Player Matchup

Janus
Janus
MrHobbes
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Nemesis
Nemesis
Nnovi
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 3
Pele
Pele
Scorch1914
Pele
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 117L
1,638 Elo+
Party 1
Yemoja
Yemoja
Sensatus
Yemoja
Level 6
God Stats
23W - 15L
1,500 SR
Queue Stats
104W - 103L
1,638 Elo+
Party 1
Ratatoskr
Ratatoskr
jsxkagune
Ratatoskr
Level 21
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 3
Team Averages
Level 16
1,537 SR
1,621 Elo+

VS

Team Averages
Level 25
1,330 SR
1,480 Elo+
Erlang Shen
Erlang Shen
PorritoNevado
Erlang Shen
Level 25
God Stats
2W - 2L
1,526 SR
Queue Stats
15W - 20L
1,451 Elo+
Party 4
Olorun
Olorun
PrincessCheese
Olorun
Level 29
God Stats
7W - 12L
1,164 SR
Queue Stats
38W - 62L
1,523 Elo+
Party 2
Medusa
Medusa
SooleArg
Medusa
Level 25
God Stats
6W - 11L
1,059 SR
Queue Stats
24W - 35L
1,386 Elo+
Party 4
Set
Set
WKeyPapi
Set
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 36L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
brieecheesee15
Tsukuyomi
Level 29
God Stats
13W - 20L
1,403 SR
Queue Stats
30W - 50L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrHobbes
Janus
13
6 / 7 / 2
8,469
529
9,873
8,713
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Nnovi
Nemesis
12
2 / 8 / 2
7,650
478
5,443
15,074
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 8 / 1
6,874
430
5,738
11,573
3,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Sensatus
Yemoja
11
1 / 5 / 0
7,063
441
3,352
10,247
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
jsxkagune
Ratatoskr
13
1 / 5 / 2
7,548
472
2,786
10,111
8,072
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PorritoNevado
Erlang Shen
13
7 / 4 / 8
9,063
566
8,809
13,252
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 6
8,531
533
2,787
10,961
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SooleArg
Medusa
13
6 / 1 / 6
8,361
523
6,230
6,700
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 1 / 9
10,733
671
14,229
10,825
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
brieecheesee15
Tsukuyomi
16
11 / 3 / 7
10,283
643
10,927
11,679
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
13
Kills
33
33
Deaths
13
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
MrHobbes
Janus
6
7
2
1
L
Nemesis
Nnovi
Nemesis
2
8
2
0.38
W
Erlang Shen
PorritoNevado
Erlang Shen
7
4
8
2.75
W
2
4
6
1.25
L
3
8
1
0.44
L
Yemoja
Sensatus
Yemoja
1
5
0
0.2
W
Medusa
SooleArg
Medusa
6
1
6
9
W
7
1
9
11.5
W
Tsukuyomi
brieecheesee15
Tsukuyomi
11
3
7
4.83
L
Ratatoskr
jsxkagune
Ratatoskr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
42,982
55,718
Taken
53,417
23,134
Mitigated
27,716
8,783
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
MrHobbes
Janus
9,873
556
0
250
8,713
2,849
710
1,501
7,187
44,123
0
L
Nemesis
Nnovi
Nemesis
5,443
1,780
0
4,228
15,074
4,682
0
943
14,000
0
35,320
W
Erlang Shen
PorritoNevado
Erlang Shen
8,809
5,122
0
4,143
13,252
8,631
1,497
3,317
9,935
0
39,371
W
2,787
1,437
0
5,154
10,961
4,082
2,788
5,908
5,053
40,721
0
L
5,738
964
0
1,234
11,573
3,038
102
223
11,300
0
22,280
L
Yemoja
Sensatus
Yemoja
3,352
545
545
663
10,247
4,493
150
279
9,918
18,165
0
W
Medusa
SooleArg
Medusa
6,230
3,197
0
0
6,700
2,097
1,491
1,618
5,082
0
33,649
W
14,229
6,616
0
4,345
10,825
8,798
1,079
1,106
9,581
169
71,849
W
Tsukuyomi
brieecheesee15
Tsukuyomi
10,927
2,597
0
2,166
11,679
4,108
345
1,436
10,125
0
54,410
L
Ratatoskr
jsxkagune
Ratatoskr
2,786
33
0
1,863
10,111
8,072
0
0
9,950
160
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
46,971
272
Minions Killed
405
0
Camps Cleared
0
1,296,908
Distance Traveled
1,428,068
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,469
529
72
5
0
248,539
1
L
Nemesis
7,650
478
69
4
0
263,042
4
W
Erlang Shen
9,063
566
47
3
0
278,614
3
W
Olorun
8,531
533
77
5
0
225,736
1
L
Pele
6,874
430
49
3
0
273,439
0
L
Yemoja
7,063
441
18
1
0
181,117
3
W
Medusa
8,361
523
58
4
0
283,828
1
W
Set
10,733
671
138
9
0
321,947
6
W
Tsukuyomi
10,283
643
85
5
0
317,943
1
L
Ratatoskr
7,548
472
64
4
0
330,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role