Player Matchup

Kali
Kali
Aduma24
Kali
Level 108
God Stats
4W - 1L
1,744 SR
Queue Stats
224W - 197L
1,696 Elo+
Party 3
Ne Zha
Ne Zha
ChristopherBale
Ne Zha
Level 142
God Stats
8W - 5L
1,675 SR
Queue Stats
90W - 101L
1,266 Elo+
Party 1
Ullr
Ullr
RaTheBunGod
Ullr
Level 87
God Stats
0W - 4L
1,164 SR
Queue Stats
9W - 12L
1,279 Elo+
Party 1
Sylvanus
Sylvanus
Sephi0299
Sylvanus
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
195W - 166L
1,728 Elo+
Party 3
Poseidon
Poseidon
gregajr
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,766 Elo+
Party 1
Team Averages
Level 97
1,517 SR
1,547 Elo+

VS

Team Averages
Level 103
1,633 SR
1,558 Elo+
Jing Wei
Jing Wei
ALEXGAMEZ
Jing Wei
Level 105
God Stats
3W - 0L
1,826 SR
Queue Stats
15W - 17L
1,589 Elo+
Party 2
Janus
Janus
DxCrisis79
Janus
Level 71
God Stats
4W - 1L
1,852 SR
Queue Stats
26W - 38L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
KooKidzKlub2
Amaterasu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
bondflame
Thor
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,589 Elo+
Party 2
Hercules
Hercules
jodine322
Hercules
Level 63
God Stats
4W - 8L
1,488 SR
Queue Stats
29W - 40L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aduma24
Kali
8
2 / 2 / 0
5,790
445
3,515
7,291
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 0
7,514
578
4,825
10,999
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
5,233
403
7,256
7,307
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Sephi0299
Sylvanus
9
1 / 2 / 2
6,280
483
5,415
10,820
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
gregajr
Poseidon
8
0 / 5 / 0
5,142
396
3,338
6,181
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALEXGAMEZ
Jing Wei
11
0 / 1 / 5
6,357
489
5,911
7,576
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
13
8 / 2 / 2
8,140
626
6,384
5,969
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KooKidzKlub2
Amaterasu
13
3 / 2 / 0
7,834
603
5,105
8,166
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
12
4 / 1 / 7
7,391
569
6,452
9,834
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
jodine322
Hercules
11
2 / 1 / 6
6,874
529
5,320
10,208
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
17
17
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ALEXGAMEZ
Jing Wei
0
1
5
2.5
L
Kali
Aduma24
Kali
2
2
0
1
L
3
5
0
0.6
W
Janus
8
2
2
4.5
W
Amaterasu
KooKidzKlub2
Amaterasu
3
2
0
1.5
L
1
3
1
0.5
L
Sylvanus
Sephi0299
Sylvanus
1
2
2
1
W
Thor
4
1
7
7.5
L
Poseidon
gregajr
Poseidon
0
5
0
0
W
Hercules
jodine322
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
29,172
42,598
Taken
41,753
15,177
Mitigated
20,989
16,027
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ALEXGAMEZ
Jing Wei
5,911
3,836
0
4,526
7,576
2,354
328
2,422
5,114
0
39,195
L
Kali
Aduma24
Kali
3,515
1,914
0
4,597
7,291
2,175
0
530
6,761
0
20,233
L
4,825
1,761
0
4,151
10,999
4,065
380
899
10,020
0
42,805
W
Janus
6,384
183
0
1,227
5,969
2,059
963
1,900
3,879
41,432
0
W
Amaterasu
KooKidzKlub2
Amaterasu
5,105
2,657
0
3,078
8,166
6,921
3,462
514
7,631
4,441
38,962
L
7,256
3,840
0
1,400
7,307
2,405
0
1,798
5,457
0
28,009
L
Sylvanus
Sephi0299
Sylvanus
5,415
2,332
1,092
4,787
10,820
4,865
0
969
9,787
15,735
0
W
Thor
6,452
1,696
0
2,464
9,834
3,467
212
789
8,931
0
30,939
L
Poseidon
gregajr
Poseidon
3,338
341
0
0
6,181
1,667
0
2,351
3,584
20,518
0
W
Hercules
jodine322
Hercules
5,320
1,131
306
5,076
10,208
6,188
25
2,741
7,445
0
14,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
36,596
238
Minions Killed
351
0
Camps Cleared
0
933,394
Distance Traveled
1,169,926
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,357
489
91
7
0
224,990
0
L
Kali
5,790
445
38
3
0
123,805
1
L
Ne Zha
7,514
578
82
6
0
213,263
3
W
Janus
8,140
626
94
7
0
243,020
2
W
Amaterasu
7,834
603
101
8
0
169,764
0
L
Ullr
5,233
403
44
3
0
218,840
2
L
Sylvanus
6,280
483
32
2
0
191,568
1
W
Thor
7,391
569
54
4
0
264,149
1
L
Poseidon
5,142
396
42
3
0
185,918
2
W
Hercules
6,874
529
11
1
0
268,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role