Player Matchup

Janus
Janus
ButSnacker
Janus
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 103L
1,500 Elo+
Party 3
Set
Set
FLiNcHop
Set
Level 27
God Stats
14W - 8L
1,518 SR
Queue Stats
58W - 37L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Kill_Jackxx
Cthulhu
Level 49
God Stats
1W - 3L
1,488 SR
Queue Stats
89W - 105L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
bugkisser
Danzaburou
Level 143
God Stats
5W - 12L
1,500 SR
Queue Stats
112W - 122L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
bugkissersux
The Morrigan
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 109L
1,514 Elo+
Party 1
Team Averages
Level 75
1,501 SR
1,515 Elo+

VS

Team Averages
Level 65
1,481 SR
1,451 Elo+
Sol
Sol
ChiIdishHambino
Sol
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 130L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
REAPER OF MAR5
Cthulhu
Level 63
God Stats
7W - 7L
1,370 SR
Queue Stats
83W - 70L
1,427 Elo+
Party 2
Izanami
Izanami
XxChetAhXx
Izanami
Level 45
God Stats
88W - 83L
1,355 SR
Queue Stats
155W - 144L
1,454 Elo+
Solo
Ymir
Ymir
XxVETERAN72xX
Ymir
Level 13
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
pipusplace
Loki
Level 108
God Stats
32W - 8L
1,500 SR
Queue Stats
294W - 270L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 3 / 1
7,961
569
6,221
5,450
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 1
7,370
526
7,927
9,435
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Kill_Jackxx
Cthulhu
10
2 / 3 / 4
6,950
496
5,849
11,333
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
bugkisser
Danzaburou
10
2 / 5 / 4
6,636
474
7,049
9,465
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
bugkissersux
The Morrigan
13
1 / 1 / 2
7,304
522
4,991
5,368
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
6,739
481
9,930
11,410
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 3
7,111
508
6,330
9,784
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
XxChetAhXx
Izanami
12
0 / 1 / 2
7,151
511
3,098
8,824
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 1
6,913
494
1,907
9,484
5,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
9 / 1 / 3
8,881
634
8,903
8,152
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
15
15
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
3
3
1
1.17
W
3
5
4
1
L
5
3
1
1.83
L
Cthulhu
Kill_Jackxx
Cthulhu
2
3
4
1.33
W
2
2
3
1.75
W
Izanami
XxChetAhXx
Izanami
0
1
2
1
W
1
4
1
0.38
L
Danzaburou
bugkisser
Danzaburou
2
5
4
0.8
L
The Morrigan
bugkissersux
The Morrigan
1
1
2
2
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
30,168
41,051
Taken
47,654
18,472
Mitigated
21,022
10,179
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,221
1,142
0
410
5,450
2,859
28
2,282
3,168
49,347
0
W
9,930
2,835
0
5,697
11,410
3,116
448
3,290
8,064
45,141
0
L
7,927
3,830
0
3,269
9,435
3,830
0
1,352
8,083
0
35,879
L
Cthulhu
Kill_Jackxx
Cthulhu
5,849
183
653
2,434
11,333
6,710
0
7,272
4,061
15,614
0
W
6,330
218
239
1,249
9,784
7,504
0
3,120
6,664
23,704
0
W
Izanami
XxChetAhXx
Izanami
3,098
1,981
119
4,063
8,824
2,725
578
3,019
5,503
0
50,635
W
1,907
268
0
0
9,484
5,026
0
5,109
4,375
27,432
0
L
Danzaburou
bugkisser
Danzaburou
7,049
2,468
747
2,291
9,465
3,190
0
5,997
3,468
0
40,135
L
The Morrigan
bugkissersux
The Morrigan
4,991
903
0
375
5,368
1,883
204
1,264
4,104
45,672
2,176
W
8,903
3,648
0
630
8,152
2,651
0
1,501
6,573
0
54,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
36,795
346
Minions Killed
370
0
Camps Cleared
0
1,234,984
Distance Traveled
1,224,502
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,961
569
97
7
0
226,724
0
W
Sol
6,739
481
75
5
0
225,589
1
L
Set
7,370
526
66
5
0
276,647
5
L
Cthulhu
6,950
496
25
2
0
252,986
2
W
Cthulhu
7,111
508
29
2
0
267,201
1
W
Izanami
7,151
511
110
8
0
237,147
3
W
Ymir
6,913
494
68
5
0
209,915
0
L
Danzaburou
6,636
474
63
5
0
220,220
6
L
The Morrigan
7,304
522
95
7
0
258,407
8
W
Loki
8,881
634
88
6
0
284,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role