Player Matchup

Anhur
Anhur
ATWrigs
Anhur
Level 29
God Stats
14W - 18L
1,084 SR
Queue Stats
386W - 453L
1,406 Elo+
Solo
Set
Set
II Luxury II XL
Set
Level 29
God Stats
22W - 24L
1,513 SR
Queue Stats
42W - 49L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
Rick20209388
Ne Zha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,125 Elo+
Solo
Danzaburou
Danzaburou
YOD Gho0st
Danzaburou
Level 26
God Stats
26W - 25L
1,531 SR
Queue Stats
38W - 42L
1,518 Elo+
Party 2
Discordia
Discordia
xImiSync
Discordia
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,412 Elo+

VS

Team Averages
Level 12
1,450 SR
1,322 Elo+
Merlin
Merlin
Krayno05
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XxXApexGamerXxX
Danzaburou
Level 23
God Stats
7W - 6L
1,676 SR
Queue Stats
284W - 306L
1,372 Elo+
Solo
Ra
Ra
boom26662
Ra
Level 18
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 8L
1,520 Elo+
Solo
Set
Set
lyefirefanboy
Set
Level 4
God Stats
1W - 2L
1,288 SR
Queue Stats
6W - 7L
1,109 Elo+
Party 1
Athena
Athena
lyefirefangirl
Athena
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATWrigs
Anhur
17
2 / 2 / 9
10,330
574
6,175
10,382
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
12 / 0 / 3
11,328
629
13,918
9,384
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
10
1 / 8 / 5
7,309
406
2,368
9,257
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
YOD Gho0st
Danzaburou
14
7 / 3 / 6
9,692
538
8,584
10,548
3,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
xImiSync
Discordia
15
4 / 2 / 2
9,060
503
6,238
5,251
1,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Krayno05
Merlin
10
0 / 10 / 1
6,670
371
4,020
10,347
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XxXApexGamerXxX
Danzaburou
15
3 / 5 / 2
9,993
555
9,155
11,308
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 0
8,930
496
5,842
9,445
3,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 6 / 1
8,717
484
5,479
13,133
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 5
8,079
449
4,509
14,688
5,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
26
Kills
15
15
Deaths
29
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
ATWrigs
Anhur
2
2
9
3.25
W
12
0
3
13.5
L
Merlin
Krayno05
Merlin
0
10
1
0.05
W
Ne Zha
1
8
5
0.44
L
Danzaburou
XxXApexGamerXxX
Danzaburou
3
5
2
0.8
W
Danzaburou
YOD Gho0st
Danzaburou
7
3
6
3.33
L
6
4
0
1.5
L
4
6
1
0.75
L
2
4
5
1.13
W
Discordia
xImiSync
Discordia
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
29,005
44,822
Taken
58,921
18,207
Mitigated
22,603
12,303
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ATWrigs
Anhur
6,175
2,669
0
3,628
10,382
3,583
1,616
2,309
8,073
0
57,589
W
13,918
5,891
0
3,806
9,384
5,974
809
2,410
6,974
0
85,505
L
Merlin
Krayno05
Merlin
4,020
211
0
0
10,347
1,920
261
567
9,780
16,655
0
W
Ne Zha
2,368
1,307
0
505
9,257
3,184
40
2,981
6,276
0
6,517
L
Danzaburou
XxXApexGamerXxX
Danzaburou
9,155
2,701
0
1,360
11,308
3,675
1,839
0
11,308
0
70,002
W
Danzaburou
YOD Gho0st
Danzaburou
8,584
3,219
222
3,349
10,548
3,630
640
3,472
7,076
0
33,013
L
5,842
1,344
483
2,612
9,445
3,197
63
3,615
5,830
37,772
0
L
5,479
2,363
0
2,097
13,133
8,486
1,800
502
12,631
5,533
43,590
L
4,509
1,554
0
2,156
14,688
5,325
1,178
1,554
13,134
31,085
0
W
Discordia
xImiSync
Discordia
6,238
560
0
793
5,251
1,836
1,732
3,418
1,702
38,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
42,389
374
Minions Killed
354
0
Camps Cleared
0
1,576,293
Distance Traveled
1,621,966
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,330
574
105
6
0
309,026
0
W
Set
11,328
629
143
8
0
362,975
0
L
Merlin
6,670
371
22
1
0
299,671
0
W
Ne Zha
7,309
406
12
1
0
341,757
1
L
Danzaburou
9,993
555
129
7
0
298,900
6
W
Danzaburou
9,692
538
57
3
0
274,075
2
L
Ra
8,930
496
76
4
0
341,766
2
L
Set
8,717
484
74
4
0
320,856
0
L
Athena
8,079
449
53
3
0
360,773
0
W
Discordia
9,060
503
57
3
0
288,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role