Player Matchup

Bacchus
Bacchus
AyeBlink1n
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 108L
1,322 Elo+
Party 2
Artemis
Artemis
Cringe2020
Artemis
Level 27
God Stats
22W - 12L
1,500 SR
Queue Stats
147W - 126L
1,603 Elo+
Solo
Odin
Odin
MAV3RICK2142
Odin
Level 15
God Stats
0W - 3L
1,285 SR
Queue Stats
25W - 46L
1,281 Elo+
Party 2
Janus
Janus
Mohximus
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 51L
1,796 Elo+
Solo
Ravana
Ravana
NarwhalDaddy
Ravana
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
78W - 76L
1,685 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,537 Elo+

VS

Team Averages
Level 22
1,531 SR
1,680 Elo+
Danzaburou
Danzaburou
CameronBirt3
Danzaburou
Level 17
God Stats
1W - 0L
1,824 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 1
Ra
Ra
HitThatF7Button
Ra
Level 16
God Stats
1W - 0L
1,332 SR
Queue Stats
5W - 2L
1,775 Elo+
Party 1
Fafnir
Fafnir
Ratadestroyer
Fafnir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 1
Odin
Odin
imnotfake
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,743 Elo+
Party 1
Pele
Pele
ovarieacting
Pele
Level 17
God Stats
7W - 10L
1,500 SR
Queue Stats
76W - 69L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyeBlink1n
Bacchus
7
0 / 4 / 0
4,491
449
2,189
7,033
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Cringe2020
Artemis
7
0 / 1 / 1
4,391
439
5,030
4,797
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,161
416
96
3,553
1,014
Janus
Mohximus
Janus
8
0 / 3 / 1
4,635
464
3,357
4,429
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
8
1 / 2 / 0
4,960
496
3,583
5,947
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CameronBirt3
Danzaburou
9
3 / 0 / 2
5,888
589
5,415
4,010
1,077
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 2
6,803
680
3,610
4,905
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 3
5,483
548
1,872
6,074
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
12
3 / 0 / 0
6,792
679
1,029
2,468
847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 2
5,863
586
4,154
8,089
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AyeBlink1n
Bacchus
0
4
0
0
W
Danzaburou
CameronBirt3
Danzaburou
3
0
2
4
L
Artemis
Cringe2020
Artemis
0
1
1
0.5
W
3
0
2
4
L
0
3
0
0
L
Janus
Mohximus
Janus
0
3
1
0.17
L
Ravana
1
2
0
0.5
W
1
0
3
2.5
W
Odin
3
0
0
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
16,080
25,759
Taken
25,546
7,888
Mitigated
9,126
6,701
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AyeBlink1n
Bacchus
2,189
291
0
1,740
7,033
2,533
0
1,362
5,671
10,550
0
W
Danzaburou
CameronBirt3
Danzaburou
5,415
1,837
0
2,269
4,010
1,077
78
1,345
2,661
0
27,434
L
Artemis
Cringe2020
Artemis
5,030
1,740
0
2,664
4,797
1,023
0
650
4,147
0
20,202
W
3,610
632
607
2,261
4,905
1,610
0
1,652
3,017
41,785
0
L
96
0
0
0
3,553
1,014
0
0
3,553
0
9,769
L
Janus
Mohximus
Janus
3,357
388
0
248
4,429
1,338
0
2,306
2,123
22,965
0
L
Ravana
3,583
1,572
0
2,049
5,947
1,980
0
1,164
4,783
0
23,680
W
1,872
318
0
2,037
6,074
3,231
0
1,244
4,788
10,267
0
W
Odin
1,029
136
0
430
2,468
847
0
0
2,468
0
40,578
W
4,154
1,756
99
3,133
8,089
2,361
0
931
7,066
0
29,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,638
Gold Earned
30,829
172
Minions Killed
336
0
Camps Cleared
0
798,860
Distance Traveled
944,905
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,491
449
18
2
0
181,066
3
W
Danzaburou
5,888
589
56
6
0
169,103
5
L
Artemis
4,391
439
41
4
0
174,560
2
W
Ra
6,803
680
93
9
0
203,889
3
L
Odin
4,161
416
23
2
0
109,162
0
L
Janus
4,635
464
39
4
0
175,614
2
L
Ravana
4,960
496
51
5
0
158,458
3
W
Fafnir
5,483
548
15
2
0
193,360
1
W
Odin
6,792
679
115
12
0
198,939
1
W
Pele
5,863
586
57
6
0
179,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role