Player Matchup

Horus
Horus
Gold III
DrewUSN
Horus
Gold III
Level 64
God Stats
1W - 0L
1,736 SR
Queue Stats
145W - 123L
1,602 MMR
Solo
Set
Set
Gold I
Sicarίus
Set
Gold I
Level 135
God Stats
9W - 8L
1,272 SR
Queue Stats
231W - 229L
1,607 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Spectator007x
Sun Wukong
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold V
XboxLeader
Thoth
Gold V
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 62L
1,596 MMR
Party 2
Apollo
Apollo
Gold I
edu3544
Apollo
Gold I
Level 155
God Stats
4W - 4L
1,282 SR
Queue Stats
165W - 158L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,458 SR
1,581 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,534 SR
1,602 MMR
Scylla
Scylla
Silver II
Eingus
Scylla
Silver II
Level 67
God Stats
3W - 5L
1,491 SR
Queue Stats
100W - 89L
1,609 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Glawkus
Kumbhakarna
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,633 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Rishbeast
Cu Chulainn
Silver II
Level 150
God Stats
3W - 9L
1,500 SR
Queue Stats
132W - 134L
1,596 MMR
Solo
Heimdallr
Heimdallr
Silver I
gbxp
Heimdallr
Silver I
Level 158
God Stats
6W - 6L
1,680 SR
Queue Stats
63W - 43L
1,570 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
jsayala97
Erlang Shen
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrewUSN
Horus
14
0 / 2 / 9
9,120
480
6,584
14,318
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 6
10,467
551
7,950
16,194
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Spectator007x
Sun Wukong
18
3 / 3 / 6
11,348
597
11,002
15,693
10,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thoth
18
8 / 1 / 4
11,530
607
18,981
7,866
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
edu3544
Apollo
17
3 / 0 / 4
10,475
551
7,654
12,206
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiDanzaburouNemesisCupid

VS

Bans
Nu WaJanusAphroditeAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eingus
Scylla
15
5 / 5 / 1
9,318
490
10,460
12,311
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Glawkus
Kumbhakarna
12
1 / 2 / 3
7,887
415
4,099
17,297
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Rishbeast
Cu Chulainn
16
2 / 4 / 3
9,925
522
12,448
16,059
16,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
gbxp
Heimdallr
16
0 / 1 / 1
9,789
515
7,670
10,604
4,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
jsayala97
Erlang Shen
13
1 / 5 / 4
8,474
446
5,019
13,185
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
9
9
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
DrewUSN
Horus
0
2
9
2.25
L
Scylla
Eingus
Scylla
5
5
1
1.1
L
Kumbhakarna
Glawkus
Kumbhakarna
1
2
3
1.25
L
Cu Chulainn
Rishbeast
Cu Chulainn
2
4
3
0.88
W
3
3
6
2
W
Sun Wukong
Spectator007x
Sun Wukong
3
3
6
2
W
Thoth
8
1
4
10
W
Apollo
edu3544
Apollo
3
0
4
5
L
Heimdallr
gbxp
Heimdallr
0
1
1
0.5
L
Erlang Shen
jsayala97
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
39,696
66,277
Taken
69,456
36,273
Mitigated
47,720
28,513
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DrewUSN
Horus
6,584
3,160
1,198
4,947
14,318
10,246
224
4,836
9,288
0
20,460
L
Scylla
Eingus
Scylla
10,460
1,088
0
2,142
12,311
4,508
0
4,826
7,175
64,146
0
L
Kumbhakarna
Glawkus
Kumbhakarna
4,099
467
0
2,162
17,297
14,375
0
5,861
11,123
15,541
0
L
Cu Chulainn
Rishbeast
Cu Chulainn
12,448
1,740
0
4,554
16,059
16,646
0
2,476
13,491
8,029
68,744
W
7,950
3,537
0
5,998
16,194
7,690
524
3,742
12,318
0
85,085
W
Sun Wukong
Spectator007x
Sun Wukong
11,002
1,795
0
5,619
15,693
10,235
508
2,693
12,978
0
77,208
W
Thoth
18,981
527
0
2,096
7,866
3,000
472
2,389
5,327
82,371
0
W
Apollo
edu3544
Apollo
7,654
4,663
0
8,655
12,206
5,102
2,392
2,309
9,855
0
76,590
L
Heimdallr
gbxp
Heimdallr
7,670
4,219
0
4,703
10,604
4,111
1,732
359
10,205
0
72,456
L
Erlang Shen
jsayala97
Erlang Shen
5,019
2,104
0
1,618
13,185
8,080
0
4,535
8,481
8,004
44,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
45,393
589
Minions Killed
544
0
Camps Cleared
0
1,996,015
Distance Traveled
1,793,601
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,120
480
14
1
0
392,286
5
L
Scylla
9,318
490
137
7
0
346,490
8
L
Kumbhakarna
7,887
415
10
1
0
361,998
4
L
Cu Chulainn
9,925
522
139
7
0
377,628
9
W
Set
10,467
551
131
7
0
363,782
3
W
Sun Wukong
11,348
597
152
8
0
388,139
5
W
Thoth
11,530
607
146
8
0
457,304
6
W
Apollo
10,475
551
146
8
0
394,504
6
L
Heimdallr
9,789
515
159
8
0
350,303
4
L
Erlang Shen
8,474
446
99
5
0
357,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role