Player Matchup

Jing Wei
Jing Wei
Dragon_Sniper777
Jing Wei
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 108L
1,225 Elo+
Party 1
Xing Tian
Xing Tian
MarkusZeMonsta
Xing Tian
Level 66
God Stats
5W - 3L
1,478 SR
Queue Stats
142W - 163L
1,386 Elo+
Party 1
Bakasura
Bakasura
Tyco675
Bakasura
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 103L
1,342 Elo+
Party 1
Vulcan
Vulcan
nick-mann2000
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 131L
1,267 Elo+
Party 1
Nike
Nike
windstar47
Nike
Level 68
God Stats
16W - 9L
1,420 SR
Queue Stats
96W - 128L
1,275 Elo+
Party 1
Team Averages
Level 97
1,479 SR
1,299 Elo+

VS

Team Averages
Level 95
1,583 SR
1,543 Elo+
Guan Yu
Guan Yu
BoldDuck6618313
Guan Yu
Level 129
God Stats
118W - 93L
1,751 SR
Queue Stats
618W - 588L
1,577 Elo+
Party 2
Zeus
Zeus
SagaNaru Kai
Zeus
Level 66
God Stats
0W - 1L
1,298 SR
Queue Stats
8W - 13L
1,715 Elo+
Solo
Rama
Rama
TacoDaBaco
Rama
Level 143
God Stats
9W - 6L
1,755 SR
Queue Stats
771W - 739L
1,465 Elo+
Party 2
Erlang Shen
Erlang Shen
WhiffWilson
Erlang Shen
Level 69
God Stats
0W - 3L
1,423 SR
Queue Stats
83W - 99L
1,500 Elo+
Solo
Sylvanus
Sylvanus
rubenl5l
Sylvanus
Level 69
God Stats
9W - 13L
1,687 SR
Queue Stats
529W - 490L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,075
538
6,004
5,664
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
MarkusZeMonsta
Xing Tian
13
2 / 0 / 7
7,188
479
6,117
13,052
6,236
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Tyco675
Bakasura
15
5 / 1 / 2
8,789
586
6,173
8,503
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 1 / 4
8,578
572
8,085
6,158
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 3
8,564
571
5,351
9,883
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
9,320
621
6,372
10,913
12,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 1
7,698
513
4,353
6,842
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
7,197
480
5,427
6,126
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
WhiffWilson
Erlang Shen
10
0 / 2 / 0
6,431
429
2,985
8,528
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
rubenl5l
Sylvanus
11
0 / 5 / 1
7,088
473
6,803
12,585
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
0
2
3
W
Xing Tian
MarkusZeMonsta
Xing Tian
2
0
7
5.5
L
0
4
1
0.13
L
1
1
0
1
W
Bakasura
Tyco675
Bakasura
5
1
2
6
L
Erlang Shen
WhiffWilson
Erlang Shen
0
2
0
0
W
3
1
4
5
L
Sylvanus
rubenl5l
Sylvanus
0
5
1
0.1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
25,940
43,260
Taken
44,994
22,697
Mitigated
31,457
13,646
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,372
494
180
7,327
10,913
12,659
413
1,012
9,629
0
68,043
W
6,004
3,586
0
3,806
5,664
1,633
908
1,227
4,437
0
56,134
W
Xing Tian
MarkusZeMonsta
Xing Tian
6,117
675
358
3,572
13,052
6,236
0
4,735
8,292
21,591
0
L
4,353
213
0
727
6,842
2,092
164
1,830
4,739
50,568
0
L
5,427
3,579
0
1,315
6,126
2,885
0
2,551
3,552
4,697
41,040
W
Bakasura
Tyco675
Bakasura
6,173
3,584
0
3,165
8,503
5,722
1,274
1,981
6,521
8,736
48,597
L
Erlang Shen
WhiffWilson
Erlang Shen
2,985
1,462
0
1,534
8,528
5,041
0
4,299
4,229
7,153
30,474
W
8,085
1,276
0
995
6,158
2,208
248
2,685
3,288
64,994
0
L
Sylvanus
rubenl5l
Sylvanus
6,803
519
1,456
3,690
12,585
8,780
0
5,036
7,035
30,775
0
W
5,351
1,259
0
1,750
9,883
6,898
0
1,253
8,115
3,663
54,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
37,734
523
Minions Killed
489
0
Camps Cleared
0
1,595,373
Distance Traveled
1,418,213
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,320
621
156
10
0
304,835
4
W
Jing Wei
8,075
538
118
8
0
286,634
6
W
Xing Tian
7,188
479
29
2
0
324,119
3
L
Zeus
7,698
513
118
8
0
236,140
3
L
Rama
7,197
480
97
6
0
266,070
4
W
Bakasura
8,789
586
116
8
0
358,343
1
L
Erlang Shen
6,431
429
70
5
0
333,766
2
W
Vulcan
8,578
572
123
8
0
312,959
4
L
Sylvanus
7,088
473
48
3
0
277,402
2
W
Nike
8,564
571
137
9
0
313,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role