Player Matchup

Hercules
Hercules
Markush VLKN
Hercules
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
220W - 219L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MattyIce1724
Nu Wa
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
413W - 407L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
SigmaTheSinner
Ao Kuang
Level 26
God Stats
4W - 2L
1,403 SR
Queue Stats
125W - 137L
1,828 Elo+
Party 1
Ares
Ares
SniffsLikeBiden
Ares
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
77W - 47L
1,825 Elo+
Party 1
Artemis
Artemis
suprememorty69
Artemis
Level 6
God Stats
7W - 0L
1,500 SR
Queue Stats
176W - 148L
1,825 Elo+
Party 1
Team Averages
Level 34
1,481 SR
1,718 Elo+

VS

Team Averages
Level 27
1,449 SR
1,599 Elo+
Fenrir
Fenrir
ColorBlind44
Fenrir
Level 24
God Stats
8W - 8L
1,313 SR
Queue Stats
99W - 113L
1,452 Elo+
Party 2
Yemoja
Yemoja
Scuba Captn 1oo
Yemoja
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
134W - 146L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
Scuba Skrbs 1oo
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 190L
1,550 Elo+
Party 2
Janus
Janus
Scuba Smit 1oo
Janus
Level 33
God Stats
22W - 23L
1,565 SR
Queue Stats
403W - 419L
1,584 Elo+
Party 2
Cupid
Cupid
xEndless Heroz
Cupid
Level 21
God Stats
1W - 2L
1,366 SR
Queue Stats
13W - 14L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Markush VLKN
Hercules
12
2 / 1 / 5
6,708
610
4,659
7,893
5,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 7
6,884
626
6,193
3,334
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
11
12 / 2 / 1
7,288
663
7,730
8,383
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
4 / 2 / 2
5,889
535
5,297
8,462
3,621
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 3
6,260
569
1,609
4,324
1,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 2 / 2
5,638
513
2,564
7,467
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 3
5,342
486
3,106
7,465
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,758
433
3,043
6,640
2,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
1 / 6 / 3
5,827
530
4,982
6,658
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 2
4,770
434
1,874
7,287
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
4
6
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
2
1.5
W
Hercules
Markush VLKN
Hercules
2
1
5
4.5
W
3
1
7
6.5
L
1
4
3
0.63
L
0
4
0
0
L
1
6
3
0.42
W
Ao Kuang
12
2
1
6.25
W
4
2
2
2.5
W
0
0
3
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
15,569
32,396
Taken
35,517
13,816
Mitigated
10,966
11,291
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,564
974
123
2,373
7,467
2,077
0
3,272
3,937
0
17,405
W
Hercules
Markush VLKN
Hercules
4,659
1,240
0
1,734
7,893
5,247
162
1,377
6,438
0
31,814
W
6,193
1,183
0
649
3,334
983
439
811
2,459
34,142
0
L
3,106
675
697
978
7,465
2,946
0
4,531
2,864
16,646
0
L
3,043
1,384
0
1,787
6,640
2,001
0
1,928
4,550
0
19,432
L
4,982
709
183
711
6,658
2,051
0
3,861
2,540
29,001
0
W
Ao Kuang
7,730
1,973
339
4,387
8,383
2,684
0
1,557
6,740
29,569
0
W
5,297
97
0
1,125
8,462
3,621
0
3,213
5,185
12,684
0
W
1,609
624
0
3,057
4,324
1,281
1,083
838
3,486
0
35,860
L
1,874
584
106
1,921
7,287
1,891
0
4,551
2,406
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
26,335
278
Minions Killed
179
0
Camps Cleared
0
1,004,823
Distance Traveled
978,085
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,638
513
31
3
0
210,984
0
W
Hercules
6,708
610
72
7
0
212,417
1
W
Nu Wa
6,884
626
73
7
0
192,375
4
L
Yemoja
5,342
486
22
2
0
198,053
0
L
Hou Yi
4,758
433
42
4
0
187,120
1
L
Janus
5,827
530
51
5
0
186,086
2
W
Ao Kuang
7,288
663
42
4
0
234,559
1
W
Ares
5,889
535
12
1
0
205,868
3
W
Artemis
6,260
569
79
7
0
159,604
3
L
Cupid
4,770
434
33
3
0
195,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role