Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EulogyOfHope1
Ra
Level 15
God Stats
4W - 6L
1,300 SR
Queue Stats
111W - 113L
1,402 Elo+
Solo
Thanatos
Thanatos
ModernDespacito
Thanatos
Level 26
God Stats
6W - 3L
1,490 SR
Queue Stats
11W - 10L
1,571 Elo+
Solo
Danzaburou
Danzaburou
floatss
Danzaburou
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 16L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
l Love you 2
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,185 Elo+
Party 2
Team Averages
Level 30
1,458 SR
1,459 Elo+

VS

Team Averages
Level 19
1,555 SR
1,392 Elo+
Ullr
Ullr
Isambad
Ullr
Level 29
God Stats
0W - 1L
1,777 SR
Queue Stats
16W - 16L
1,481 Elo+
Solo
Skadi
Skadi
TRG_Gallefrey
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,348 Elo+
Party 1
Bacchus
Bacchus
TRG_Golden
Bacchus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,348 Elo+
Party 1
Tyr
Tyr
gameboy2008
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,718 Elo+
Solo
Kukulkan
Kukulkan
monsterBOY555
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 1 / 3
10,704
535
6,075
9,723
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
4 / 4 / 18
9,071
454
6,915
9,899
3,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
15
6 / 4 / 14
9,799
490
12,266
16,427
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
floatss
Danzaburou
15
14 / 1 / 12
10,814
541
20,616
13,856
5,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
l Love you 2
Kumbhakarna
16
11 / 1 / 18
10,440
522
14,126
15,580
11,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Isambad
Ullr
13
1 / 9 / 3
8,625
431
8,977
18,989
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 10 / 1
7,099
355
3,288
12,031
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
TRG_Golden
Bacchus
10
0 / 8 / 3
6,859
343
2,632
11,796
7,402
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

14
4 / 2 / 2
10,133
507
4,336
17,437
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
monsterBOY555
Kukulkan
11
1 / 13 / 0
7,716
386
6,949
13,538
3,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
16
42
Kills
7
11
Deaths
42
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
3
8.5
W
4
4
18
3.25
L
Ullr
Isambad
Ullr
1
9
3
0.28
W
Thanatos
6
4
14
3.25
L
1
10
1
0.15
L
Bacchus
TRG_Golden
Bacchus
0
8
3
0.19
W
Danzaburou
floatss
Danzaburou
14
1
12
20
L
4
2
2
2.5
W
Kumbhakarna
l Love you 2
Kumbhakarna
11
1
18
20
L
Kukulkan
monsterBOY555
Kukulkan
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
26,182
65,485
Taken
73,791
31,355
Mitigated
36,333
25,804
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,075
1,632
0
625
9,723
5,090
0
1,518
8,205
0
76,593
W
6,915
2,544
1,160
1,387
9,899
3,643
1,835
2,560
7,214
34,004
0
L
Ullr
Isambad
Ullr
8,977
4,633
0
4,118
18,989
6,222
0
5,129
13,860
0
41,489
W
Thanatos
12,266
3,751
0
11,886
16,427
6,102
291
2,526
13,788
0
53,556
L
3,288
1,595
0
403
12,031
5,676
585
5,310
6,721
0
22,377
L
Bacchus
TRG_Golden
Bacchus
2,632
968
0
217
11,796
7,402
111
3,284
8,512
10,942
0
W
Danzaburou
floatss
Danzaburou
20,616
11,894
414
7,858
13,856
5,350
3,582
1,092
12,714
0
61,221
L
4,336
1,412
0
835
17,437
13,051
642
5,751
11,686
0
27,729
W
Kumbhakarna
l Love you 2
Kumbhakarna
14,126
6,659
0
2,474
15,580
11,170
1,658
1,885
13,585
58,759
0
L
Kukulkan
monsterBOY555
Kukulkan
6,949
1,555
0
0
13,538
3,982
457
1,567
11,971
32,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,828
Gold Earned
40,432
427
Minions Killed
226
0
Camps Cleared
0
1,890,888
Distance Traveled
1,472,394
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,704
535
124
6
0
403,122
0
W
Ra
9,071
454
63
3
0
327,831
1
L
Ullr
8,625
431
67
3
0
315,531
2
W
Thanatos
9,799
490
81
4
0
406,135
12
L
Skadi
7,099
355
43
2
0
237,843
0
L
Bacchus
6,859
343
20
1
0
265,106
0
W
Danzaburou
10,814
541
78
4
0
348,526
0
L
Tyr
10,133
507
44
2
0
411,165
0
W
Kumbhakarna
10,440
522
81
4
0
405,274
2
L
Kukulkan
7,716
386
52
3
0
242,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role