Player Matchup

Ullr
Ullr
Silver II
Guiper
Ullr
Silver II
Level 154
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 10L
1,532 MMR
Party 1
Scylla
Scylla
Bronze III
HardydRock
Scylla
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
Opcarlos96
Ganesha
Silver II
Level 125
God Stats
4W - 4L
1,710 SR
Queue Stats
13W - 9L
1,476 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,653 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,482 SR
1,500 MMR
Izanami
Izanami
Bronze III
Jeenyas
Izanami
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Paranoi5e
Thoth
Bronze III
Level 158
God Stats
0W - 2L
1,645 SR
Queue Stats
12W - 12L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
WatLine
Hercules
Bronze III
Level 145
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Guiper
Ullr
15
10 / 4 / 3
11,333
756
15,280
14,458
5,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
HardydRock
Scylla
15
3 / 0 / 8
10,090
673
10,779
7,291
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Opcarlos96
Ganesha
14
1 / 3 / 13
9,736
649
6,780
17,274
13,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CthulhuAphroditeCupidPersephoneChang'e

VS

Bans
Ne ZhaKhepriKumbhakarnaChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jeenyas
Izanami
13
2 / 5 / 3
9,940
663
10,510
10,919
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Paranoi5e
Thoth
14
3 / 4 / 3
10,213
681
15,054
9,080
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
WatLine
Hercules
11
2 / 5 / 4
9,884
659
4,930
15,983
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
Guiper
Ullr
10
4
3
2.88
W
Scylla
HardydRock
Scylla
3
0
8
7
L
Izanami
Jeenyas
Izanami
2
5
3
0.7
W
Ganesha
Opcarlos96
Ganesha
1
3
13
2.5
L
Thoth
Paranoi5e
Thoth
3
4
3
1.13
L
Hercules
WatLine
Hercules
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
30,494
39,023
Taken
35,982
21,570
Mitigated
18,479
4,355
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Guiper
Ullr
15,280
4,105
0
500
14,458
5,670
1,612
5,812
8,078
0
49,279
W
Scylla
HardydRock
Scylla
10,779
517
0
2,098
7,291
2,262
1,438
3,473
3,472
55,918
0
L
Izanami
Jeenyas
Izanami
10,510
6,512
0
2,304
10,919
2,624
0
5,142
5,633
0
60,714
W
Ganesha
Opcarlos96
Ganesha
6,780
403
0
1,757
17,274
13,638
0
4,461
12,377
27,506
0
L
Thoth
Paranoi5e
Thoth
15,054
279
0
1,187
9,080
2,076
0
3,475
5,503
38,991
0
L
Hercules
WatLine
Hercules
4,930
1,632
0
4,345
15,983
13,779
0
8,372
7,235
0
14,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
30,037
170
Minions Killed
171
0
Camps Cleared
0
889,900
Distance Traveled
756,089
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,333
756
61
4
0
283,137
0
W
Scylla
10,090
673
101
7
0
304,722
4
L
Izanami
9,940
663
112
7
0
223,428
0
W
Ganesha
9,736
649
8
1
0
302,041
7
L
Thoth
10,213
681
50
3
0
267,633
4
L
Hercules
9,884
659
9
1
0
265,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role