Player Matchup

Hou Yi
Hou Yi
Berndin
Hou Yi
Level 49
God Stats
2W - 1L
1,705 SR
Queue Stats
20W - 13L
1,751 Elo+
Party 1
Thor
Thor
Gabensama
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,840 Elo+
Party 1
Cerberus
Cerberus
GrayWind94
Cerberus
Level 28
God Stats
3W - 2L
1,477 SR
Queue Stats
43W - 29L
1,598 Elo+
Party 1
Olorun
Olorun
MechaKoops
Olorun
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,821 Elo+
Party 1
Ymir
Ymir
SirLardius
Ymir
Level 4
God Stats
7W - 2L
1,907 SR
Queue Stats
10W - 7L
1,840 Elo+
Party 1
Team Averages
Level 38
1,618 SR
1,770 Elo+

VS

Team Averages
Level 22
1,493 SR
1,508 Elo+
Bellona
Bellona
FlameOnSmite
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,493 Elo+
Party 2
Artemis
Artemis
Frost_god7
Artemis
Level 5
God Stats
13W - 13L
1,463 SR
Queue Stats
16W - 15L
1,515 Elo+
Party 2
Medusa
Medusa
FumblesXO
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheEndowed
Kukulkan
Level 8
God Stats
0W - 8L
1,500 SR
Queue Stats
67W - 78L
1,330 Elo+
Solo
Sol
Sol
XxTheRisenOnexX
Sol
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 17L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Berndin
Hou Yi
19
14 / 1 / 24
13,194
1,319
29,986
8,179
4,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
18
4 / 4 / 25
10,754
1,075
10,165
10,658
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cerberus
GrayWind94
Cerberus
19
1 / 3 / 32
11,818
1,182
5,957
12,172
12,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
MechaKoops
Olorun
20
26 / 2 / 17
14,676
1,468
32,581
12,083
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 7 / 24
11,343
1,134
9,409
14,430
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlameOnSmite
Bellona
16
2 / 9 / 9
10,045
1,005
6,627
17,163
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Frost_god7
Artemis
16
1 / 10 / 9
9,302
930
10,747
16,407
9,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
FumblesXO
Medusa
17
12 / 7 / 5
13,176
1,318
18,440
22,317
9,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TheEndowed
Kukulkan
16
1 / 12 / 10
9,585
959
3,326
16,216
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
1 / 11 / 14
10,180
1,018
12,683
20,283
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
64
49
Kills
17
17
Deaths
49
122
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Berndin
Hou Yi
14
1
24
26
L
Bellona
FlameOnSmite
Bellona
2
9
9
0.72
L
Artemis
Frost_god7
Artemis
1
10
9
0.55
L
Medusa
FumblesXO
Medusa
12
7
5
2.07
W
Thor
4
4
25
4.13
W
Cerberus
GrayWind94
Cerberus
1
3
32
5.67
W
Olorun
MechaKoops
Olorun
26
2
17
17.25
W
4
7
24
2.29
L
Kukulkan
TheEndowed
Kukulkan
1
12
10
0.5
L
1
11
14
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,098
Damage
51,823
57,522
Taken
92,386
40,145
Mitigated
52,165
13,471
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Berndin
Hou Yi
29,986
16,878
549
2,142
8,179
4,059
0
2,513
5,641
0
45,262
L
Bellona
FlameOnSmite
Bellona
6,627
2,189
0
350
17,163
15,662
0
9,426
7,737
621
19,333
L
Artemis
Frost_god7
Artemis
10,747
5,802
0
1,951
16,407
9,665
0
9,270
7,137
0
25,102
L
Medusa
FumblesXO
Medusa
18,440
8,372
0
837
22,317
9,039
0
11,595
10,722
0
42,536
W
Thor
10,165
2,539
0
313
10,658
4,718
0
3,249
7,292
0
24,060
W
Cerberus
GrayWind94
Cerberus
5,957
798
0
2,469
12,172
12,748
0
2,466
9,385
20,525
0
W
Olorun
MechaKoops
Olorun
32,581
17,795
914
6,392
12,083
6,254
0
4,264
7,644
61,083
0
W
9,409
588
0
692
14,430
12,366
0
3,658
10,417
14,977
0
L
Kukulkan
TheEndowed
Kukulkan
3,326
1,222
0
350
16,216
9,255
0
9,076
7,140
14,871
0
L
12,683
2,893
0
2,818
20,283
8,544
0
8,580
11,703
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
52,288
201
Minions Killed
155
10
Camps Cleared
3
840,114
Distance Traveled
800,781
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,194
1,319
40
4
1
174,539
0
L
Bellona
10,045
1,005
37
4
0
181,247
0
L
Artemis
9,302
930
17
2
1
122,666
0
L
Medusa
13,176
1,318
54
5
1
197,914
1
W
Thor
10,754
1,075
30
3
0
172,306
1
W
Cerberus
11,818
1,182
50
5
3
169,032
0
W
Olorun
14,676
1,468
62
6
5
171,329
0
W
Ymir
11,343
1,134
19
2
1
152,908
0
L
Kukulkan
9,585
959
30
3
1
123,114
2
L
Sol
10,180
1,018
17
2
0
175,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role