Player Matchup

Jormungandr
Jormungandr
ElpizAdol33
Jormungandr
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 142L
1,503 Elo+
Solo
Poseidon
Poseidon
Figo256
Poseidon
Level 122
God Stats
4W - 4L
1,494 SR
Queue Stats
121W - 136L
1,500 Elo+
Solo
King Arthur
King Arthur
RockingSoccer
King Arthur
Level 63
God Stats
4W - 1L
1,802 SR
Queue Stats
111W - 99L
1,572 Elo+
Solo
Danzaburou
Danzaburou
WauColonia
Danzaburou
Level 94
God Stats
11W - 6L
1,531 SR
Queue Stats
22W - 21L
1,464 Elo+
Solo
Fenrir
Fenrir
ntriley8
Fenrir
Level 66
God Stats
18W - 13L
1,708 SR
Queue Stats
254W - 231L
1,330 Elo+
Solo
Team Averages
Level 90
1,607 SR
1,474 Elo+

VS

Team Averages
Level 67
1,424 SR
1,321 Elo+
Neith
Neith
DurkrRequiem
Neith
Level 68
God Stats
9W - 7L
1,504 SR
Queue Stats
531W - 632L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
Havok_R
Cu Chulainn
Level 60
God Stats
202W - 250L
1,264 SR
Queue Stats
313W - 434L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
KurtRambis55
Sylvanus
Level 60
God Stats
4W - 11L
1,197 SR
Queue Stats
480W - 613L
1,240 Elo+
Party 1
Freya
Freya
Macdruber_1
Freya
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
MousseKnuckless
Erlang Shen
Level 63
God Stats
13W - 13L
1,654 SR
Queue Stats
137W - 191L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElpizAdol33
Jormungandr
13
4 / 1 / 5
7,767
518
3,285
6,680
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Figo256
Poseidon
14
3 / 3 / 3
8,518
568
8,559
7,172
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
RockingSoccer
King Arthur
15
3 / 2 / 1
8,575
572
10,050
10,309
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
WauColonia
Danzaburou
12
1 / 0 / 5
7,468
498
5,568
7,207
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ntriley8
Fenrir
15
8 / 2 / 5
9,346
623
9,318
11,184
4,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,190
546
8,388
9,987
5,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Havok_R
Cu Chulainn
12
0 / 3 / 3
6,962
464
3,293
13,842
5,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KurtRambis55
Sylvanus
10
0 / 4 / 2
6,108
407
1,623
9,227
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 5 / 1
6,138
409
2,246
10,190
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
MousseKnuckless
Erlang Shen
11
4 / 1 / 1
7,415
494
5,107
9,156
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
7
8
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Jormungandr
ElpizAdol33
Jormungandr
4
1
5
6.5
W
Poseidon
Figo256
Poseidon
3
3
3
1.5
L
Cu Chulainn
Havok_R
Cu Chulainn
0
3
3
0.5
L
Sylvanus
KurtRambis55
Sylvanus
0
4
2
0.25
L
0
5
1
0.1
L
Erlang Shen
MousseKnuckless
Erlang Shen
4
1
1
4.5
W
King Arthur
RockingSoccer
King Arthur
3
2
1
1.75
W
Danzaburou
WauColonia
Danzaburou
1
0
5
3.5
W
Fenrir
ntriley8
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
20,657
42,552
Taken
52,402
20,463
Mitigated
24,216
11,307
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,388
2,553
0
1,260
9,987
5,231
560
3,882
5,854
2,028
40,413
W
Jormungandr
ElpizAdol33
Jormungandr
3,285
1,086
0
1,579
6,680
4,677
70
1,636
5,044
25,465
0
W
Poseidon
Figo256
Poseidon
8,559
979
0
1,157
7,172
2,278
1,535
1,040
6,132
51,169
0
L
Cu Chulainn
Havok_R
Cu Chulainn
3,293
527
414
2,979
13,842
5,788
0
453
13,361
0
35,411
L
Sylvanus
KurtRambis55
Sylvanus
1,623
553
585
2,436
9,227
5,709
78
2,218
6,860
26,602
0
L
2,246
1,086
0
2,881
10,190
2,834
52
1,645
8,287
23,768
0
L
Erlang Shen
MousseKnuckless
Erlang Shen
5,107
2,276
0
4,037
9,156
4,654
0
2,851
6,196
0
26,147
W
King Arthur
RockingSoccer
King Arthur
10,050
1,095
0
2,530
10,309
6,605
177
46
10,263
0
50,480
W
Danzaburou
WauColonia
Danzaburou
5,568
2,185
0
1,545
7,207
2,241
2,048
1,152
6,055
0
34,097
W
Fenrir
ntriley8
Fenrir
9,318
1,477
0
4,496
11,184
4,662
0
348
10,836
0
55,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
34,813
421
Minions Killed
307
0
Camps Cleared
0
1,439,891
Distance Traveled
1,277,596
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,190
546
84
6
0
256,674
1
W
Jormungandr
7,767
518
58
4
0
294,134
6
W
Poseidon
8,518
568
109
7
0
238,839
5
L
Cu Chulainn
6,962
464
81
5
0
232,875
1
L
Sylvanus
6,108
407
32
2
0
251,051
2
L
Freya
6,138
409
57
4
0
261,745
0
L
Erlang Shen
7,415
494
53
4
0
275,251
3
W
King Arthur
8,575
572
96
6
0
285,983
2
W
Danzaburou
7,468
498
59
4
0
280,185
1
W
Fenrir
9,346
623
99
7
0
340,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role