Player Matchup

Nu Wa
Nu Wa
Animahan
Nu Wa
Level 29
God Stats
3W - 12L
1,020 SR
Queue Stats
17W - 39L
1,197 Elo+
Party 3
Kali
Kali
Cloaknpokez
Kali
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,322 Elo+
Party 3
Athena
Athena
Halios
Athena
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 43L
1,251 Elo+
Party 3
Neith
Neith
JTR41N
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
vhii
Guan Yu
Level 44
God Stats
2W - 6L
1,206 SR
Queue Stats
12W - 34L
1,202 Elo+
Party 3
Team Averages
Level 31
1,345 SR
1,294 Elo+

VS

Team Averages
Level 57
1,515 SR
1,502 Elo+
Hel
Hel
Kamakazeowl7
Hel
Level 137
God Stats
50W - 32L
1,500 SR
Queue Stats
191W - 167L
1,449 Elo+
Party 2
Neith
Neith
SteppedWheat11
Neith
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 27L
1,401 Elo+
Party 1
Bellona
Bellona
Vershen
Bellona
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 235L
1,690 Elo+
Solo
Thor
Thor
thricetheimpaler
Thor
Level 48
God Stats
23W - 29L
1,654 SR
Queue Stats
82W - 112L
1,506 Elo+
Party 1
Yemoja
Yemoja
xXS1RN1KL4SXx
Yemoja
Level 36
God Stats
11W - 15L
1,419 SR
Queue Stats
43W - 39L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Animahan
Nu Wa
10
0 / 2 / 0
5,525
460
1,914
4,776
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,662
472
3,611
7,539
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Halios
Athena
7
0 / 3 / 0
5,138
428
1,345
6,453
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
JTR41N
Neith
9
0 / 3 / 0
5,249
437
2,134
6,463
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
vhii
Guan Yu
9
0 / 3 / 0
5,378
448
1,463
7,045
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,730
644
6,215
6,138
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 6
5,933
494
2,293
3,654
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Vershen
Bellona
12
3 / 1 / 1
7,258
605
5,405
7,637
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 6
6,910
576
5,441
6,052
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 6
5,604
467
1,997
3,362
1,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Animahan
Nu Wa
0
2
0
0
L
0
3
0
0
L
Athena
Halios
Athena
0
3
0
0
L
Neith
JTR41N
Neith
0
3
0
0
W
5
0
4
7
W
0
0
6
3
W
Bellona
Vershen
Bellona
3
1
1
3.5
W
4
0
6
7
L
Guan Yu
vhii
Guan Yu
0
3
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,467
Damage
21,351
32,276
Taken
26,843
15,978
Mitigated
13,508
7,623
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Animahan
Nu Wa
1,914
367
0
838
4,776
1,292
39
2,218
2,356
29,035
0
L
3,611
675
0
1,743
7,539
4,555
0
2,042
5,385
8,543
27,629
L
Athena
Halios
Athena
1,345
367
0
999
6,453
3,761
0
2,773
3,608
8,817
0
L
Neith
JTR41N
Neith
2,134
838
0
2,597
6,463
1,886
0
781
5,626
0
26,251
W
6,215
550
1,893
3,436
6,138
2,289
1,075
1,582
4,556
55,975
0
W
2,293
830
0
1,641
3,654
1,122
402
640
3,014
0
22,279
W
Bellona
Vershen
Bellona
5,405
1,706
0
2,712
7,637
6,575
8
300
7,061
0
34,419
W
5,441
1,364
0
2,429
6,052
1,943
470
307
5,745
0
34,899
L
Guan Yu
vhii
Guan Yu
1,463
254
0
1,446
7,045
4,484
0
0
6,631
0
18,599
W
1,997
572
1,977
647
3,362
1,579
545
697
2,665
9,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
33,435
227
Minions Killed
275
0
Camps Cleared
0
1,047,855
Distance Traveled
1,165,511
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,525
460
56
5
0
195,600
3
L
Kali
5,662
472
65
5
0
228,777
1
L
Athena
5,138
428
13
1
0
220,521
8
L
Neith
5,249
437
51
4
0
177,989
0
W
Hel
7,730
644
106
9
0
267,433
4
W
Neith
5,933
494
37
3
0
197,457
0
W
Bellona
7,258
605
59
5
0
210,491
1
W
Thor
6,910
576
64
5
0
263,565
0
L
Guan Yu
5,378
448
42
4
0
224,968
0
W
Yemoja
5,604
467
9
1
0
226,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role