Player Matchup

Cu Chulainn
Cu Chulainn
Dragonsmidst
Cu Chulainn
Level 117
God Stats
2W - 1L
1,483 SR
Queue Stats
4W - 6L
1,219 Elo+
Solo
Ravana
Ravana
Joebuoyya
Ravana
Level 108
God Stats
2W - 2L
1,285 SR
Queue Stats
62W - 61L
1,210 Elo+
Solo
Sylvanus
Sylvanus
MenacingGecko72
Sylvanus
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
221W - 180L
1,288 Elo+
Solo
Eset
Eset
VKF smackz
Eset
Level 104
God Stats
3W - 7L
1,737 SR
Queue Stats
88W - 92L
1,221 Elo+
Solo
Neith
Neith
nicklamen
Neith
Level 104
God Stats
55W - 43L
1,547 SR
Queue Stats
332W - 336L
1,301 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,248 Elo+

VS

Team Averages
Level 84
1,620 SR
1,522 Elo+
Cthulhu
Cthulhu
Acho128
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,753 Elo+
Solo
Skadi
Skadi
CloudToad420
Skadi
Level 46
God Stats
13W - 12L
1,398 SR
Queue Stats
63W - 81L
1,459 Elo+
Party 1
Izanami
Izanami
Gamesculptur
Izanami
Level 59
God Stats
48W - 36L
1,685 SR
Queue Stats
143W - 137L
1,569 Elo+
Party 1
Nemesis
Nemesis
Migzalicious1
Nemesis
Level 124
God Stats
1W - 6L
1,727 SR
Queue Stats
526W - 541L
1,330 Elo+
Solo
Cabrakan
Cabrakan
XpeX121
Cabrakan
Level 85
God Stats
30W - 21L
1,791 SR
Queue Stats
513W - 482L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dragonsmidst
Cu Chulainn
20
4 / 3 / 8
13,566
522
13,817
29,139
25,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
Joebuoyya
Ravana
20
8 / 5 / 10
14,721
566
19,422
20,253
11,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
19
3 / 4 / 8
12,646
486
12,821
29,019
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 6 / 6
14,347
552
19,685
17,261
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
nicklamen
Neith
19
3 / 2 / 7
12,687
488
20,328
16,127
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acho128
Cthulhu
19
3 / 4 / 1
12,524
482
16,475
24,818
31,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 10 / 4
13,099
504
15,814
18,735
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Gamesculptur
Izanami
18
3 / 4 / 3
11,586
446
19,877
19,189
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
20
5 / 5 / 7
12,746
490
12,038
20,756
14,291
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
XpeX121
Cabrakan
18
1 / 3 / 11
11,061
425
18,252
26,838
35,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
26
Kills
20
20
Deaths
26
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acho128
Cthulhu
3
4
1
0.88
L
8
10
4
1
W
Cu Chulainn
Dragonsmidst
Cu Chulainn
4
3
8
2.67
L
Izanami
Gamesculptur
Izanami
3
4
3
1.13
W
Ravana
Joebuoyya
Ravana
8
5
10
2.6
W
Sylvanus
3
4
8
1.75
L
Nemesis
5
5
7
1.7
W
8
6
6
1.83
L
Cabrakan
XpeX121
Cabrakan
1
3
11
2.17
W
Neith
nicklamen
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,073
Damage
82,456
111,799
Taken
110,336
80,679
Mitigated
101,633
48,868
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acho128
Cthulhu
16,475
2,694
213
8,058
24,818
31,269
2,789
5,069
19,749
70,325
0
L
15,814
9,109
0
225
18,735
10,630
57
10,377
8,358
3,179
69,988
W
Cu Chulainn
Dragonsmidst
Cu Chulainn
13,817
2,704
0
13,116
29,139
25,251
830
14,013
14,312
10,169
85,613
L
Izanami
Gamesculptur
Izanami
19,877
12,592
243
3,926
19,189
10,427
442
6,531
12,658
4,470
87,362
W
Ravana
Joebuoyya
Ravana
19,422
8,124
0
4,711
20,253
11,510
2,450
6,676
13,511
0
95,181
W
Sylvanus
12,821
3,175
5,584
10,829
29,019
29,660
680
9,633
19,361
36,291
0
L
Nemesis
12,038
4,595
0
1,828
20,756
14,291
661
4,201
16,555
8,389
86,038
W
19,685
706
872
4,910
17,261
7,508
2,394
1,834
15,402
97,300
0
L
Cabrakan
XpeX121
Cabrakan
18,252
3,008
2,346
3,099
26,838
35,016
0
7,880
18,958
46,402
0
W
Neith
nicklamen
Neith
20,328
10,402
0
8,846
16,127
6,750
3,620
4,040
12,067
0
91,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,967
Gold Earned
61,016
657
Minions Killed
595
0
Camps Cleared
0
2,298,968
Distance Traveled
2,184,071
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,524
482
111
4
0
410,655
0
L
Skadi
13,099
504
101
4
0
410,981
1
W
Cu Chulainn
13,566
522
167
6
0
504,724
7
L
Izanami
11,586
446
189
7
0
453,976
2
W
Ravana
14,721
566
137
5
0
444,342
5
W
Sylvanus
12,646
486
49
2
0
427,369
12
L
Nemesis
12,746
490
138
5
0
463,249
4
W
Eset
14,347
552
154
6
0
455,841
3
L
Cabrakan
11,061
425
56
2
0
445,210
0
W
Neith
12,687
488
150
6
0
466,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role