Player Matchup

Terra
Terra
AlainMora
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 98L
1,386 Elo+
Solo
Hachiman
Hachiman
Im Super Sober
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,020 Elo+
Party 1
Cupid
Cupid
Leaddonor69
Cupid
Level 29
God Stats
3W - 0L
1,671 SR
Queue Stats
16W - 16L
1,521 Elo+
Solo
Guan Yu
Guan Yu
jagermonster247
Guan Yu
Level 21
God Stats
1W - 7L
1,267 SR
Queue Stats
2W - 10L
1,020 Elo+
Party 1
Nu Wa
Nu Wa
lebberan
Nu Wa
Level 28
God Stats
20W - 12L
1,563 SR
Queue Stats
96W - 100L
1,644 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,318 Elo+

VS

Team Averages
Level 18
1,477 SR
1,340 Elo+
Izanami
Izanami
PEL Ka7ke rK
Izanami
Level 28
God Stats
17W - 27L
1,383 SR
Queue Stats
19W - 30L
1,286 Elo+
Party 2
The Morrigan
The Morrigan
patasdegoku123
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Terra
Terra
sandroloopes32
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,160 Elo+
Party 2
Kukulkan
Kukulkan
sparlotbinter
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Set
Set
xIam_Choco
Set
Level 47
God Stats
15W - 15L
1,500 SR
Queue Stats
151W - 173L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AlainMora
Terra
17
1 / 2 / 12
11,049
460
2,657
20,548
20,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
19
15 / 4 / 14
12,668
528
19,335
20,717
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
11 / 2 / 5
12,358
515
13,734
13,371
6,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 3 / 14
11,290
470
6,612
15,121
12,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
lebberan
Nu Wa
19
6 / 2 / 6
11,775
491
23,766
10,040
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PEL Ka7ke rK
Izanami
15
1 / 1 / 1
9,489
395
6,817
14,267
8,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
patasdegoku123
The Morrigan
11
0 / 15 / 2
7,946
331
5,302
16,437
13,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 3
7,562
315
566
12,563
6,342
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
sparlotbinter
Kukulkan
14
0 / 10 / 0
8,783
366
4,328
13,306
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 12 / 1
11,688
487
31,796
25,088
11,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
40
Kills
12
13
Deaths
41
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
AlainMora
Terra
1
2
12
3.5
W
Hachiman
15
4
14
5.5
W
11
2
5
6.75
L
Izanami
PEL Ka7ke rK
Izanami
1
1
1
1.5
W
7
3
14
4.67
W
Nu Wa
lebberan
Nu Wa
6
2
6
4.5
L
The Morrigan
patasdegoku123
The Morrigan
0
15
2
0.07
L
0
3
3
0.5
L
Kukulkan
sparlotbinter
Kukulkan
0
10
0
0
L
11
12
1
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,104
Damage
48,809
79,797
Taken
81,661
51,326
Mitigated
44,125
35,113
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AlainMora
Terra
2,657
513
1,970
5,624
20,548
20,513
164
2,051
18,471
31,647
0
W
Hachiman
19,335
12,953
0
11,020
20,717
8,257
7,204
3,817
16,849
0
87,912
W
13,734
8,939
299
5,162
13,371
6,731
2,360
1,297
12,074
0
67,567
L
Izanami
PEL Ka7ke rK
Izanami
6,817
2,978
655
4,311
14,267
8,015
76
8,735
5,532
0
72,964
W
6,612
1,607
1,293
3,029
15,121
12,264
1,975
1,433
13,688
0
25,733
W
Nu Wa
lebberan
Nu Wa
23,766
6,654
1,304
5,412
10,040
3,561
2,435
0
10,040
100,209
0
L
The Morrigan
patasdegoku123
The Morrigan
5,302
2,602
0
0
16,437
13,752
165
2,927
13,492
17,746
4,321
L
566
138
878
3,595
12,563
6,342
0
7,514
5,049
5,625
0
L
Kukulkan
sparlotbinter
Kukulkan
4,328
1,189
0
250
13,306
4,990
120
2,461
10,845
40,325
0
L
31,796
15,099
366
5,345
25,088
11,026
0
4,786
20,302
0
73,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,140
Gold Earned
45,468
445
Minions Killed
321
0
Camps Cleared
0
1,978,264
Distance Traveled
1,819,355
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,049
460
46
2
0
455,867
0
W
Hachiman
12,668
528
125
5
0
380,283
1
W
Cupid
12,358
515
103
4
0
337,838
3
L
Izanami
9,489
395
134
6
0
372,622
0
W
Guan Yu
11,290
470
52
2
0
422,066
1
W
Nu Wa
11,775
491
119
5
0
382,210
0
L
The Morrigan
7,946
331
32
1
0
284,258
0
L
Terra
7,562
315
11
0
0
398,199
2
L
Kukulkan
8,783
366
70
3
0
381,570
1
L
Set
11,688
487
74
3
0
382,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role