Player Matchup

Arachne
Arachne
DakataRinko
Arachne
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 75L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Deagi
Ah Muzen Cab
Level 88
God Stats
35W - 35L
1,561 SR
Queue Stats
127W - 113L
1,570 Elo+
Party 1
Sobek
Sobek
Onaronadonovan
Sobek
Level 88
God Stats
13W - 11L
1,303 SR
Queue Stats
283W - 231L
1,566 Elo+
Party 1
King Arthur
King Arthur
Petrichoria
King Arthur
Level 29
God Stats
2W - 3L
1,739 SR
Queue Stats
73W - 47L
1,716 Elo+
Party 1
Raijin
Raijin
SoftBloodedFool
Raijin
Level 114
God Stats
6W - 9L
1,715 SR
Queue Stats
254W - 207L
1,582 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,590 Elo+

VS

Team Averages
Level 77
1,500 SR
1,498 Elo+
Terra
Terra
BZAW
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,541 Elo+
Party 2
Kali
Kali
MrTindall
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
iHawaiianJesus
Guan Yu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
punkich
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
urdoingreat
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DakataRinko
Arachne
13
3 / 2 / 3
7,830
559
4,155
12,474
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Deagi
Ah Muzen Cab
13
5 / 0 / 2
7,736
553
9,885
6,565
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 8
7,846
560
3,796
9,315
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Petrichoria
King Arthur
14
3 / 3 / 3
8,245
589
9,177
15,335
5,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 2
9,504
679
6,091
5,689
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BZAW
Terra
14
3 / 3 / 1
7,988
571
7,237
11,749
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
10
0 / 4 / 3
6,409
458
1,708
8,861
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 1
5,637
403
3,974
10,137
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
punkich
Hera
13
2 / 3 / 0
7,749
554
5,466
5,809
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 1
6,032
431
3,738
9,124
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
5
6
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
BZAW
Terra
3
3
1
1.17
W
Arachne
DakataRinko
Arachne
3
2
3
2.25
W
Ah Muzen Cab
Deagi
Ah Muzen Cab
5
0
2
6
L
Kali
0
4
3
0.38
W
1
0
8
5
W
King Arthur
Petrichoria
King Arthur
3
3
3
1.5
W
6
1
2
7
L
0
5
1
0.1
L
Hera
punkich
Hera
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
22,123
49,378
Taken
45,680
21,090
Mitigated
23,603
22,369
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BZAW
Terra
7,237
959
628
4,885
11,749
5,375
0
979
10,726
42,492
0
W
Arachne
DakataRinko
Arachne
4,155
2,431
0
7,569
12,474
4,180
933
2,527
9,704
0
37,058
W
Ah Muzen Cab
Deagi
Ah Muzen Cab
9,885
3,336
0
4,718
6,565
2,011
1,340
607
5,908
0
51,558
L
Kali
1,708
940
0
2,074
8,861
5,546
0
1,497
7,273
6,840
24,088
W
3,796
611
0
4,716
9,315
7,289
458
854
8,194
13,590
0
W
King Arthur
Petrichoria
King Arthur
9,177
1,733
0
4,619
15,335
5,693
187
6,312
8,557
0
51,898
W
6,091
328
0
747
5,689
1,917
1,111
2,143
3,385
62,370
0
L
3,974
594
1,330
3,190
10,137
6,098
0
2,487
7,626
0
22,380
L
Hera
punkich
Hera
5,466
1,193
0
320
5,809
1,979
0
2,252
3,425
49,368
0
L
3,738
1,428
0
1,742
9,124
4,605
51
2,359
6,743
2,591
31,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
33,815
422
Minions Killed
423
0
Camps Cleared
0
1,361,266
Distance Traveled
1,264,069
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,988
571
112
8
0
231,174
1
W
Arachne
7,830
559
81
6
0
296,019
4
W
Ah Muzen Cab
7,736
553
97
7
0
262,032
1
L
Kali
6,409
458
60
4
0
268,538
1
W
Sobek
7,846
560
25
2
0
277,816
8
W
King Arthur
8,245
589
86
6
0
242,344
7
W
Raijin
9,504
679
133
10
0
283,055
2
L
Guan Yu
5,637
403
43
3
0
258,975
1
L
Hera
7,749
554
127
9
0
258,660
2
L
Ullr
6,032
431
81
6
0
246,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role