Player Matchup

Ra
Ra
ChotherBarles
Ra
Level 17
God Stats
10W - 7L
1,641 SR
Queue Stats
408W - 223L
1,845 Elo+
Party 2
Cthulhu
Cthulhu
Eyesicc
Cthulhu
Level 27
God Stats
7W - 1L
1,787 SR
Queue Stats
93W - 96L
1,452 Elo+
Party 3
Mulan
Mulan
YellowFlashDUH
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,452 Elo+
Party 3
Bakasura
Bakasura
cam0u1
Bakasura
Level 17
God Stats
3W - 3L
1,788 SR
Queue Stats
386W - 227L
1,845 Elo+
Party 2
Anubis
Anubis
oArrivederci
Anubis
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 97L
1,846 Elo+
Party 2
Team Averages
Level 46
1,643 SR
1,688 Elo+

VS

Team Averages
Level 47
1,510 SR
1,588 Elo+
Bellona
Bellona
Kappoppin
Bellona
Level 24
God Stats
13W - 16L
1,601 SR
Queue Stats
39W - 37L
1,596 Elo+
Party 1
The Morrigan
The Morrigan
Lucíeo
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 101L
1,686 Elo+
Party 1
Hachiman
Hachiman
Muji11
Hachiman
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
TurtleWard
Thoth
Level 21
God Stats
12W - 12L
1,184 SR
Queue Stats
124W - 108L
1,497 Elo+
Solo
Cerberus
Cerberus
Zalm4n
Cerberus
Level 28
God Stats
1W - 1L
1,764 SR
Queue Stats
37W - 21L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,861
633
11,133
10,060
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Eyesicc
Cthulhu
13
8 / 4 / 12
8,659
619
8,825
13,820
9,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 4
8,331
595
3,633
9,449
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
cam0u1
Bakasura
16
11 / 3 / 6
9,884
706
10,294
10,271
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
15
5 / 3 / 6
9,530
681
8,665
9,936
4,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kappoppin
Bellona
9
3 / 8 / 6
6,357
454
8,555
14,096
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Lucíeo
The Morrigan
12
4 / 4 / 6
7,418
530
4,987
8,711
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Muji11
Hachiman
9
1 / 5 / 1
5,711
408
3,220
8,404
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
11
1 / 7 / 3
6,586
470
7,452
7,909
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zalm4n
Cerberus
11
6 / 6 / 4
7,826
559
8,769
15,583
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
30
Kills
15
15
Deaths
30
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Cthulhu
Eyesicc
Cthulhu
8
4
12
3.5
L
Bellona
Kappoppin
Bellona
3
8
6
0.75
L
The Morrigan
Lucíeo
The Morrigan
4
4
6
1.75
L
Hachiman
Muji11
Hachiman
1
5
1
0.3
L
Thoth
1
7
3
0.36
W
3
3
4
1.67
L
Cerberus
Zalm4n
Cerberus
6
6
4
1.33
W
Bakasura
cam0u1
Bakasura
11
3
6
4.67
W
Anubis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
32,983
53,536
Taken
54,703
28,995
Mitigated
30,394
21,668
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,133
1,625
2,233
5,008
10,060
3,341
1,248
5,059
4,685
57,054
0
W
Cthulhu
Eyesicc
Cthulhu
8,825
854
498
1,866
13,820
9,614
278
6,340
7,275
29,290
0
L
Bellona
Kappoppin
Bellona
8,555
2,998
0
2,376
14,096
12,948
0
8,252
5,278
2,486
16,924
L
The Morrigan
Lucíeo
The Morrigan
4,987
396
0
1,865
8,711
2,799
0
4,319
3,991
35,624
0
L
Hachiman
Muji11
Hachiman
3,220
1,879
0
990
8,404
2,263
0
1,981
6,315
0
17,586
L
Thoth
7,452
210
0
390
7,909
2,108
0
4,393
3,230
29,525
0
W
3,633
450
0
3,369
9,449
5,692
452
1,957
7,468
0
32,575
L
Cerberus
Zalm4n
Cerberus
8,769
870
0
4,240
15,583
10,276
0
9,490
5,526
29,347
0
W
Bakasura
cam0u1
Bakasura
10,294
7,356
0
2,773
10,271
5,873
1,872
4,176
6,012
5,751
44,924
W
Anubis
8,665
1,068
0
5,921
9,936
4,475
1,533
4,203
5,643
59,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
33,898
444
Minions Killed
221
0
Camps Cleared
0
1,352,236
Distance Traveled
1,246,802
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,861
633
112
8
0
281,629
1
W
Cthulhu
8,659
619
38
3
0
281,845
4
L
Bellona
6,357
454
22
2
0
271,134
2
L
The Morrigan
7,418
530
65
5
0
271,356
0
L
Hachiman
5,711
408
25
2
0
200,796
1
L
Thoth
6,586
470
49
4
0
235,402
3
W
Mulan
8,331
595
69
5
0
259,077
6
L
Cerberus
7,826
559
60
4
0
268,114
2
W
Bakasura
9,884
706
95
7
0
310,001
5
W
Anubis
9,530
681
130
9
0
219,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role