Player Matchup

Ares
Ares
Chief_evy416
Ares
Level 122
God Stats
2W - 1L
1,275 SR
Queue Stats
340W - 333L
1,442 Elo+
Solo
Hades
Hades
GuidingOwl
Hades
Level 98
God Stats
50W - 46L
1,486 SR
Queue Stats
108W - 136L
1,364 Elo+
Solo
Izanami
Izanami
Shad_1270
Izanami
Level 83
God Stats
8W - 5L
1,683 SR
Queue Stats
65W - 69L
1,472 Elo+
Solo
Nu Wa
Nu Wa
THEACEWHEELIE
Nu Wa
Level 148
God Stats
3W - 2L
1,496 SR
Queue Stats
66W - 80L
1,435 Elo+
Solo
Ravana
Ravana
Thugzera777
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,366 Elo+
Solo
Team Averages
Level 107
1,488 SR
1,416 Elo+

VS

Team Averages
Level 100
1,544 SR
1,538 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
SuperSigmaSeven
Xing Tian
Level 96
God Stats
3W - 2L
1,718 SR
Queue Stats
252W - 272L
1,400 Elo+
Party 1
Thanatos
Thanatos
dzVictor0701
Thanatos
Level 102
God Stats
25W - 22L
1,500 SR
Queue Stats
209W - 188L
1,500 Elo+
Solo
Aphrodite
Aphrodite
iG Clauu
Aphrodite
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,171
617
3,737
8,991
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
12
7 / 0 / 0
6,929
693
5,264
5,722
3,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Shad_1270
Izanami
10
3 / 0 / 2
6,268
627
5,561
4,298
1,369
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 2
5,917
592
2,199
2,121
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
8
0 / 1 / 0
4,914
491
411
2,913
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 1 / 0
5,441
544
4,669
6,604
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
 
Achilles
10
0 / 4 / 0
5,270
527
2,176
6,397
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
SuperSigmaSeven
Xing Tian
8
0 / 4 / 3
4,861
486
1,961
8,161
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
dzVictor0701
Thanatos
9
0 / 1 / 1
5,184
518
626
6,305
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
iG Clauu
Aphrodite
10
1 / 2 / 0
5,729
573
1,263
5,437
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
4
4
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
0
3
L
Achilles
 
Achilles
0
4
0
0
W
2
3
2
1
W
Hades
7
0
0
7
W
Izanami
Shad_1270
Izanami
3
0
2
4
L
Xing Tian
SuperSigmaSeven
Xing Tian
0
4
3
0.38
W
0
0
2
1
W
Ravana
0
1
0
0
L
Thanatos
dzVictor0701
Thanatos
0
1
1
0.5
L
Aphrodite
iG Clauu
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
10,695
24,045
Taken
32,904
11,371
Mitigated
12,950
10,616
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,669
2,009
0
3,442
6,604
1,787
0
2,175
4,429
0
31,106
L
Achilles
 
Achilles
2,176
1,133
0
1,210
6,397
4,701
0
3,272
3,125
0
22,586
W
3,737
78
294
2,080
8,991
4,679
52
1,221
7,770
14,904
0
W
Hades
5,264
557
57
3,723
5,722
3,975
357
41
5,308
36,500
0
W
Izanami
Shad_1270
Izanami
5,561
3,590
0
2,486
4,298
1,369
636
740
3,558
0
43,372
L
Xing Tian
SuperSigmaSeven
Xing Tian
1,961
112
417
1,494
8,161
2,874
0
1,562
6,599
13,163
0
W
2,199
923
0
164
2,121
560
80
715
1,354
28,828
0
W
Ravana
411
233
0
1,812
2,913
788
0
273
2,606
0
15,345
L
Thanatos
dzVictor0701
Thanatos
626
377
0
6,466
6,305
1,838
0
965
5,340
0
28,924
L
Aphrodite
iG Clauu
Aphrodite
1,263
86
164
2,959
5,437
1,750
0
3,080
2,211
33,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,199
Gold Earned
26,485
324
Minions Killed
269
0
Camps Cleared
0
948,383
Distance Traveled
919,923
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,441
544
58
6
0
157,479
1
L
Achilles
5,270
527
51
5
0
202,010
1
W
Ares
6,171
617
22
2
0
202,411
0
W
Hades
6,929
693
92
9
0
181,734
0
W
Izanami
6,268
627
98
10
0
173,463
0
L
Xing Tian
4,861
486
14
1
0
194,904
0
W
Nu Wa
5,917
592
69
7
0
189,153
3
W
Ravana
4,914
491
43
4
0
201,622
3
L
Thanatos
5,184
518
63
6
0
201,907
0
L
Aphrodite
5,729
573
83
8
0
163,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role