bellona
Level 29
God Stats
14W - 13L
1,674 SR
Queue Stats
173W - 197L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
NaleForilox
Hou Yi
Level 27
God Stats
5W - 11L
1,464 SR
Queue Stats
246W - 253L
1,586 Elo+
Party 2
Thor
Thor
draurg12345
Thor
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,523 Elo+

VS

Team Averages
Level 35
1,507 SR
1,525 Elo+
Nike
Nike
CPTmoonlight
Nike
Level 29
God Stats
5W - 3L
1,494 SR
Queue Stats
59W - 64L
1,571 Elo+
Party 1
Anhur
Anhur
Jompuda
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
LucemUmbra
Baron Samedi
Level 8
God Stats
4W - 4L
1,301 SR
Queue Stats
179W - 134L
1,416 Elo+
Solo
Vulcan
Vulcan
crimsonride
Vulcan
Level 29
God Stats
5W - 2L
1,742 SR
Queue Stats
103W - 98L
1,651 Elo+
Party 1
Thanatos
Thanatos
pdfv
Thanatos
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 20L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elmpop
Ymir
10
3 / 3 / 4
7,539
503
4,049
13,444
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
1 / 5 / 4
7,709
514
8,293
8,642
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
JOSAMACA
Bellona
12
1 / 5 / 3
7,719
515
6,955
12,074
11,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
11
2 / 6 / 5
7,301
487
7,072
15,239
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
7 / 4 / 1
8,158
544
8,713
10,720
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,082
605
7,123
12,536
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Jompuda
Anhur
14
6 / 2 / 7
8,585
572
9,950
9,941
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LucemUmbra
Baron Samedi
11
2 / 2 / 11
7,882
525
6,609
10,847
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
14
2 / 3 / 9
8,658
577
9,993
7,072
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
pdfv
Thanatos
15
10 / 6 / 3
9,627
642
7,721
13,391
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
23
23
Deaths
14
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Ymir
Elmpop
Ymir
3
3
4
1.67
L
Scylla
1
5
4
0.6
L
Bellona
JOSAMACA
Bellona
1
5
3
0.5
W
Anhur
Jompuda
Anhur
6
2
7
4.75
W
Baron Samedi
LucemUmbra
Baron Samedi
2
2
11
3.75
L
Hou Yi
2
6
5
0.75
W
Vulcan
2
3
9
2.17
L
7
4
1
1.88
W
Thanatos
pdfv
Thanatos
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
41,396
60,119
Taken
53,787
29,282
Mitigated
24,136
11,469
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,123
1,413
0
2,936
12,536
5,200
1,100
1,504
11,010
0
51,008
L
Ymir
Elmpop
Ymir
4,049
1,218
0
1,842
13,444
7,712
66
4,338
9,106
14,204
0
L
Scylla
8,293
295
0
899
8,642
2,606
0
4,639
4,003
52,181
0
L
Bellona
JOSAMACA
Bellona
6,955
2,048
0
1,367
12,074
11,433
0
2,369
9,705
3,190
39,155
W
Anhur
Jompuda
Anhur
9,950
4,620
0
4,655
9,941
3,258
889
3,641
6,224
0
44,141
W
Baron Samedi
LucemUmbra
Baron Samedi
6,609
1,034
1,365
2,784
10,847
5,493
33
2,894
7,863
23,869
0
L
Hou Yi
7,072
4,247
0
5,356
15,239
4,114
176
3,569
11,670
0
48,081
W
Vulcan
9,993
5,071
0
1,825
7,072
2,572
928
2,401
4,519
48,761
0
L
8,713
2,362
0
2,005
10,720
3,417
0
2,330
8,390
0
34,115
W
Thanatos
pdfv
Thanatos
7,721
3,707
0
9,772
13,391
7,613
0
1,966
11,374
6,681
49,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
43,834
340
Minions Killed
414
0
Camps Cleared
0
1,378,943
Distance Traveled
1,440,762
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,082
605
112
7
0
290,897
4
L
Ymir
7,539
503
14
1
0
295,015
4
L
Scylla
7,709
514
97
6
0
279,782
4
L
Bellona
7,719
515
105
7
0
256,846
0
W
Anhur
8,585
572
78
5
0
256,537
5
W
Baron Samedi
7,882
525
28
2
0
297,611
3
L
Hou Yi
7,301
487
72
5
0
250,939
1
W
Vulcan
8,658
577
97
6
0
283,051
8
L
Thor
8,158
544
52
3
0
296,361
6
W
Thanatos
9,627
642
99
7
0
312,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role