Player Matchup

Ao Kuang
Ao Kuang
IndigoDayne
Ao Kuang
Level 23
God Stats
22W - 11L
1,663 SR
Queue Stats
94W - 90L
1,598 Elo+
Party 4
Cthulhu
Cthulhu
Moderndaykage
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Olorun
Olorun
Pyknik
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,135 Elo+
Party 2
Yemoja
Yemoja
TheChowman
Yemoja
Level 5
God Stats
1W - 2L
1,213 SR
Queue Stats
3W - 2L
1,135 Elo+
Party 2
Neith
Neith
civiliansundew3
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Team Averages
Level 11
1,475 SR
1,374 Elo+

VS

Team Averages
Level 19
1,503 SR
1,309 Elo+
Tsukuyomi
Tsukuyomi
BernCA35
Tsukuyomi
Level 28
God Stats
0W - 2L
1,452 SR
Queue Stats
84W - 133L
1,178 Elo+
Solo
Skadi
Skadi
ImRea-llyBad
Skadi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,228 Elo+
Party 1
Bakasura
Bakasura
Notaydann
Bakasura
Level 16
God Stats
14W - 15L
1,331 SR
Queue Stats
72W - 87L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
ProTheMaster
Aphrodite
Level 13
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 3
Hachiman
Hachiman
VioletBloomXCX
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IndigoDayne
Ao Kuang
15
6 / 3 / 11
10,195
566
13,189
15,761
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
15
6 / 2 / 4
9,739
541
7,198
11,797
7,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Pyknik
Olorun
17
11 / 3 / 4
11,199
622
13,756
11,030
4,801
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TheChowman
Yemoja
13
4 / 1 / 10
8,633
480
6,574
9,808
8,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 4
8,435
469
9,651
6,068
2,313
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BernCA35
Tsukuyomi
11
0 / 8 / 3
7,059
392
4,411
11,077
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
7,648
425
3,892
6,027
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Notaydann
Bakasura
15
5 / 6 / 1
9,272
515
12,740
16,421
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
ProTheMaster
Aphrodite
11
1 / 5 / 1
7,717
429
4,718
16,568
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
1 / 8 / 0
6,664
370
5,234
16,544
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
31
Kills
9
10
Deaths
31
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BernCA35
Tsukuyomi
0
8
3
0.19
L
2
4
1
0.63
W
Ao Kuang
IndigoDayne
Ao Kuang
6
3
11
3.83
W
Cthulhu
6
2
4
4
L
Bakasura
Notaydann
Bakasura
5
6
1
0.92
L
Aphrodite
ProTheMaster
Aphrodite
1
5
1
0.3
W
Olorun
Pyknik
Olorun
11
3
4
4.33
W
Yemoja
TheChowman
Yemoja
4
1
10
9
L
Hachiman
1
8
0
0.13
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
30,995
54,464
Taken
66,637
28,294
Mitigated
27,972
19,930
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BernCA35
Tsukuyomi
4,411
711
0
1,687
11,077
5,604
0
8,391
2,686
0
29,461
L
3,892
1,611
0
124
6,027
2,045
1,587
5,119
908
0
29,969
W
Ao Kuang
IndigoDayne
Ao Kuang
13,189
3,927
508
8,897
15,761
5,524
23
778
14,160
53,171
0
W
Cthulhu
7,198
734
378
3,343
11,797
7,596
516
113
11,178
40,641
0
L
Bakasura
Notaydann
Bakasura
12,740
9,834
0
3,828
16,421
6,695
900
10,202
6,219
0
50,769
L
Aphrodite
ProTheMaster
Aphrodite
4,718
1,428
2,471
8,310
16,568
8,128
455
8,056
8,512
28,611
0
W
Olorun
Pyknik
Olorun
13,756
5,890
381
4,788
11,030
4,801
4,975
0
10,785
71,551
0
W
Yemoja
TheChowman
Yemoja
6,574
1,793
529
346
9,808
8,060
312
1,889
7,919
12,924
0
L
Hachiman
5,234
3,313
0
3,562
16,544
5,500
247
8,949
7,595
0
22,360
W
9,651
4,124
0
760
6,068
2,313
2,023
1,938
4,105
0
36,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
38,360
393
Minions Killed
309
0
Camps Cleared
0
1,629,897
Distance Traveled
1,452,296
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,059
392
47
3
0
309,341
0
L
Skadi
7,648
425
57
3
0
196,132
0
W
Ao Kuang
10,195
566
96
5
0
386,061
0
W
Cthulhu
9,739
541
84
5
0
303,428
4
L
Bakasura
9,272
515
112
6
0
351,957
1
L
Aphrodite
7,717
429
55
3
0
317,808
3
W
Olorun
11,199
622
137
8
0
306,240
4
W
Yemoja
8,633
480
18
1
0
338,198
4
L
Hachiman
6,664
370
38
2
0
277,058
4
W
Neith
8,435
469
58
3
0
295,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role