Player Matchup

Amaterasu
Amaterasu
Alstorm7
Amaterasu
Level 18
God Stats
11W - 10L
1,746 SR
Queue Stats
147W - 148L
1,598 Elo+
Solo
Ymir
Ymir
Howardaduck
Ymir
Level 29
God Stats
11W - 11L
1,749 SR
Queue Stats
42W - 44L
1,352 Elo+
Solo
Izanami
Izanami
JoelSchizzle
Izanami
Level 27
God Stats
30W - 22L
1,462 SR
Queue Stats
75W - 90L
1,439 Elo+
Solo
Ra
Ra
i77Will
Ra
Level 28
God Stats
1W - 4L
1,454 SR
Queue Stats
18W - 15L
1,617 Elo+
Solo
The Morrigan
The Morrigan
najo42763
The Morrigan
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
11W - 17L
1,229 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,447 Elo+

VS

Team Averages
Level 27
1,423 SR
1,393 Elo+
Izanami
Izanami
Bklynrampage2
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,448 Elo+
Party 1
Arachne
Arachne
BlindBump28
Arachne
Level 21
God Stats
5W - 6L
1,428 SR
Queue Stats
7W - 7L
1,361 Elo+
Party 1
Hel
Hel
ItzKjng
Hel
Level 30
God Stats
4W - 4L
1,462 SR
Queue Stats
21W - 22L
1,518 Elo+
Party 1
Bellona
Bellona
Sarahlafolle_AKT
Bellona
Level 27
God Stats
3W - 10L
1,226 SR
Queue Stats
32W - 50L
1,254 Elo+
Solo
Amaterasu
Amaterasu
x3gJoker
Amaterasu
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 25L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alstorm7
Amaterasu
3
0 / 2 / 0
4,423
340
674
1,610
925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 3
7,452
573
7,257
9,291
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
JoelSchizzle
Izanami
11
3 / 3 / 1
6,947
534
3,828
7,342
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,245
480
3,736
6,597
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
najo42763
The Morrigan
1
0 / 0 / 0
2,664
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 2 / 2
8,030
618
2,108
5,613
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
BlindBump28
Arachne
11
2 / 1 / 3
6,657
512
4,187
7,227
2,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
12
4 / 2 / 2
7,384
568
4,121
4,999
3,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 1
6,058
466
3,080
8,550
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Amaterasu
x3gJoker
Amaterasu
10
2 / 2 / 3
6,684
514
2,654
6,013
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
12
12
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alstorm7
Amaterasu
0
2
0
0
W
Izanami
3
2
2
2
W
Arachne
BlindBump28
Arachne
2
1
3
3.5
L
4
3
3
1.83
W
Hel
4
2
2
2.5
L
Izanami
JoelSchizzle
Izanami
3
3
1
1.17
W
1
2
1
0.75
L
1
4
0
0.25
L
The Morrigan
najo42763
The Morrigan
0
0
0
0
W
Amaterasu
x3gJoker
Amaterasu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
16,150
24,840
Taken
32,402
11,710
Mitigated
19,364
4,314
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alstorm7
Amaterasu
674
508
0
166
1,610
925
0
0
1,610
0
2,201
W
Izanami
2,108
1,190
0
489
5,613
1,772
395
1,287
4,326
0
49,928
W
Arachne
BlindBump28
Arachne
4,187
3,040
0
1,417
7,227
2,876
0
3,750
3,477
0
21,596
L
7,257
1,874
0
830
9,291
7,218
410
1,625
7,502
29,447
0
W
Hel
4,121
604
1,421
2,052
4,999
3,865
820
1,626
3,373
29,104
0
L
Izanami
JoelSchizzle
Izanami
3,828
2,173
0
2,259
7,342
2,171
574
1,555
5,563
0
37,686
W
3,080
484
273
2,127
8,550
7,340
566
1,897
6,653
0
22,338
L
3,736
596
0
1,059
6,597
1,396
687
941
5,631
33,480
0
L
The Morrigan
najo42763
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
x3gJoker
Amaterasu
2,654
1,226
0
2,095
6,013
3,511
1,139
2,433
3,530
0
17,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
34,813
200
Minions Killed
285
0
Camps Cleared
0
682,552
Distance Traveled
1,106,286
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,423
340
8
1
0
49,395
0
W
Izanami
8,030
618
104
8
0
224,924
1
W
Arachne
6,657
512
43
3
0
249,688
1
L
Ymir
7,452
573
48
4
0
243,035
8
W
Hel
7,384
568
59
5
0
226,253
0
L
Izanami
6,947
534
73
6
0
206,370
2
W
Bellona
6,058
466
40
3
0
234,734
0
L
Ra
6,245
480
71
5
0
183,752
4
L
The Morrigan
2,664
205
0
0
0
0
0
W
Amaterasu
6,684
514
39
3
0
170,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role