Player Matchup

Nike
Nike
Darks Legacy
Nike
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 180L
1,632 Elo+
Party 1
Yemoja
Yemoja
DreadfulLloyed
Yemoja
Level 129
God Stats
1W - 4L
1,672 SR
Queue Stats
24W - 29L
1,774 Elo+
Party 1
Nu Wa
Nu Wa
Glittuh
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,998 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,801 Elo+

VS

Team Averages
Level 131
1,556 SR
1,578 Elo+
Danzaburou
Danzaburou
IndyNate95
Danzaburou
Level 91
God Stats
7W - 4L
1,836 SR
Queue Stats
41W - 30L
1,558 Elo+
Solo
Sylvanus
Sylvanus
JcVEGETTA
Sylvanus
Level 145
God Stats
7W - 12L
1,332 SR
Queue Stats
217W - 253L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
basago25
Baron Samedi
Level 157
God Stats
17W - 21L
1,500 SR
Queue Stats
282W - 329L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
11,477
574
7,994
22,730
20,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 4 / 1
13,044
652
8,602
15,023
6,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Glittuh
Nu Wa
14
1 / 7 / 2
10,995
550
16,069
13,508
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IndyNate95
Danzaburou
16
7 / 2 / 9
14,278
714
13,695
12,686
5,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
JcVEGETTA
Sylvanus
17
6 / 1 / 11
13,724
686
11,406
21,224
19,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
basago25
Baron Samedi
18
6 / 4 / 11
13,590
680
15,853
16,747
12,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
19
19
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
5
4
1
1.38
L
Nu Wa
Glittuh
Nu Wa
1
7
2
0.29
W
Danzaburou
IndyNate95
Danzaburou
7
2
9
5.75
W
Sylvanus
JcVEGETTA
Sylvanus
6
1
11
11.5
W
Baron Samedi
basago25
Baron Samedi
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
40,954
51,261
Taken
50,657
32,572
Mitigated
37,697
6,186
Healing
24,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,994
423
0
0
22,730
20,895
0
10,205
12,525
0
33,557
L
8,602
711
3,933
1,009
15,023
6,826
0
7,396
7,627
53,873
0
L
Nu Wa
Glittuh
Nu Wa
16,069
2,820
0
1,244
13,508
4,851
0
9,698
3,810
50,819
0
W
Danzaburou
IndyNate95
Danzaburou
13,695
6,061
0
2,974
12,686
5,681
1,927
6,414
6,272
0
57,096
W
Sylvanus
JcVEGETTA
Sylvanus
11,406
2,755
4,957
7,801
21,224
19,374
877
9,959
11,265
56,861
0
W
Baron Samedi
basago25
Baron Samedi
15,853
914
4,641
4,333
16,747
12,642
319
8,402
8,345
75,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
41,592
192
Minions Killed
247
0
Camps Cleared
0
906,590
Distance Traveled
947,341
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,477
574
50
3
0
315,274
0
L
Yemoja
13,044
652
96
5
0
289,268
3
L
Nu Wa
10,995
550
46
2
0
302,048
7
W
Danzaburou
14,278
714
88
4
0
281,165
5
W
Sylvanus
13,724
686
70
4
0
338,314
4
W
Baron Samedi
13,590
680
89
4
0
327,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role