Player Matchup

Neith
Neith
THE MYSTICROBOT
Neith
Level 27
God Stats
16W - 10L
1,589 SR
Queue Stats
196W - 198L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TopShelfBooze
Cu Chulainn
Level 102
God Stats
2W - 7L
1,500 SR
Queue Stats
231W - 226L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
UNLEASHED42
Nu Wa
Level 18
God Stats
8W - 6L
1,741 SR
Queue Stats
88W - 101L
1,670 Elo+
Party 2
Team Averages
Level 49
1,610 SR
1,569 Elo+

VS

Team Averages
Level 33
1,497 SR
1,459 Elo+
Arachne
Arachne
Abyss_Knight187
Arachne
Level 66
God Stats
19W - 4L
1,743 SR
Queue Stats
348W - 208L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
bloodzaver
Jormungandr
Level 18
God Stats
9W - 6L
1,394 SR
Queue Stats
191W - 83L
1,491 Elo+
Party 1
Janus
Janus
wolfzbloodz
Janus
Level 16
God Stats
5W - 6L
1,354 SR
Queue Stats
16W - 26L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,255
558
7,958
10,045
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
TopShelfBooze
Cu Chulainn
9
0 / 8 / 0
6,960
535
5,508
11,927
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 6 / 0
6,904
531
3,260
9,680
2,996
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
18 / 0 / 3
11,380
875
13,166
11,119
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
bloodzaver
Jormungandr
12
1 / 0 / 18
9,023
694
4,337
8,682
8,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 12
8,693
669
10,259
7,159
2,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
21
21
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
18
0
3
19.5
L
0
7
0
0
L
Cu Chulainn
TopShelfBooze
Cu Chulainn
0
8
0
0
L
0
6
0
0
W
Jormungandr
bloodzaver
Jormungandr
1
0
18
10
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,726
Damage
27,762
31,652
Taken
26,960
15,455
Mitigated
15,447
2,623
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,166
9,318
0
6,803
11,119
4,523
848
1,666
9,453
0
42,299
L
7,958
2,641
0
993
10,045
4,760
0
4,610
5,435
2,957
33,377
L
Cu Chulainn
TopShelfBooze
Cu Chulainn
5,508
1,491
663
710
11,927
7,699
0
6,482
5,445
1,763
18,868
L
3,260
2,589
0
257
9,680
2,996
0
3,520
6,160
13,192
0
W
Jormungandr
bloodzaver
Jormungandr
4,337
817
576
1,050
8,682
8,635
743
1,825
6,857
25,992
0
W
10,259
547
759
3,857
7,159
2,289
1,099
682
6,477
49,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,119
Gold Earned
29,096
135
Minions Killed
195
0
Camps Cleared
0
525,351
Distance Traveled
717,305
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,380
875
50
4
0
270,329
1
L
Neith
7,255
558
74
6
0
173,032
4
L
Cu Chulainn
6,960
535
33
3
0
186,794
1
L
Nu Wa
6,904
531
28
2
0
165,525
0
W
Jormungandr
9,023
694
62
5
0
224,896
0
W
Janus
8,693
669
83
6
0
222,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role