Player Matchup

Tsukuyomi
Tsukuyomi
GozerThaGozerian
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
PRIMET1ME619
Xing Tian
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 3
Anhur
Anhur
SelectThrone
Anhur
Level 151
God Stats
10W - 4L
1,715 SR
Queue Stats
177W - 151L
1,652 Elo+
Party 1
Vulcan
Vulcan
SteveTheKnight
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,636 Elo+
Party 1
Bellona
Bellona
Supahstarr
Bellona
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 51L
1,488 Elo+
Party 3
Team Averages
Level 54
1,543 SR
1,555 Elo+

VS

Team Averages
Level 40
1,554 SR
1,425 Elo+
Nox
Nox
Cromunis
Nox
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,407 Elo+
Party 2
Vamana
Vamana
DrChillMD
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,419 Elo+
Party 2
Skadi
Skadi
RoarsLikeHorses
Skadi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 2
Ganesha
Ganesha
StoneHandsMaGee
Ganesha
Level 17
God Stats
1W - 4L
1,581 SR
Queue Stats
4W - 16L
1,283 Elo+
Party 2
Ao Kuang
Ao Kuang
theonlyjakeready
Ao Kuang
Level 40
God Stats
2W - 6L
1,690 SR
Queue Stats
4W - 13L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
12 / 0 / 4
9,821
655
7,014
7,918
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PRIMET1ME619
Xing Tian
11
0 / 3 / 10
7,266
484
3,435
9,811
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 2 / 1
9,271
618
12,689
9,101
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 5
8,998
600
10,235
7,920
3,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Supahstarr
Bellona
15
3 / 1 / 1
8,396
560
9,009
10,203
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,264
484
5,357
11,248
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
DrChillMD
Vamana
14
2 / 5 / 0
7,833
522
7,141
15,090
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
4 / 7 / 1
6,555
437
7,429
10,705
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 3 / 5
7,003
467
3,303
9,567
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 1
7,497
500
2,168
12,873
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
27
Kills
9
9
Deaths
27
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Vamana
DrChillMD
Vamana
2
5
0
0.4
W
Tsukuyomi
12
0
4
14
W
Xing Tian
PRIMET1ME619
Xing Tian
0
3
10
1.67
L
4
7
1
0.64
W
8
2
1
4.25
W
4
3
5
2.17
L
0
3
5
0.83
W
Bellona
Supahstarr
Bellona
3
1
1
3.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
25,398
44,953
Taken
59,483
26,532
Mitigated
27,028
14,779
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,357
522
0
1,450
11,248
4,091
0
6,618
4,312
42,174
0
L
Vamana
DrChillMD
Vamana
7,141
2,036
0
5,387
15,090
12,622
512
1,573
13,493
4,332
38,346
W
Tsukuyomi
7,014
1,736
0
3,752
7,918
2,961
0
1,532
6,302
0
59,112
W
Xing Tian
PRIMET1ME619
Xing Tian
3,435
345
0
2,342
9,811
6,140
566
1,773
8,003
16,651
0
L
7,429
3,161
0
1,313
10,705
2,221
0
1,763
8,942
0
29,035
W
12,689
7,376
0
3,876
9,101
4,888
2,152
2,674
6,427
7,633
64,214
W
10,235
1,991
0
897
7,920
3,268
102
4,213
3,465
56,135
0
L
3,303
580
0
1,977
9,567
4,563
0
1,712
7,827
20,001
0
W
Bellona
Supahstarr
Bellona
9,009
3,876
0
3,912
10,203
9,275
0
1,519
8,178
3,817
45,060
L
2,168
944
0
3,592
12,873
3,531
0
3,297
9,500
23,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
36,152
466
Minions Killed
306
0
Camps Cleared
0
1,502,080
Distance Traveled
1,352,874
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,264
484
89
6
0
267,710
3
L
Vamana
7,833
522
83
6
0
270,568
0
W
Tsukuyomi
9,821
655
105
7
0
355,057
1
W
Xing Tian
7,266
484
27
2
0
296,765
0
L
Skadi
6,555
437
74
5
0
238,779
0
W
Anhur
9,271
618
124
8
0
228,751
1
W
Vulcan
8,998
600
111
7
0
312,059
4
L
Ganesha
7,003
467
9
1
0
269,692
3
W
Bellona
8,396
560
99
7
0
309,448
0
L
Ao Kuang
7,497
500
51
3
0
306,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role